Intel UHD Graphics P630 vs NVIDIA GeForce MX110
Comparative analysis of Intel UHD Graphics P630 and NVIDIA GeForce MX110 videocards for all known characteristics in the following categories: Essentials, Technical info, API support, Memory, Technologies, Video outputs and ports, Compatibility, dimensions and requirements. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the Intel UHD Graphics P630
- Around 21% higher boost clock speed: 1200 MHz vs 993 MHz
- 64x more maximum memory size: 128 GB vs 2 GB
- Around 52% better performance in PassMark - G3D Mark: 2194 vs 1446
- Around 73% better performance in PassMark - G2D Mark: 329 vs 190
- Around 34% better performance in Geekbench - OpenCL: 5645 vs 4212
Specifications (specs) | |
Boost clock speed | 1200 MHz vs 993 MHz |
Maximum memory size | 128 GB vs 2 GB |
Benchmarks | |
PassMark - G3D Mark | 2194 vs 1446 |
PassMark - G2D Mark | 329 vs 190 |
Geekbench - OpenCL | 5645 vs 4212 |
Reasons to consider the NVIDIA GeForce MX110
- 2.8x more core clock speed: 965 MHz vs 350 MHz
- 10.7x more pipelines: 256 vs 24
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2197 vs 2010
- Around 54% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 2273
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3019
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2197 vs 2010
- Around 54% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 2273
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3019
Specifications (specs) | |
Core clock speed | 965 MHz vs 350 MHz |
Pipelines | 256 vs 24 |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2197 vs 2010 |
GFXBench 4.0 - Manhattan (Frames) | 3502 vs 2273 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3019 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2197 vs 2010 |
GFXBench 4.0 - Manhattan (Fps) | 3502 vs 2273 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3019 |
Compare benchmarks
GPU 1: Intel UHD Graphics P630
GPU 2: NVIDIA GeForce MX110
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel UHD Graphics P630 | NVIDIA GeForce MX110 |
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PassMark - G3D Mark | 2194 | 1446 |
PassMark - G2D Mark | 329 | 190 |
Geekbench - OpenCL | 5645 | 4212 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.49 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 387.561 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.089 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.713 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 37.743 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2010 | 2197 |
GFXBench 4.0 - Manhattan (Frames) | 2273 | 3502 |
GFXBench 4.0 - T-Rex (Frames) | 3019 | 3352 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2010 | 2197 |
GFXBench 4.0 - Manhattan (Fps) | 2273 | 3502 |
GFXBench 4.0 - T-Rex (Fps) | 3019 | 3352 |
Compare specifications (specs)
Intel UHD Graphics P630 | NVIDIA GeForce MX110 | |
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Essentials |
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Place in performance rating | 1072 | 904 |
Type | Desktop | Laptop |
Architecture | Maxwell | |
Code name | GM108 | |
Launch date | 17 November 2017 | |
Technical info |
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Boost clock speed | 1200 MHz | 993 MHz |
Core clock speed | 350 MHz | 965 MHz |
Pipelines | 24 | 256 |
Floating-point performance | 762.6 gflops | |
Manufacturing process technology | 28 nm | |
Texture fill rate | 23.83 GTexel / s | |
Thermal Design Power (TDP) | 30 Watt | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.5 | 4.6 |
Memory |
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Maximum RAM amount | 128 GB | 2 GB |
Memory bandwidth | 40.1 GB / s | |
Memory bus width | 64 Bit | |
Memory clock speed | 5012 MHz | |
Memory type | GDDR5 / DDR3 | |
Shared memory | 0 | |
Technologies |
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Quick Sync | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
Optimus | ||
Verde Drivers | ||
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None |