Intel Iris Xe Graphics G4 vs ATI Mobility Radeon HD 4830
Comparative analysis of Intel Iris Xe Graphics G4 and ATI Mobility Radeon HD 4830 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the Intel Iris Xe Graphics G4
- Videocard is newer: launch date 11 year(s) 5 month(s) later
- 3000x more texture fill rate: 52.80 GTexel/s vs 17.6 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 40 nm
- 5.3x better performance in PassMark - G3D Mark: 2688 vs 512
- Around 24% better performance in PassMark - G2D Mark: 353 vs 285
Specifications (specs) | |
Launch date | 2 Sep 2020 vs 3 March 2009 |
Texture fill rate | 52.80 GTexel/s vs 17.6 GTexel / s |
Manufacturing process technology | 10 nm vs 40 nm |
Benchmarks | |
PassMark - G3D Mark | 2688 vs 512 |
PassMark - G2D Mark | 353 vs 285 |
Reasons to consider the ATI Mobility Radeon HD 4830
- Around 83% higher core clock speed: 550 MHz vs 300 MHz
- Around 67% higher pipelines: 640 vs 384
Core clock speed | 550 MHz vs 300 MHz |
Pipelines | 640 vs 384 |
Compare benchmarks
GPU 1: Intel Iris Xe Graphics G4
GPU 2: ATI Mobility Radeon HD 4830
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | Intel Iris Xe Graphics G4 | ATI Mobility Radeon HD 4830 |
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PassMark - G3D Mark | 2688 | 512 |
PassMark - G2D Mark | 353 | 285 |
Geekbench - OpenCL | 12200 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 79.859 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1138.276 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.596 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 61.742 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 193.829 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5609 | |
GFXBench 4.0 - Manhattan (Frames) | 3708 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5609 | |
GFXBench 4.0 - Manhattan (Fps) | 3708 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
Intel Iris Xe Graphics G4 | ATI Mobility Radeon HD 4830 | |
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Essentials |
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Architecture | Generation 12.0 | TeraScale |
Code name | Tiger Lake GT1 | M97 |
Launch date | 2 Sep 2020 | 3 March 2009 |
Place in performance rating | 622 | 542 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1100 MHz | |
Compute units | 48 | |
Core clock speed | 300 MHz | 550 MHz |
Manufacturing process technology | 10 nm | 40 nm |
Peak Double Precision (FP64) Performance | 211.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 1.690 TFLOPS | |
Peak Single Precision (FP32) Performance | 844.8 GFLOPS | |
Pipelines | 384 | 640 |
Pixel fill rate | 13.20 GPixel/s | |
Texture fill rate | 52.80 GTexel/s | 17.6 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | |
Floating-point performance | 704.0 gflops | |
Transistor count | 826 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Width | IGP | |
Laptop size | large | |
API support |
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DirectX | 12.1 | 10.1 |
OpenCL | 2.1 | |
OpenGL | 4.6 | 3.3 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 1 GB | |
Memory bandwidth | 44.8 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 2800 MHz | |
Memory type | GDDR3, DDR3 | |
Shared memory | 0 | |
Technologies |
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CrossFire | ||
Powerplay |