AMD Radeon Pro W5500M vs NVIDIA GeForce GTX 950A
Comparative analysis of AMD Radeon Pro W5500M and NVIDIA GeForce GTX 950A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the AMD Radeon Pro W5500M
- Videocard is newer: launch date 4 year(s) 10 month(s) later
- Around 9% higher core clock speed: 1000 MHz vs 914 MHz
- Around 46% higher boost clock speed: 1450 MHz vs 993 MHz
- 3212.5x more texture fill rate: 127.6 GTexel/s vs 39.72 GTexel / s
- 2.2x more pipelines: 1408 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 70% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 2188
- Around 70% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 2188
- Around 2% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3289
- Around 2% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3289
- 5x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9943 vs 1973
- 5x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9943 vs 1973
- 4.4x better performance in Geekbench - OpenCL: 45724 vs 10348
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 13 March 2015 |
Core clock speed | 1000 MHz vs 914 MHz |
Boost clock speed | 1450 MHz vs 993 MHz |
Texture fill rate | 127.6 GTexel/s vs 39.72 GTexel / s |
Pipelines | 1408 vs 640 |
Manufacturing process technology | 7 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3289 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9943 vs 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9943 vs 1973 |
Geekbench - OpenCL | 45724 vs 10348 |
Reasons to consider the NVIDIA GeForce GTX 950A
- Around 13% lower typical power consumption: 75 Watt vs 85 Watt
- 2.7x more memory clock speed: 4000 MHz vs 1500 MHz (12000 MHz effective)
Thermal Design Power (TDP) | 75 Watt vs 85 Watt |
Memory clock speed | 4000 MHz vs 1500 MHz (12000 MHz effective) |
Compare benchmarks
GPU 1: AMD Radeon Pro W5500M
GPU 2: NVIDIA GeForce GTX 950A
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
Geekbench - OpenCL |
|
|
Name | AMD Radeon Pro W5500M | NVIDIA GeForce GTX 950A |
---|---|---|
GFXBench 4.0 - Manhattan (Frames) | 3715 | 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3289 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9943 | 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9943 | 1973 |
Geekbench - OpenCL | 45724 | 10348 |
PassMark - G3D Mark | 2605 | |
PassMark - G2D Mark | 264 |
Compare specifications (specs)
AMD Radeon Pro W5500M | NVIDIA GeForce GTX 950A | |
---|---|---|
Essentials |
||
Architecture | RDNA 1.0 | Maxwell |
Code name | Navi 14 | GM107 |
Launch date | 10 Feb 2020 | 13 March 2015 |
Place in performance rating | 399 | 905 |
Type | Laptop | Desktop |
Technical info |
||
Boost clock speed | 1450 MHz | 993 MHz |
Compute units | 22 | |
Core clock speed | 1000 MHz | 914 MHz |
Manufacturing process technology | 7 nm | 28 nm |
Peak Double Precision (FP64) Performance | 255.2 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 8.166 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 4.083 TFLOPS | |
Pipelines | 1408 | 640 |
Pixel fill rate | 46.40 GPixel/s | |
Texture fill rate | 127.6 GTexel/s | 39.72 GTexel / s |
Thermal Design Power (TDP) | 85 Watt | 75 Watt |
Transistor count | 6400 million | 1,870 million |
Floating-point performance | 1,271 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
||
Interface | PCIe 4.0 x8 | MXM-B (3.0) |
Supplementary power connectors | None | |
API support |
||
DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 192.0 GB/s | 64 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 4000 MHz |
Memory type | GDDR6 | GDDR5 |