Intel Iris Plus Graphics 650 vs NVIDIA GeForce GTX 690
Comparative analysis of Intel Iris Plus Graphics 650 and NVIDIA GeForce GTX 690 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Plus Graphics 650
- Videocard is newer: launch date 4 year(s) 8 month(s) later
- Around 13% higher boost clock speed: 1150 MHz vs 1019 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 20x lower typical power consumption: 15 Watt vs 300 Watt
- 8x more maximum memory size: 32 GB vs 4 GB (4 GB per GPU) GDDR5
- 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3340 vs 1673
- 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3340 vs 1673
Specifications (specs) | |
Launch date | 3 January 2017 vs 3 May 2012 |
Boost clock speed | 1150 MHz vs 1019 MHz |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 300 Watt |
Maximum memory size | 32 GB vs 4 GB (4 GB per GPU) GDDR5 |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3340 vs 1673 |
GFXBench 4.0 - T-Rex (Fps) | 3340 vs 1673 |
Reasons to consider the NVIDIA GeForce GTX 690
- 3.1x more core clock speed: 915 MHz vs 300 MHz
- 64x more pipelines: 2x 1536 vs 48
- 7.1x better floating-point performance: 2x 3,130 gflops vs 883 gflops
- 3.5x better performance in PassMark - G3D Mark: 5590 vs 1590
- Around 23% better performance in PassMark - G2D Mark: 465 vs 377
- 2.3x better performance in Geekbench - OpenCL: 16270 vs 7012
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6875 vs 2652
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6875 vs 2652
- Around 18% better performance in GFXBench 4.0 - Manhattan (Frames): 1849 vs 1564
- Around 18% better performance in GFXBench 4.0 - Manhattan (Fps): 1849 vs 1564
Specifications (specs) | |
Core clock speed | 915 MHz vs 300 MHz |
Pipelines | 2x 1536 vs 48 |
Floating-point performance | 2x 3,130 gflops vs 883 gflops |
Benchmarks | |
PassMark - G3D Mark | 5590 vs 1590 |
PassMark - G2D Mark | 465 vs 377 |
Geekbench - OpenCL | 16270 vs 7012 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6875 vs 2652 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6875 vs 2652 |
GFXBench 4.0 - Manhattan (Frames) | 1849 vs 1564 |
GFXBench 4.0 - Manhattan (Fps) | 1849 vs 1564 |
Compare benchmarks
GPU 1: Intel Iris Plus Graphics 650
GPU 2: NVIDIA GeForce GTX 690
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | Intel Iris Plus Graphics 650 | NVIDIA GeForce GTX 690 |
---|---|---|
PassMark - G3D Mark | 1590 | 5590 |
PassMark - G2D Mark | 377 | 465 |
Geekbench - OpenCL | 7012 | 16270 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2652 | 6875 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2652 | 6875 |
GFXBench 4.0 - Manhattan (Frames) | 1564 | 1849 |
GFXBench 4.0 - Manhattan (Fps) | 1564 | 1849 |
GFXBench 4.0 - T-Rex (Frames) | 3340 | 1673 |
GFXBench 4.0 - T-Rex (Fps) | 3340 | 1673 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 46.352 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 930.114 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.656 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.836 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 97.861 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
Intel Iris Plus Graphics 650 | NVIDIA GeForce GTX 690 | |
---|---|---|
Essentials |
||
Architecture | Generation 9.5 | Kepler |
Code name | Kaby Lake GT3e | GK104 |
Launch date | 3 January 2017 | 3 May 2012 |
Place in performance rating | 851 | 735 |
Type | Laptop | Desktop |
Launch price (MSRP) | $999 | |
Price now | $999 | |
Value for money (0-100) | 7.01 | |
Technical info |
||
Boost clock speed | 1150 MHz | 1019 MHz |
Core clock speed | 300 MHz | 915 MHz |
Floating-point performance | 883 gflops | 2x 3,130 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 48 | 2x 1536 |
Thermal Design Power (TDP) | 15 Watt | 300 Watt |
Transistor count | 189 million | 3,540 million |
CUDA cores | 3072 | |
Texture fill rate | 234 billion / sec | |
Video outputs and ports |
||
Display Connectors | No outputs | 3x DVI, 1x mini-DisplayPort, Two Dual Link DVI-I. One Dual link DVI-D. One Mini... |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 11.0" (27.9 cm) | |
SLI options | Quad | |
Supplementary power connectors | Two 8-pin | |
API support |
||
DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.2 |
Memory |
||
Maximum RAM amount | 32 GB | 4 GB (4 GB per GPU) GDDR5 |
Memory bus width | 64 / 128 Bit | 512-bit (256-bit per GPU) |
Memory type | DDR3L / LPDDR3 / DDR4 | GDDR5 |
Shared memory | 1 | |
Memory bandwidth | 384 GB / s | |
Memory clock speed | 6008 MHz | |
Technologies |
||
Quick Sync | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
3D Vision Live | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |