AMD Radeon Pro 580X vs NVIDIA Quadro M1200 Mobile
Comparative analysis of AMD Radeon Pro 580X and NVIDIA Quadro M1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the AMD Radeon Pro 580X
- Videocard is newer: launch date 2 year(s) 2 month(s) later
- Around 1% higher core clock speed: 1100 MHz vs 1093 MHz
- 3952.4x more texture fill rate: 172.8 GTexel/s vs 43.72 GTexel / s
- 3.6x more pipelines: 2304 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- 3.5x better performance in Geekbench - OpenCL: 37191 vs 10582
- Around 38% better performance in GFXBench 4.0 - Manhattan (Frames): 3643 vs 2645
- Around 38% better performance in GFXBench 4.0 - Manhattan (Fps): 3643 vs 2645
- 2.2x better performance in PassMark - G2D Mark: 698 vs 318
- 2.3x better performance in PassMark - G3D Mark: 7540 vs 3241
Specifications (specs) | |
Launch date | 18 March 2019 vs 11 January 2017 |
Core clock speed | 1100 MHz vs 1093 MHz |
Texture fill rate | 172.8 GTexel/s vs 43.72 GTexel / s |
Pipelines | 2304 vs 640 |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
Geekbench - OpenCL | 37191 vs 10582 |
GFXBench 4.0 - Manhattan (Frames) | 3643 vs 2645 |
GFXBench 4.0 - Manhattan (Fps) | 3643 vs 2645 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3359 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3359 |
PassMark - G2D Mark | 698 vs 318 |
PassMark - G3D Mark | 7540 vs 3241 |
Reasons to consider the NVIDIA Quadro M1200 Mobile
- 3.3x lower typical power consumption: 45 Watt vs 150 Watt
- 3x more memory clock speed: 5012 MHz vs 1695 MHz (6780 MHz effective)
Thermal Design Power (TDP) | 45 Watt vs 150 Watt |
Memory clock speed | 5012 MHz vs 1695 MHz (6780 MHz effective) |
Compare benchmarks
GPU 1: AMD Radeon Pro 580X
GPU 2: NVIDIA Quadro M1200 Mobile
Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 580X | NVIDIA Quadro M1200 Mobile |
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Geekbench - OpenCL | 37191 | 10582 |
GFXBench 4.0 - Manhattan (Frames) | 3643 | 2645 |
GFXBench 4.0 - Manhattan (Fps) | 3643 | 2645 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 3359 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 3359 |
PassMark - G2D Mark | 698 | 318 |
PassMark - G3D Mark | 7540 | 3241 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4941 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4941 |
Compare specifications (specs)
AMD Radeon Pro 580X | NVIDIA Quadro M1200 Mobile | |
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Essentials |
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Architecture | GCN 4.0 | Maxwell |
Code name | Polaris 20 | GM107 |
Launch date | 18 March 2019 | 11 January 2017 |
Place in performance rating | 346 | 767 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1200 MHz | |
Compute units | 36 | |
Core clock speed | 1100 MHz | 1093 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 345.6 GFLOPS | |
Peak Half Precision (FP16) Performance | 5.530 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.530 TFLOPS | |
Pipelines | 2304 | 640 |
Pixel fill rate | 38.40 GPixel/s | |
Texture fill rate | 172.8 GTexel/s | 43.72 GTexel / s |
Thermal Design Power (TDP) | 150 Watt | 45 Watt |
Transistor count | 5700 million | 1,870 million |
Floating-point performance | 1,399 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.3 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 4 GB |
Memory bandwidth | 217.0 GB/s | 80.19 GB / s |
Memory bus width | 256 bit | 128 Bit |
Memory clock speed | 1695 MHz (6780 MHz effective) | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |