AMD Radeon RX 640 vs AMD Radeon Vega 3

Comparative analysis of AMD Radeon RX 640 and AMD Radeon Vega 3 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the AMD Radeon RX 640

  • Videocard is newer: launch date 1 year(s) 3 month(s) later
  • 3.6x more core clock speed: 1082 MHz vs 300 MHz
  • Around 22% higher boost clock speed: 1218 MHz vs 1000 MHz
  • 3248.3x more texture fill rate: 38.98 GTexel/s vs 12 GTexel / s
  • 2.7x more pipelines: 512 vs 192
  • 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3278 vs 1412
  • 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3278 vs 1412
  • 2.6x better performance in Geekbench - OpenCL: 10390 vs 3932
  • Around 11% better performance in PassMark - G2D Mark: 340 vs 306
  • 2.2x better performance in PassMark - G3D Mark: 1952 vs 890
Specifications (specs)
Launch date 13 May 2019 vs 13 February 2018
Core clock speed 1082 MHz vs 300 MHz
Boost clock speed 1218 MHz vs 1000 MHz
Texture fill rate 38.98 GTexel/s vs 12 GTexel / s
Pipelines 512 vs 192
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 3278 vs 1412
GFXBench 4.0 - Car Chase Offscreen (Fps) 3278 vs 1412
Geekbench - OpenCL 10390 vs 3932
PassMark - G2D Mark 340 vs 306
PassMark - G3D Mark 1952 vs 890

Reasons to consider the AMD Radeon Vega 3

  • 3.3x lower typical power consumption: 15 Watt vs 50 Watt
  • Around 19% better performance in GFXBench 4.0 - Manhattan (Frames): 2111 vs 1769
  • Around 19% better performance in GFXBench 4.0 - Manhattan (Fps): 2111 vs 1769
  • Around 14% better performance in GFXBench 4.0 - T-Rex (Frames): 3174 vs 2775
  • Around 14% better performance in GFXBench 4.0 - T-Rex (Fps): 3174 vs 2775
Specifications (specs)
Thermal Design Power (TDP) 15 Watt vs 50 Watt
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 2111 vs 1769
GFXBench 4.0 - Manhattan (Fps) 2111 vs 1769
GFXBench 4.0 - T-Rex (Frames) 3174 vs 2775
GFXBench 4.0 - T-Rex (Fps) 3174 vs 2775

Compare benchmarks

GPU 1: AMD Radeon RX 640
GPU 2: AMD Radeon Vega 3

GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1769
2111
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1769
2111
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2775
3174
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2775
3174
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3278
1412
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3278
1412
Geekbench - OpenCL
GPU 1
GPU 2
10390
3932
PassMark - G2D Mark
GPU 1
GPU 2
340
306
PassMark - G3D Mark
GPU 1
GPU 2
1952
890
Name AMD Radeon RX 640 AMD Radeon Vega 3
GFXBench 4.0 - Manhattan (Frames) 1769 2111
GFXBench 4.0 - Manhattan (Fps) 1769 2111
GFXBench 4.0 - T-Rex (Frames) 2775 3174
GFXBench 4.0 - T-Rex (Fps) 2775 3174
GFXBench 4.0 - Car Chase Offscreen (Frames) 3278 1412
GFXBench 4.0 - Car Chase Offscreen (Fps) 3278 1412
Geekbench - OpenCL 10390 3932
PassMark - G2D Mark 340 306
PassMark - G3D Mark 1952 890
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 10.049
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 183.156
CompuBench 1.5 Desktop - T-Rex (Frames/s) 0.75
CompuBench 1.5 Desktop - Video Composition (Frames/s) 18.933
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 60.006
3DMark Fire Strike - Graphics Score 418

Compare specifications (specs)

AMD Radeon RX 640 AMD Radeon Vega 3

Essentials

Architecture GCN 4.0 GCN 5.0
Code name Arctic Islands Owl
Launch date 13 May 2019 13 February 2018
Place in performance rating 810 1264
Type Desktop

Technical info

Boost clock speed 1218 MHz 1000 MHz
Compute units 8
Core clock speed 1082 MHz 300 MHz
Manufacturing process technology 14 nm 14 nm
Peak Double Precision (FP64) Performance 77.95 GFLOPS
Peak Half Precision (FP16) Performance 1247 GFLOPS
Peak Single Precision (FP32) Performance 1247 GFLOPS
Pipelines 512 192
Pixel fill rate 19.49 GPixel/s
Texture fill rate 38.98 GTexel/s 12 GTexel / s
Thermal Design Power (TDP) 50 Watt 15 Watt
Transistor count 2200 million 4,940 million
Floating-point performance 384.0 gflops

Video outputs and ports

Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
DisplayPort support
HDMI

Compatibility, dimensions and requirements

Interface PCIe 3.0 x8 IGP
Length 5.7 inches (145 mm)
Recommended system power (PSU) 350 Watt
Supplementary power connectors None None
Width Dual-slot

API support

DirectX 12
OpenCL 2.0
OpenGL 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB
Memory bandwidth 112.0 GB/s
Memory bus width 128 bit
Memory clock speed 1750 MHz (7000 MHz effective)
Memory type GDDR5 System Shared

Technologies

Unified Video Decoder (UVD)
Video Code Engine (VCE)