Intel UHD Graphics G1 (Ice Lake 32 EU) vs NVIDIA GeForce GTX 950A
Comparative analysis of Intel UHD Graphics G1 (Ice Lake 32 EU) and NVIDIA GeForce GTX 950A videocards for all known characteristics in the following categories: Essentials, Technical info, API support, Memory, Technologies, Video outputs and ports, Compatibility, dimensions and requirements. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL.
Differences
Reasons to consider the Intel UHD Graphics G1 (Ice Lake 32 EU)
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- Around 11% higher boost clock speed: 1100 MHz vs 993 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 28 nm
- 3x lower typical power consumption: 25 Watt vs 75 Watt
- Around 60% better performance in GFXBench 4.0 - Manhattan (Frames): 3505 vs 2188
- Around 60% better performance in GFXBench 4.0 - Manhattan (Fps): 3505 vs 2188
- Around 2% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3289
- Around 2% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3289
Specifications (specs) | |
Launch date | 28 May 2019 vs 13 March 2015 |
Boost clock speed | 1100 MHz vs 993 MHz |
Manufacturing process technology | 10 nm vs 28 nm |
Thermal Design Power (TDP) | 25 Watt vs 75 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3505 vs 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3505 vs 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3289 |
Reasons to consider the NVIDIA GeForce GTX 950A
- 3x more core clock speed: 914 MHz vs 300 MHz
- 20x more pipelines: 640 vs 32
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1973 vs 1887
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1973 vs 1887
Specifications (specs) | |
Core clock speed | 914 MHz vs 300 MHz |
Pipelines | 640 vs 32 |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1973 vs 1887 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1973 vs 1887 |
Compare benchmarks
GPU 1: Intel UHD Graphics G1 (Ice Lake 32 EU)
GPU 2: NVIDIA GeForce GTX 950A
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel UHD Graphics G1 (Ice Lake 32 EU) | NVIDIA GeForce GTX 950A |
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GFXBench 4.0 - Car Chase Offscreen (Frames) | 1887 | 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1887 | 1973 |
GFXBench 4.0 - Manhattan (Frames) | 3505 | 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3505 | 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3289 |
PassMark - G3D Mark | 2605 | |
PassMark - G2D Mark | 264 | |
Geekbench - OpenCL | 10348 |
Compare specifications (specs)
Intel UHD Graphics G1 (Ice Lake 32 EU) | NVIDIA GeForce GTX 950A | |
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Essentials |
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Architecture | Intel Gen. 11 (Ice Lake) | Maxwell |
Code name | Ice Lake G1 Gen. 11 | GM107 |
Launch date | 28 May 2019 | 13 March 2015 |
Place in performance rating | 883 | 905 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1100 MHz | 993 MHz |
Core clock speed | 300 MHz | 914 MHz |
Manufacturing process technology | 10 nm | 28 nm |
Pipelines | 32 | 640 |
Thermal Design Power (TDP) | 25 Watt | 75 Watt |
Floating-point performance | 1,271 gflops | |
Texture fill rate | 39.72 GTexel / s | |
Transistor count | 1,870 million | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenGL | 4.6 | |
Memory |
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Memory type | DDR4 | GDDR5 |
Shared memory | Yes | |
Maximum RAM amount | 2 GB | |
Memory bandwidth | 64 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 4000 MHz | |
Technologies |
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Quick Sync | ||
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) |