Intel UHD Graphics P630 vs NVIDIA GeForce MX110

Comparative analysis of Intel UHD Graphics P630 and NVIDIA GeForce MX110 videocards for all known characteristics in the following categories: Essentials, Technical info, API support, Memory, Technologies, Video outputs and ports, Compatibility, dimensions and requirements. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the Intel UHD Graphics P630

  • Around 21% higher boost clock speed: 1200 MHz vs 993 MHz
  • 64x more maximum memory size: 128 GB vs 2 GB
  • Around 52% better performance in PassMark - G3D Mark: 2194 vs 1446
  • Around 73% better performance in PassMark - G2D Mark: 329 vs 190
  • Around 34% better performance in Geekbench - OpenCL: 5645 vs 4212
Specifications (specs)
Boost clock speed 1200 MHz vs 993 MHz
Maximum memory size 128 GB vs 2 GB
Benchmarks
PassMark - G3D Mark 2194 vs 1446
PassMark - G2D Mark 329 vs 190
Geekbench - OpenCL 5645 vs 4212

Reasons to consider the NVIDIA GeForce MX110

  • 2.8x more core clock speed: 965 MHz vs 350 MHz
  • 10.7x more pipelines: 256 vs 24
  • Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2197 vs 2010
  • Around 54% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 2273
  • Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3019
  • Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2197 vs 2010
  • Around 54% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 2273
  • Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3019
Specifications (specs)
Core clock speed 965 MHz vs 350 MHz
Pipelines 256 vs 24
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 vs 2010
GFXBench 4.0 - Manhattan (Frames) 3502 vs 2273
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3019
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 vs 2010
GFXBench 4.0 - Manhattan (Fps) 3502 vs 2273
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3019

Compare benchmarks

GPU 1: Intel UHD Graphics P630
GPU 2: NVIDIA GeForce MX110

PassMark - G3D Mark
GPU 1
GPU 2
2194
1446
PassMark - G2D Mark
GPU 1
GPU 2
329
190
Geekbench - OpenCL
GPU 1
GPU 2
5645
4212
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2010
2197
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2273
3502
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3019
3352
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2010
2197
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2273
3502
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3019
3352
Name Intel UHD Graphics P630 NVIDIA GeForce MX110
PassMark - G3D Mark 2194 1446
PassMark - G2D Mark 329 190
Geekbench - OpenCL 5645 4212
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 20.49
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 387.561
CompuBench 1.5 Desktop - T-Rex (Frames/s) 2.089
CompuBench 1.5 Desktop - Video Composition (Frames/s) 24.713
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 37.743
GFXBench 4.0 - Car Chase Offscreen (Frames) 2010 2197
GFXBench 4.0 - Manhattan (Frames) 2273 3502
GFXBench 4.0 - T-Rex (Frames) 3019 3352
GFXBench 4.0 - Car Chase Offscreen (Fps) 2010 2197
GFXBench 4.0 - Manhattan (Fps) 2273 3502
GFXBench 4.0 - T-Rex (Fps) 3019 3352

Compare specifications (specs)

Intel UHD Graphics P630 NVIDIA GeForce MX110

Essentials

Place in performance rating 1072 904
Type Desktop Laptop
Architecture Maxwell
Code name GM108
Launch date 17 November 2017

Technical info

Boost clock speed 1200 MHz 993 MHz
Core clock speed 350 MHz 965 MHz
Pipelines 24 256
Floating-point performance 762.6 gflops
Manufacturing process technology 28 nm
Texture fill rate 23.83 GTexel / s
Thermal Design Power (TDP) 30 Watt

API support

DirectX 12 12.0 (11_0)
OpenCL 2.0
OpenGL 4.5 4.6

Memory

Maximum RAM amount 128 GB 2 GB
Memory bandwidth 40.1 GB / s
Memory bus width 64 Bit
Memory clock speed 5012 MHz
Memory type GDDR5 / DDR3
Shared memory 0

Technologies

Quick Sync
3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers

Video outputs and ports

Display Connectors No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16
Supplementary power connectors None