AMD Radeon 610 Mobile vs Intel HD Graphics 5000

Comparative analysis of AMD Radeon 610 Mobile and Intel HD Graphics 5000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).

 

Differences

Reasons to consider the AMD Radeon 610 Mobile

  • Videocard is newer: launch date 5 year(s) 11 month(s) later
  • 5.2x more core clock speed: 1030 MHz vs 200 MHz
  • 8x more pipelines: 320 vs 40
  • Around 50% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1072 vs 713
  • Around 50% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1072 vs 713
  • Around 62% better performance in GFXBench 4.0 - Manhattan (Frames): 1785 vs 1103
  • Around 62% better performance in GFXBench 4.0 - Manhattan (Fps): 1785 vs 1103
  • Around 67% better performance in GFXBench 4.0 - T-Rex (Frames): 2859 vs 1713
  • Around 67% better performance in GFXBench 4.0 - T-Rex (Fps): 2859 vs 1713
  • Around 67% better performance in Geekbench - OpenCL: 5315 vs 3189
Specifications (specs)
Launch date 23 May 2019 vs 27 May 2013
Core clock speed 1030 MHz vs 200 MHz
Pipelines 320 vs 40
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 1072 vs 713
GFXBench 4.0 - Car Chase Offscreen (Fps) 1072 vs 713
GFXBench 4.0 - Manhattan (Frames) 1785 vs 1103
GFXBench 4.0 - Manhattan (Fps) 1785 vs 1103
GFXBench 4.0 - T-Rex (Frames) 2859 vs 1713
GFXBench 4.0 - T-Rex (Fps) 2859 vs 1713
Geekbench - OpenCL 5315 vs 3189

Reasons to consider the Intel HD Graphics 5000

  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 22 nm vs 28 nm
  • Around 67% lower typical power consumption: 30 Watt vs 50 Watt
Manufacturing process technology 22 nm vs 28 nm
Thermal Design Power (TDP) 30 Watt vs 50 Watt

Compare benchmarks

GPU 1: AMD Radeon 610 Mobile
GPU 2: Intel HD Graphics 5000

GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1072
713
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1072
713
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1785
1103
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1785
1103
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2859
1713
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2859
1713
Geekbench - OpenCL
GPU 1
GPU 2
5315
3189
Name AMD Radeon 610 Mobile Intel HD Graphics 5000
GFXBench 4.0 - Car Chase Offscreen (Frames) 1072 713
GFXBench 4.0 - Car Chase Offscreen (Fps) 1072 713
GFXBench 4.0 - Manhattan (Frames) 1785 1103
GFXBench 4.0 - Manhattan (Fps) 1785 1103
GFXBench 4.0 - T-Rex (Frames) 2859 1713
GFXBench 4.0 - T-Rex (Fps) 2859 1713
Geekbench - OpenCL 5315 3189
PassMark - G3D Mark 580
PassMark - G2D Mark 224
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 9.563
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 490.588

Compare specifications (specs)

AMD Radeon 610 Mobile Intel HD Graphics 5000

Essentials

Architecture GCN 1.0 Generation 7.5
Code name Sea Islands Haswell GT3
Launch date 23 May 2019 27 May 2013
Place in performance rating 1324 1381
Type Laptop

Technical info

Compute units 5
Core clock speed 1030 MHz 200 MHz
Manufacturing process technology 28 nm 22 nm
Peak Double Precision (FP64) Performance 41.20 GFLOPS
Peak Single Precision (FP32) Performance 659.2 GFLOPS
Pipelines 320 40
Pixel fill rate 8.240 GPixel/s
Texture fill rate 20.60 GTexel/s
Thermal Design Power (TDP) 50 Watt 30 Watt
Transistor count 690 million 1,300 million
Boost clock speed 1100 MHz

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x8 PCIe 1.0 x16
Supplementary power connectors None
Width IGP

API support

DirectX 12 12.0 (11_1)
OpenCL 1.2
OpenGL 4.6 4.3
Shader Model 5.1
Vulkan

Memory

Maximum RAM amount 2 GB
Memory bandwidth 36 GB/s
Memory bus width 64 bit 64 / 128 Bit
Memory clock speed 1125 MHz (4500 MHz effective)
Memory type GDDR5
Shared memory 1

Technologies

Quick Sync