Intel UHD Graphics 617 vs AMD Radeon 520

Comparative analysis of Intel UHD Graphics 617 and AMD Radeon 520 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark.

 

Differences

Reasons to consider the Intel UHD Graphics 617

  • Videocard is newer: launch date 1 year(s) 6 month(s) later
  • Around 2% higher boost clock speed: 1050 MHz vs 1030 MHz
  • Around 22% higher texture fill rate: 25.20 GTexel/s vs 20.60 GTexel/s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 3.3x lower typical power consumption: 15 Watt vs 50 Watt
  • Around 11% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1313 vs 1182
  • Around 11% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1313 vs 1182
  • Around 18% better performance in GFXBench 4.0 - Manhattan (Frames): 1461 vs 1242
  • Around 18% better performance in GFXBench 4.0 - Manhattan (Fps): 1461 vs 1242
  • Around 17% better performance in PassMark - G2D Mark: 240 vs 206
  • Around 4% better performance in PassMark - G3D Mark: 893 vs 857
Specifications (specs)
Launch date 7 November 2018 vs 18 April 2017
Boost clock speed 1050 MHz vs 1030 MHz
Texture fill rate 25.20 GTexel/s vs 20.60 GTexel/s
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 15 Watt vs 50 Watt
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 1313 vs 1182
GFXBench 4.0 - Car Chase Offscreen (Fps) 1313 vs 1182
GFXBench 4.0 - Manhattan (Frames) 1461 vs 1242
GFXBench 4.0 - Manhattan (Fps) 1461 vs 1242
PassMark - G2D Mark 240 vs 206
PassMark - G3D Mark 893 vs 857

Reasons to consider the AMD Radeon 520

  • 3.4x more core clock speed: 1030 MHz vs 300 MHz
  • 13.3x more pipelines: 320 vs 24
  • 8x better performance in Geekbench - OpenCL: 26304 vs 3295
  • 2.1x better performance in GFXBench 4.0 - T-Rex (Frames): 3351 vs 1633
  • 2.1x better performance in GFXBench 4.0 - T-Rex (Fps): 3351 vs 1633
Specifications (specs)
Core clock speed 1030 MHz vs 300 MHz
Pipelines 320 vs 24
Benchmarks
Geekbench - OpenCL 26304 vs 3295
GFXBench 4.0 - T-Rex (Frames) 3351 vs 1633
GFXBench 4.0 - T-Rex (Fps) 3351 vs 1633

Compare benchmarks

GPU 1: Intel UHD Graphics 617
GPU 2: AMD Radeon 520

Geekbench - OpenCL
GPU 1
GPU 2
3295
26304
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1313
1182
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1313
1182
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1461
1242
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1461
1242
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
1633
3351
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
1633
3351
PassMark - G2D Mark
GPU 1
GPU 2
240
206
PassMark - G3D Mark
GPU 1
GPU 2
893
857
Name Intel UHD Graphics 617 AMD Radeon 520
Geekbench - OpenCL 3295 26304
GFXBench 4.0 - Car Chase Offscreen (Frames) 1313 1182
GFXBench 4.0 - Car Chase Offscreen (Fps) 1313 1182
GFXBench 4.0 - Manhattan (Frames) 1461 1242
GFXBench 4.0 - Manhattan (Fps) 1461 1242
GFXBench 4.0 - T-Rex (Frames) 1633 3351
GFXBench 4.0 - T-Rex (Fps) 1633 3351
PassMark - G2D Mark 240 206
PassMark - G3D Mark 893 857

Compare specifications (specs)

Intel UHD Graphics 617 AMD Radeon 520

Essentials

Architecture Generation 9.5 GCN 1.0
Code name Amber Lake GT2 Oland
Launch date 7 November 2018 18 April 2017
Place in performance rating 1219 1110
Type Laptop Desktop, Laptop
Design Radeon 500 Series
GCN generation 1st Gen

Technical info

Boost clock speed 1050 MHz 1030 MHz
Core clock speed 300 MHz 1030 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 100.8 GFLOPS
Peak Half Precision (FP16) Performance 806.4 GFLOPS
Peak Single Precision (FP32) Performance 403.2 GFLOPS
Pipelines 24 320
Pixel fill rate 3.150 GPixel/s 4.10 GP/s
Texture fill rate 25.20 GTexel/s 20.60 GTexel/s
Thermal Design Power (TDP) 15 Watt 50 Watt
Compute units 5
Floating-point performance 660 GFLOPs
Render output units 4
Stream Processors 320
Texture Units 20
Transistor count 1,040 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 1x VGA
DisplayPort support
Dual-link DVI support
HDMI
VGA

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 3.0 x8
Supplementary power connectors None

API support

DirectX 12 12
OpenCL 2.1 2.0
OpenGL 4.6 4.5
Shader Model 6.4
Vulkan

Memory

Memory bus width 64 / 128 Bit 64 bit
Memory type DDR3L / LPDDR3 GDDR5
Maximum RAM amount 4 GB
Memory bandwidth 48 GB/s
Memory clock speed 4500 MHz
Shared memory 0

Technologies

4K H264 Decode
4K H264 Encode
AMD Graphics Core Next (GCN) Architecture
AMD Radeon™ ReLive
AppAcceleration
DualGraphics
Enduro
H265/HEVC Decode
H265/HEVC Encode
HDMI 4K Support
PowerTune
TressFX
Unified Video Decoder (UVD)
Video Code Engine (VCE)