AMD Radeon Pro Vega 48 vs AMD Radeon E8870
Comparative analysis of AMD Radeon Pro Vega 48 and AMD Radeon E8870 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon Pro Vega 48
- Videocard is newer: launch date 3 year(s) 5 month(s) later
- Around 20% higher core clock speed: 1200 MHz vs 1000 MHz
- 5200x more texture fill rate: 249.6 GTexel/s vs 48 GTexel / s
- 4x more pipelines: 3072 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- 3.4x better performance in PassMark - G3D Mark: 11300 vs 3368
- Around 11% better performance in PassMark - G2D Mark: 784 vs 708
- 3.7x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 135.416 vs 36.948
- 3.5x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3063.269 vs 874.689
- 11.4x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 12.678 vs 1.11
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11925 vs 4620
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11925 vs 4620
Specifications (specs) | |
Launch date | 19 March 2019 vs 29 September 2015 |
Core clock speed | 1200 MHz vs 1000 MHz |
Texture fill rate | 249.6 GTexel/s vs 48 GTexel / s |
Pipelines | 3072 vs 768 |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 11300 vs 3368 |
PassMark - G2D Mark | 784 vs 708 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 135.416 vs 36.948 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 vs 874.689 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.678 vs 1.11 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11925 vs 4620 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11925 vs 4620 |
Reasons to consider the AMD Radeon E8870
- 166.7x lower typical power consumption: 75 Watt vs 12500 million
- 7.6x more memory clock speed: 6000 MHz vs 786 MHz (1572 MHz effective)
- Around 27% better performance in GFXBench 4.0 - Manhattan (Frames): 5030 vs 3947
- Around 75% better performance in GFXBench 4.0 - T-Rex (Frames): 18191 vs 10411
- Around 27% better performance in GFXBench 4.0 - Manhattan (Fps): 5030 vs 3947
- Around 75% better performance in GFXBench 4.0 - T-Rex (Fps): 18191 vs 10411
Specifications (specs) | |
Thermal Design Power (TDP) | 75 Watt vs 12500 million |
Memory clock speed | 6000 MHz vs 786 MHz (1572 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 5030 vs 3947 |
GFXBench 4.0 - T-Rex (Frames) | 18191 vs 10411 |
GFXBench 4.0 - Manhattan (Fps) | 5030 vs 3947 |
GFXBench 4.0 - T-Rex (Fps) | 18191 vs 10411 |
Compare benchmarks
GPU 1: AMD Radeon Pro Vega 48
GPU 2: AMD Radeon E8870
PassMark - G3D Mark |
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PassMark - G2D Mark |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro Vega 48 | AMD Radeon E8870 |
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PassMark - G3D Mark | 11300 | 3368 |
PassMark - G2D Mark | 784 | 708 |
Geekbench - OpenCL | 53445 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 135.416 | 36.948 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 | 874.689 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.678 | 1.11 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 883.876 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11925 | 4620 |
GFXBench 4.0 - Manhattan (Frames) | 3947 | 5030 |
GFXBench 4.0 - T-Rex (Frames) | 10411 | 18191 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11925 | 4620 |
GFXBench 4.0 - Manhattan (Fps) | 3947 | 5030 |
GFXBench 4.0 - T-Rex (Fps) | 10411 | 18191 |
Compare specifications (specs)
AMD Radeon Pro Vega 48 | AMD Radeon E8870 | |
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Essentials |
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Architecture | Vega 10 PRO | GCN 2.0 |
Code name | Greenland | Saturn |
GCN generation | GCN 5.0 | |
Launch date | 19 March 2019 | 29 September 2015 |
Place in performance rating | 229 | 341 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1300 MHz | |
Core clock speed | 1200 MHz | 1000 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 499.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS | |
Peak Single Precision (FP32) Performance | 7.987 TFLOPS | |
Pipelines | 3072 | 768 |
Pixel fill rate | 83.20 GPixel/s | |
Texture fill rate | 249.6 GTexel/s | 48 GTexel / s |
Thermal Design Power (TDP) | 12500 million | 75 Watt |
Floating-point performance | 1,536 gflops | |
Transistor count | 2,080 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.0 (12_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.3 | |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 4 GB |
Memory bandwidth | 402.4 GB/s | 96 GB / s |
Memory bus width | 2048 bit | 128 Bit |
Memory clock speed | 786 MHz (1572 MHz effective) | 6000 MHz |
Memory type | HBM2 | GDDR5 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |