Intel HD Graphics P530 vs NVIDIA GeForce 800M

Comparative analysis of Intel HD Graphics P530 and NVIDIA GeForce 800M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the Intel HD Graphics P530

  • Videocard is newer: launch date 1 year(s) 5 month(s) later
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • Around 70% higher maximum memory size: 1740 MB vs 1 GB
  • 2.5x better performance in PassMark - G3D Mark: 1155 vs 457
  • Around 35% better performance in PassMark - G2D Mark: 274 vs 203
  • 3.5x better performance in Geekbench - OpenCL: 4612 vs 1303
  • 2.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2014 vs 703
  • 2.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2014 vs 703
Specifications (specs)
Launch date 1 September 2015 vs 17 March 2014
Manufacturing process technology 14 nm vs 28 nm
Maximum memory size 1740 MB vs 1 GB
Benchmarks
PassMark - G3D Mark 1155 vs 457
PassMark - G2D Mark 274 vs 203
Geekbench - OpenCL 4612 vs 1303
GFXBench 4.0 - Car Chase Offscreen (Frames) 2014 vs 703
GFXBench 4.0 - Car Chase Offscreen (Fps) 2014 vs 703

Reasons to consider the NVIDIA GeForce 800M

  • 2.1x more core clock speed: 738 MHz vs 350 MHz
  • 2x more pipelines: 48 vs 24
  • Around 46% better performance in GFXBench 4.0 - Manhattan (Frames): 1123 vs 767
  • Around 46% better performance in GFXBench 4.0 - Manhattan (Fps): 1123 vs 767
  • Around 38% better performance in GFXBench 4.0 - T-Rex (Frames): 1601 vs 1158
  • Around 38% better performance in GFXBench 4.0 - T-Rex (Fps): 1601 vs 1158
Specifications (specs)
Core clock speed 738 MHz vs 350 MHz
Pipelines 48 vs 24
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 1123 vs 767
GFXBench 4.0 - Manhattan (Fps) 1123 vs 767
GFXBench 4.0 - T-Rex (Frames) 1601 vs 1158
GFXBench 4.0 - T-Rex (Fps) 1601 vs 1158

Compare benchmarks

GPU 1: Intel HD Graphics P530
GPU 2: NVIDIA GeForce 800M

PassMark - G3D Mark
GPU 1
GPU 2
1155
457
PassMark - G2D Mark
GPU 1
GPU 2
274
203
Geekbench - OpenCL
GPU 1
GPU 2
4612
1303
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
767
1123
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
767
1123
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
1158
1601
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
1158
1601
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2014
703
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2014
703
Name Intel HD Graphics P530 NVIDIA GeForce 800M
PassMark - G3D Mark 1155 457
PassMark - G2D Mark 274 203
Geekbench - OpenCL 4612 1303
GFXBench 4.0 - Manhattan (Frames) 767 1123
GFXBench 4.0 - Manhattan (Fps) 767 1123
GFXBench 4.0 - T-Rex (Frames) 1158 1601
GFXBench 4.0 - T-Rex (Fps) 1158 1601
GFXBench 4.0 - Car Chase Offscreen (Frames) 2014 703
GFXBench 4.0 - Car Chase Offscreen (Fps) 2014 703
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 4.91
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 109.13
CompuBench 1.5 Desktop - Video Composition (Frames/s) 7.249
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 15.218

Compare specifications (specs)

Intel HD Graphics P530 NVIDIA GeForce 800M

Essentials

Architecture Generation 9.0 Fermi 2.0
Code name Skylake GT2 GF117
Launch date 1 September 2015 17 March 2014
Place in performance rating 1188 1496
Type Laptop Desktop

Technical info

Boost clock speed 1000 MHz
Core clock speed 350 MHz 738 MHz
Manufacturing process technology 14 nm 28 nm
Pipelines 24 48
Thermal Design Power (TDP) 15 Watt 15 Watt
Transistor count 189 million 585 million
Floating-point performance 141.7 gflops
Texture fill rate 5.904 GTexel / s

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 2.0 x16
Bus support PCI Express 3.0

API support

DirectX 12.0 (12_1) 12.0 (11_0)
OpenGL 4.5 4.5

Memory

Maximum RAM amount 1740 MB 1 GB
Memory bus width 64 / 128 Bit 64 Bit
Memory type DDR3L / LPDDR3 / DDR4 DDR3
Shared memory 1
Memory bandwidth 14.4 GB / s
Memory clock speed 1800 MHz

Technologies

Quick Sync
CUDA
GameWorks
GPU Boost
Optimus