AMD Radeon Pro 580X vs NVIDIA GeForce GTX 1650
Comparative analysis of AMD Radeon Pro 580X and NVIDIA GeForce GTX 1650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 580X
- Around 21% better performance in PassMark - G2D Mark: 698 vs 576
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3358 |
PassMark - G2D Mark | 698 vs 576 |
Reasons to consider the NVIDIA GeForce GTX 1650
- Videocard is newer: launch date 1 month(s) later
- Around 35% higher core clock speed: 1485 MHz vs 1100 MHz
- Around 39% higher boost clock speed: 1665 MHz vs 1200 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 4.7x more memory clock speed: 8000 MHz vs 1695 MHz (6780 MHz effective)
- Around 6% better performance in Geekbench - OpenCL: 39423 vs 37191
- Around 2% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 3643
- Around 2% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 3643
- Around 4% better performance in PassMark - G3D Mark: 7877 vs 7540
Specifications (specs) | |
Launch date | 30 April 2019 vs 18 March 2019 |
Core clock speed | 1485 MHz vs 1100 MHz |
Boost clock speed | 1665 MHz vs 1200 MHz |
Manufacturing process technology | 12 nm vs 14 nm |
Memory clock speed | 8000 MHz vs 1695 MHz (6780 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 39423 vs 37191 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3643 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3643 |
PassMark - G3D Mark | 7877 vs 7540 |
Compare benchmarks
GPU 1: AMD Radeon Pro 580X
GPU 2: NVIDIA GeForce GTX 1650
Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 580X | NVIDIA GeForce GTX 1650 |
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Geekbench - OpenCL | 37191 | 39423 |
GFXBench 4.0 - Manhattan (Frames) | 3643 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3643 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 3358 |
PassMark - G2D Mark | 698 | 576 |
PassMark - G3D Mark | 7540 | 7877 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 134.955 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1294.279 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.756 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 91.78 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 569.916 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10959 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10959 | |
3DMark Fire Strike - Graphics Score | 3598 |
Compare specifications (specs)
AMD Radeon Pro 580X | NVIDIA GeForce GTX 1650 | |
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Essentials |
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Architecture | GCN 4.0 | Turing |
Code name | Polaris 20 | TU107 |
Launch date | 18 March 2019 | 30 April 2019 |
Place in performance rating | 346 | 359 |
Type | Laptop | Desktop |
Launch price (MSRP) | $179 | |
Technical info |
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Boost clock speed | 1200 MHz | 1665 MHz |
Compute units | 36 | |
Core clock speed | 1100 MHz | 1485 MHz |
Manufacturing process technology | 14 nm | 12 nm |
Peak Double Precision (FP64) Performance | 345.6 GFLOPS | |
Peak Half Precision (FP16) Performance | 5.530 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.530 TFLOPS | |
Pipelines | 2304 | |
Pixel fill rate | 38.40 GPixel/s | |
Texture fill rate | 172.8 GTexel/s | |
Thermal Design Power (TDP) | 150 Watt | |
Transistor count | 5700 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
DisplayPort count | 1 | |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12 | 12.0 |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.3 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | |
Memory bandwidth | 217.0 GB/s | |
Memory bus width | 256 bit | |
Memory clock speed | 1695 MHz (6780 MHz effective) | 8000 MHz |
Memory type | GDDR5 | |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |