AMD Radeon RX 5600 vs NVIDIA Quadro RTX 4000 Mobile
Comparative analysis of AMD Radeon RX 5600 and NVIDIA Quadro RTX 4000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 5600
- Videocard is newer: launch date 7 month(s) later
- Around 2% higher core clock speed: 1130 MHz vs 1110 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 12 nm
- Around 24% better performance in PassMark - G2D Mark: 683 vs 551
- 2.2x better performance in GFXBench 4.0 - Manhattan (Frames): 7991 vs 3715
- 2.2x better performance in GFXBench 4.0 - Manhattan (Fps): 7991 vs 3715
- 5.9x better performance in GFXBench 4.0 - T-Rex (Frames): 19735 vs 3356
- 5.9x better performance in GFXBench 4.0 - T-Rex (Fps): 19735 vs 3356
Specifications (specs) | |
Launch date | 21 Jan 2020 vs 27 May 2019 |
Core clock speed | 1130 MHz vs 1110 MHz |
Manufacturing process technology | 7 nm vs 12 nm |
Benchmarks | |
PassMark - G2D Mark | 683 vs 551 |
GFXBench 4.0 - Manhattan (Frames) | 7991 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 7991 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 19735 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 19735 vs 3356 |
Reasons to consider the NVIDIA Quadro RTX 4000 Mobile
- Around 25% higher texture fill rate: 249.6 GTexel/s vs 199.7 GTexel/s
- Around 25% higher pipelines: 2560 vs 2048
- Around 36% lower typical power consumption: 110 Watt vs 150 Watt
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 17% higher memory clock speed: 1750 MHz (14000 MHz effective) vs 1500 MHz (12000 MHz effective)
- Around 6% better performance in PassMark - G3D Mark: 12627 vs 11959
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19529 vs 14115
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19529 vs 14115
Specifications (specs) | |
Texture fill rate | 249.6 GTexel/s vs 199.7 GTexel/s |
Pipelines | 2560 vs 2048 |
Thermal Design Power (TDP) | 110 Watt vs 150 Watt |
Maximum memory size | 8 GB vs 6 GB |
Memory clock speed | 1750 MHz (14000 MHz effective) vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
PassMark - G3D Mark | 12627 vs 11959 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19529 vs 14115 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19529 vs 14115 |
Compare benchmarks
GPU 1: AMD Radeon RX 5600
GPU 2: NVIDIA Quadro RTX 4000 Mobile
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon RX 5600 | NVIDIA Quadro RTX 4000 Mobile |
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Geekbench - OpenCL | 60737 | |
PassMark - G2D Mark | 683 | 551 |
PassMark - G3D Mark | 11959 | 12627 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14115 | 19529 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14115 | 19529 |
GFXBench 4.0 - Manhattan (Frames) | 7991 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 7991 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 19735 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 19735 | 3356 |
3DMark Fire Strike - Graphics Score | 7438 |
Compare specifications (specs)
AMD Radeon RX 5600 | NVIDIA Quadro RTX 4000 Mobile | |
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Essentials |
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Architecture | RDNA 1.0 | Turing |
Code name | Navi 10 | TU104 |
Launch date | 21 Jan 2020 | 27 May 2019 |
Place in performance rating | 125 | 171 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 1560 MHz | 1560 MHz |
Compute units | 32 | |
Core clock speed | 1130 MHz | 1110 MHz |
Manufacturing process technology | 7 nm | 12 nm |
Peak Double Precision (FP64) Performance | 399.4 GFLOPS (1:16) | 249.6 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 12.78 TFLOPS (2:1) | 15.97 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 6.390 TFLOPS | 7.987 TFLOPS |
Pipelines | 2048 | 2560 |
Pixel fill rate | 99.84 GPixel/s | 99.84 GPixel/s |
Texture fill rate | 199.7 GTexel/s | 249.6 GTexel/s |
Thermal Design Power (TDP) | 150 Watt | 110 Watt |
Transistor count | 10300 million | 13600 million |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 8-pin | None |
Width | Dual-slot | IGP |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 288.0 GB/s | 448 GB/s |
Memory bus width | 192 bit | 256 bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 1750 MHz (14000 MHz effective) |
Memory type | GDDR6 | GDDR6 |