AMD Radeon Pro 580X vs AMD Radeon RX Vega 10 Mobile
Comparative analysis of AMD Radeon Pro 580X and AMD Radeon RX Vega 10 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the AMD Radeon Pro 580X
- Videocard is newer: launch date 1 year(s) 4 month(s) later
- 3.7x more core clock speed: 1100 MHz vs 300 MHz
- 3323.1x more texture fill rate: 172.8 GTexel/s vs 52 GTexel / s
- 3.6x more pipelines: 2304 vs 640
- 32x more maximum memory size: 8 GB vs 256 MB
- 3.6x better performance in Geekbench - OpenCL: 37191 vs 10248
- Around 15% better performance in GFXBench 4.0 - Manhattan (Frames): 3643 vs 3162
- Around 15% better performance in GFXBench 4.0 - Manhattan (Fps): 3643 vs 3162
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3360 vs 3339
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3360 vs 3339
- Around 85% better performance in PassMark - G2D Mark: 698 vs 377
- 4.6x better performance in PassMark - G3D Mark: 7540 vs 1641
Specifications (specs) | |
Launch date | 18 March 2019 vs 26 October 2017 |
Core clock speed | 1100 MHz vs 300 MHz |
Texture fill rate | 172.8 GTexel/s vs 52 GTexel / s |
Pipelines | 2304 vs 640 |
Maximum memory size | 8 GB vs 256 MB |
Benchmarks | |
Geekbench - OpenCL | 37191 vs 10248 |
GFXBench 4.0 - Manhattan (Frames) | 3643 vs 3162 |
GFXBench 4.0 - Manhattan (Fps) | 3643 vs 3162 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3339 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3339 |
PassMark - G2D Mark | 698 vs 377 |
PassMark - G3D Mark | 7540 vs 1641 |
Reasons to consider the AMD Radeon RX Vega 10 Mobile
- Around 8% higher boost clock speed: 1300 MHz vs 1200 MHz
- 15x lower typical power consumption: 10 Watt vs 150 Watt
Boost clock speed | 1300 MHz vs 1200 MHz |
Thermal Design Power (TDP) | 10 Watt vs 150 Watt |
Compare benchmarks
GPU 1: AMD Radeon Pro 580X
GPU 2: AMD Radeon RX Vega 10 Mobile
Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 580X | AMD Radeon RX Vega 10 Mobile |
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Geekbench - OpenCL | 37191 | 10248 |
GFXBench 4.0 - Manhattan (Frames) | 3643 | 3162 |
GFXBench 4.0 - Manhattan (Fps) | 3643 | 3162 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 3339 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 3339 |
PassMark - G2D Mark | 698 | 377 |
PassMark - G3D Mark | 7540 | 1641 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 29.977 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 309.874 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.177 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.847 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 167.399 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2315 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2315 |
Compare specifications (specs)
AMD Radeon Pro 580X | AMD Radeon RX Vega 10 Mobile | |
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Essentials |
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Architecture | GCN 4.0 | GCN 5.0 |
Code name | Polaris 20 | Raven |
Launch date | 18 March 2019 | 26 October 2017 |
Place in performance rating | 346 | 927 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1200 MHz | 1300 MHz |
Compute units | 36 | |
Core clock speed | 1100 MHz | 300 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 345.6 GFLOPS | |
Peak Half Precision (FP16) Performance | 5.530 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.530 TFLOPS | |
Pipelines | 2304 | 640 |
Pixel fill rate | 38.40 GPixel/s | |
Texture fill rate | 172.8 GTexel/s | 52 GTexel / s |
Thermal Design Power (TDP) | 150 Watt | 10 Watt |
Transistor count | 5700 million | 4,940 million |
Floating-point performance | 1,664 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | IGP |
API support |
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DirectX | 12 | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.3 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 256 MB |
Memory bandwidth | 217.0 GB/s | 12.8 GB / s |
Memory bus width | 256 bit | 128 Bit |
Memory clock speed | 1695 MHz (6780 MHz effective) | |
Memory type | GDDR5 | DDR4 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |