AMD Radeon RX 6600M vs AMD Radeon Pro V520

Comparative analysis of AMD Radeon RX 6600M and AMD Radeon Pro V520 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the AMD Radeon RX 6600M

  • Videocard is newer: launch date 3 year(s) 4 month(s) later
  • Around 49% higher core clock speed: 1489 MHz vs 1000 MHz
  • Around 32% higher boost clock speed: 2105 MHz vs 1600 MHz
  • Around 2% higher texture fill rate: 235.8 GTexel/s vs 230.4 GTexel/s
  • Around 50% lower typical power consumption: 150 Watt vs 225 Watt
  • 2x more memory clock speed: 2000 MHz (16 Gbps effective) vs 1000 MHz (2 Gbps effective)
  • Around 11% better performance in PassMark - G3D Mark: 13595 vs 12258
  • Around 33% better performance in PassMark - G2D Mark: 700 vs 525
  • Around 5% better performance in Geekbench - OpenCL: 64642 vs 61570
  • Around 7% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14178 vs 13220
  • Around 7% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14178 vs 13220
Specifications (specs)
Launch date 2021 vs 1 Dec 2020
Core clock speed 1489 MHz vs 1000 MHz
Boost clock speed 2105 MHz vs 1600 MHz
Texture fill rate 235.8 GTexel/s vs 230.4 GTexel/s
Thermal Design Power (TDP) 150 Watt vs 225 Watt
Memory clock speed 2000 MHz (16 Gbps effective) vs 1000 MHz (2 Gbps effective)
Benchmarks
PassMark - G3D Mark 13595 vs 12258
PassMark - G2D Mark 700 vs 525
Geekbench - OpenCL 64642 vs 61570
GFXBench 4.0 - Car Chase Offscreen (Frames) 14178 vs 13220
GFXBench 4.0 - Car Chase Offscreen (Fps) 14178 vs 13220

Reasons to consider the AMD Radeon Pro V520

  • Around 29% higher pipelines: 2304 vs 1792
  • Around 95% better performance in GFXBench 4.0 - Manhattan (Frames): 16807 vs 8612
  • 4.7x better performance in GFXBench 4.0 - T-Rex (Frames): 37642 vs 8006
  • Around 95% better performance in GFXBench 4.0 - Manhattan (Fps): 16807 vs 8612
  • 4.7x better performance in GFXBench 4.0 - T-Rex (Fps): 37642 vs 8006
Specifications (specs)
Pipelines 2304 vs 1792
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 16807 vs 8612
GFXBench 4.0 - T-Rex (Frames) 37642 vs 8006
GFXBench 4.0 - Manhattan (Fps) 16807 vs 8612
GFXBench 4.0 - T-Rex (Fps) 37642 vs 8006

Compare benchmarks

GPU 1: AMD Radeon RX 6600M
GPU 2: AMD Radeon Pro V520

PassMark - G3D Mark
GPU 1
GPU 2
13595
12258
PassMark - G2D Mark
GPU 1
GPU 2
700
525
Geekbench - OpenCL
GPU 1
GPU 2
64642
61570
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
14178
13220
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
8612
16807
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
8006
37642
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
14178
13220
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
8612
16807
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
8006
37642
Name AMD Radeon RX 6600M AMD Radeon Pro V520
PassMark - G3D Mark 13595 12258
PassMark - G2D Mark 700 525
Geekbench - OpenCL 64642 61570
GFXBench 4.0 - Car Chase Offscreen (Frames) 14178 13220
GFXBench 4.0 - Manhattan (Frames) 8612 16807
GFXBench 4.0 - T-Rex (Frames) 8006 37642
GFXBench 4.0 - Car Chase Offscreen (Fps) 14178 13220
GFXBench 4.0 - Manhattan (Fps) 8612 16807
GFXBench 4.0 - T-Rex (Fps) 8006 37642
3DMark Fire Strike - Graphics Score 7940

Compare specifications (specs)

AMD Radeon RX 6600M AMD Radeon Pro V520

Essentials

Architecture RDNA 2.0 RDNA 1.0
Code name Navi 23 Navi 12
Launch date 2021 1 Dec 2020
Place in performance rating 151 61
Type Laptop Server

Technical info

Boost clock speed 2105 MHz 1600 MHz
Compute units 28 36
Core clock speed 1489 MHz 1000 MHz
Manufacturing process technology 7 nm 7 nm
Peak Double Precision (FP64) Performance 471.5 GFLOPS (1:16) 460.8 GFLOPS (1:16)
Peak Half Precision (FP16) Performance 15.09 TFLOPS (2:1) 14.75 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 7.544 TFLOPS 7.373 TFLOPS
Pipelines 1792 2304
Pixel fill rate 134.7 GPixel/s 102.4 GPixel/s
Texture fill rate 235.8 GTexel/s 230.4 GTexel/s
Thermal Design Power (TDP) 150 Watt 225 Watt
Transistor count 11060 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 4.0 x8 PCIe 4.0 x16
Supplementary power connectors None 1x 8-pin
Length 267 mm (10.5 inches)
Recommended system power (PSU) 550 Watt
Width 111 mm (4.4 inches)

API support

DirectX 12.2 12.1
OpenCL 2.1 2.2
OpenGL 4.6 4.6
Shader Model 6.5 6.5
Vulkan

Memory

Maximum RAM amount 8 GB 8 GB
Memory bandwidth 256 GB/s 512 GB/s
Memory bus width 128 bit 2048 bit
Memory clock speed 2000 MHz (16 Gbps effective) 1000 MHz (2 Gbps effective)
Memory type GDDR6 HBM2