NVIDIA GRID K520 vs Intel HD Graphics 2000
Comparative analysis of NVIDIA GRID K520 and Intel HD Graphics 2000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GRID K520
- Videocard is newer: launch date 2 year(s) 6 month(s) later
- 2.5x more texture fill rate: 2x 102.0 GTexel / s billion / sec vs 850 MTexel / s
- 512x more pipelines: 2x 1536 vs 6
- 480x better floating-point performance: 2x 2,448 gflops vs 10.2 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 32 nm
- 16.5x better performance in PassMark - G3D Mark: 3516 vs 213
- 3.2x better performance in GFXBench 4.0 - T-Rex (Frames): 3354 vs 1039
- 3.2x better performance in GFXBench 4.0 - T-Rex (Fps): 3354 vs 1039
Specifications (specs) | |
Launch date | 23 July 2013 vs 5 January 2011 |
Texture fill rate | 2x 102.0 GTexel / s billion / sec vs 850 MTexel / s |
Pipelines | 2x 1536 vs 6 |
Floating-point performance | 2x 2,448 gflops vs 10.2 gflops |
Manufacturing process technology | 28 nm vs 32 nm |
Benchmarks | |
PassMark - G3D Mark | 3516 vs 213 |
GFXBench 4.0 - T-Rex (Frames) | 3354 vs 1039 |
GFXBench 4.0 - T-Rex (Fps) | 3354 vs 1039 |
Reasons to consider the Intel HD Graphics 2000
- Around 14% higher core clock speed: 850 MHz vs 745 MHz
- 2.9x better performance in PassMark - G2D Mark: 456 vs 160
Specifications (specs) | |
Core clock speed | 850 MHz vs 745 MHz |
Benchmarks | |
PassMark - G2D Mark | 456 vs 160 |
Compare benchmarks
GPU 1: NVIDIA GRID K520
GPU 2: Intel HD Graphics 2000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GRID K520 | Intel HD Graphics 2000 |
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PassMark - G3D Mark | 3516 | 213 |
PassMark - G2D Mark | 160 | 456 |
Geekbench - OpenCL | 10864 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.654 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1063.784 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.244 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 42.277 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 76.158 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6782 | |
GFXBench 4.0 - Manhattan (Frames) | 3713 | |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 1039 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6782 | |
GFXBench 4.0 - Manhattan (Fps) | 3713 | |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 1039 |
Compare specifications (specs)
NVIDIA GRID K520 | Intel HD Graphics 2000 | |
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Essentials |
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Architecture | Kepler | Generation 6.0 |
Code name | GK104 | Sandy Bridge GT1 |
Launch date | 23 July 2013 | 5 January 2011 |
Launch price (MSRP) | $3,599 | |
Place in performance rating | 760 | 687 |
Type | Workstation | Laptop |
Technical info |
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Core clock speed | 745 MHz | 850 MHz |
Floating-point performance | 2x 2,448 gflops | 10.2 gflops |
Manufacturing process technology | 28 nm | 32 nm |
Pipelines | 2x 1536 | 6 |
Texture fill rate | 2x 102.0 GTexel / s billion / sec | 850 MTexel / s |
Thermal Design Power (TDP) | 225 Watt | |
Transistor count | 3,540 million | 189 million |
Boost clock speed | 1150 MHz | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Length | 267 mm | |
Supplementary power connectors | 1x 8-pin | |
API support |
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DirectX | 12.0 (11_0) | 10.1 |
OpenGL | 4.6 | 3.1 |
Memory |
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Maximum RAM amount | 2x 4 GB | |
Memory bandwidth | 2x 160.0 GB / s | |
Memory bus width | 2x 256 Bit | 64 / 128 Bit |
Memory clock speed | 5000 MHz | |
Memory type | GDDR5 | |
Shared memory | 1 |