AMD Radeon RX 640 vs NVIDIA GeForce GTX 460 SE
Comparative analysis of AMD Radeon RX 640 and NVIDIA GeForce GTX 460 SE videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the AMD Radeon RX 640
- Videocard is newer: launch date 8 year(s) 5 month(s) later
- 1249.4x more texture fill rate: 38.98 GTexel/s vs 31.2 billion / sec
- Around 78% higher pipelines: 512 vs 288
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 3x lower typical power consumption: 50 Watt vs 150 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 3% higher memory clock speed: 1750 MHz (7000 MHz effective) vs 1700 MHz
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3278 vs 3044
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3278 vs 3044
- Around 57% better performance in Geekbench - OpenCL: 10390 vs 6607
Specifications (specs) | |
Launch date | 13 May 2019 vs 15 November 2010 |
Texture fill rate | 38.98 GTexel/s vs 31.2 billion / sec |
Pipelines | 512 vs 288 |
Manufacturing process technology | 14 nm vs 40 nm |
Thermal Design Power (TDP) | 50 Watt vs 150 Watt |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 1750 MHz (7000 MHz effective) vs 1700 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 vs 3044 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 vs 3044 |
Geekbench - OpenCL | 10390 vs 6607 |
Reasons to consider the NVIDIA GeForce GTX 460 SE
- Around 20% higher core clock speed: 1300 MHz vs 1082 MHz
- Around 97% better performance in GFXBench 4.0 - Manhattan (Frames): 3491 vs 1769
- Around 97% better performance in GFXBench 4.0 - Manhattan (Fps): 3491 vs 1769
- Around 12% better performance in GFXBench 4.0 - T-Rex (Frames): 3108 vs 2775
- Around 12% better performance in GFXBench 4.0 - T-Rex (Fps): 3108 vs 2775
- Around 8% better performance in PassMark - G2D Mark: 368 vs 340
- Around 3% better performance in PassMark - G3D Mark: 2011 vs 1952
Specifications (specs) | |
Core clock speed | 1300 MHz vs 1082 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3491 vs 1769 |
GFXBench 4.0 - Manhattan (Fps) | 3491 vs 1769 |
GFXBench 4.0 - T-Rex (Frames) | 3108 vs 2775 |
GFXBench 4.0 - T-Rex (Fps) | 3108 vs 2775 |
PassMark - G2D Mark | 368 vs 340 |
PassMark - G3D Mark | 2011 vs 1952 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: NVIDIA GeForce GTX 460 SE
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon RX 640 | NVIDIA GeForce GTX 460 SE |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | 3491 |
GFXBench 4.0 - Manhattan (Fps) | 1769 | 3491 |
GFXBench 4.0 - T-Rex (Frames) | 2775 | 3108 |
GFXBench 4.0 - T-Rex (Fps) | 2775 | 3108 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | 3044 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | 3044 |
Geekbench - OpenCL | 10390 | 6607 |
PassMark - G2D Mark | 340 | 368 |
PassMark - G3D Mark | 1952 | 2011 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 18.62 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 635.018 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.755 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.476 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 48.203 |
Compare specifications (specs)
AMD Radeon RX 640 | NVIDIA GeForce GTX 460 SE | |
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Essentials |
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Architecture | GCN 4.0 | Fermi |
Code name | Arctic Islands | GF104 |
Launch date | 13 May 2019 | 15 November 2010 |
Place in performance rating | 810 | 921 |
Launch price (MSRP) | $160 | |
Price now | $159.99 | |
Type | Desktop | |
Value for money (0-100) | 15.95 | |
Technical info |
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Boost clock speed | 1218 MHz | |
Compute units | 8 | |
Core clock speed | 1082 MHz | 1300 MHz |
Manufacturing process technology | 14 nm | 40 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | 288 |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | 31.2 billion / sec |
Thermal Design Power (TDP) | 50 Watt | 150 Watt |
Transistor count | 2200 million | 1,950 million |
CUDA cores | 288 | |
Floating-point performance | 748.8 gflops | |
Maximum GPU temperature | 104 °C | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x mini-HDMI, 2 x Dual-Link DVI-I1 x Mini HDMI |
DisplayPort support | ||
HDMI | ||
Audio input for HDMI | Internal | |
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Number of display connectors | 2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Length | 5.7 inches (145 mm) | 8.25" (210 mm) (21 cm) |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | 6-pin & 6-pin |
Width | Dual-slot | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | 2-way | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.1 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 112.0 GB/s | 108.8 GB / s |
Memory bus width | 128 bit | 256 Bit |
Memory clock speed | 1750 MHz (7000 MHz effective) | 1700 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
3D Vision | ||
CUDA | ||
DSR | ||
SLI | ||
Surround |