Intel UHD Graphics 730 vs NVIDIA GeForce GTX 570
Comparative analysis of Intel UHD Graphics 730 and NVIDIA GeForce GTX 570 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the Intel UHD Graphics 730
- Videocard is newer: launch date 13 year(s) 4 month(s) later
- 355.4x more texture fill rate: 15.60 GTexel/s vs 43.9 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 14.6x lower typical power consumption: 15 Watt vs 219 Watt
- Around 42% better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 3668
- Around 42% better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 3668
Specifications (specs) | |
Launch date | 2021 vs 7 December 2010 |
Texture fill rate | 15.60 GTexel/s vs 43.9 billion / sec |
Manufacturing process technology | 14 nm vs 40 nm |
Thermal Design Power (TDP) | 15 Watt vs 219 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 5221 vs 3668 |
GFXBench 4.0 - Manhattan (Fps) | 5221 vs 3668 |
Reasons to consider the NVIDIA GeForce GTX 570
- 4.9x more core clock speed: 1464 MHz vs 300 MHz
- 2.5x more pipelines: 480 vs 192
- 2.4x better performance in PassMark - G3D Mark: 3927 vs 1619
- Around 23% better performance in PassMark - G2D Mark: 476 vs 388
- 2.3x better performance in Geekbench - OpenCL: 13566 vs 5842
- 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4862 vs 2429
- 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4862 vs 2429
Specifications (specs) | |
Core clock speed | 1464 MHz vs 300 MHz |
Pipelines | 480 vs 192 |
Benchmarks | |
PassMark - G3D Mark | 3927 vs 1619 |
PassMark - G2D Mark | 476 vs 388 |
Geekbench - OpenCL | 13566 vs 5842 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4862 vs 2429 |
GFXBench 4.0 - T-Rex (Frames) | 3325 vs 3309 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4862 vs 2429 |
GFXBench 4.0 - T-Rex (Fps) | 3325 vs 3309 |
Compare benchmarks
GPU 1: Intel UHD Graphics 730
GPU 2: NVIDIA GeForce GTX 570
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | Intel UHD Graphics 730 | NVIDIA GeForce GTX 570 |
---|---|---|
PassMark - G3D Mark | 1619 | 3927 |
PassMark - G2D Mark | 388 | 476 |
Geekbench - OpenCL | 5842 | 13566 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | 4862 |
GFXBench 4.0 - Manhattan (Frames) | 5221 | 3668 |
GFXBench 4.0 - T-Rex (Frames) | 3309 | 3325 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | 4862 |
GFXBench 4.0 - Manhattan (Fps) | 5221 | 3668 |
GFXBench 4.0 - T-Rex (Fps) | 3309 | 3325 |
3DMark Fire Strike - Graphics Score | 603 | 0 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 36.849 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 736.185 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.369 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 40.08 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 122.953 |
Compare specifications (specs)
Intel UHD Graphics 730 | NVIDIA GeForce GTX 570 | |
---|---|---|
Essentials |
||
Architecture | Generation 12.1 | Fermi 2.0 |
Code name | Rocket Lake GT1 | GF110 |
Launch date | 2021 | 7 December 2010 |
Place in performance rating | 662 | 713 |
Type | Desktop | Desktop |
Launch price (MSRP) | $349 | |
Price now | $99.99 | |
Value for money (0-100) | 48.11 | |
Technical info |
||
Boost clock speed | 1300 MHz | |
Compute units | 24 | |
Core clock speed | 300 MHz | 1464 MHz |
Manufacturing process technology | 14 nm | 40 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Pipelines | 192 | 480 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 15.60 GTexel/s | 43.9 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 219 Watt |
CUDA cores | 480 | |
Floating-point performance | 1,405.4 gflops | |
Maximum GPU temperature | 97 °C | |
Transistor count | 3,000 million | |
Video outputs and ports |
||
Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, Mini HDMITwo Dual Link DVI |
Audio input for HDMI | Internal | |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Bus support | PCI-E 2.0 x 16 | |
Height | 4.376" (111 mm) (11.1 cm) | |
Length | 10.5" (267 mm) (26.7 cm) | |
SLI options | 3-way | |
Supplementary power connectors | Two 6-pin | |
API support |
||
DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.2 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
||
Memory bus width | 64 / 128 Bit | 320 Bit |
Shared memory | 1 | |
Maximum RAM amount | 1280 MB | |
Memory bandwidth | 152.0 GB / s | |
Memory clock speed | 1900 MHz (3800 data rate) | |
Memory type | GDDR5 | |
Technologies |
||
Quick Sync | ||
3D Vision | ||
CUDA | ||
DSR | ||
SLI | ||
Surround |