NVIDIA GeForce 930MX vs AMD Radeon R5 M315
Comparative analysis of NVIDIA GeForce 930MX and AMD Radeon R5 M315 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 930MX
- Videocard is newer: launch date 9 month(s) later
- Around 5% higher texture fill rate: 24.48 GTexel / s vs 23.28 GTexel / s
- Around 20% higher pipelines: 384 vs 320
- Around 5% better floating-point performance: 783.4 gflops vs 745.0 gflops
- Around 80% higher memory clock speed: 1800 MHz vs 1000 MHz
- 2.7x better performance in PassMark - G3D Mark: 1293 vs 474
- Around 17% better performance in PassMark - G2D Mark: 194 vs 166
- Around 54% better performance in Geekbench - OpenCL: 5489 vs 3573
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2053 vs 780
- Around 30% better performance in GFXBench 4.0 - Manhattan (Frames): 3577 vs 2761
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2053 vs 780
- Around 30% better performance in GFXBench 4.0 - Manhattan (Fps): 3577 vs 2761
Specifications (specs) | |
Launch date | 1 March 2016 vs 5 May 2015 |
Texture fill rate | 24.48 GTexel / s vs 23.28 GTexel / s |
Pipelines | 384 vs 320 |
Floating-point performance | 783.4 gflops vs 745.0 gflops |
Memory clock speed | 1800 MHz vs 1000 MHz |
Benchmarks | |
PassMark - G3D Mark | 1293 vs 474 |
PassMark - G2D Mark | 194 vs 166 |
Geekbench - OpenCL | 5489 vs 3573 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 vs 780 |
GFXBench 4.0 - Manhattan (Frames) | 3577 vs 2761 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 vs 780 |
GFXBench 4.0 - Manhattan (Fps) | 3577 vs 2761 |
Reasons to consider the AMD Radeon R5 M315
- Around 2% higher core clock speed: 970 MHz vs 952 MHz
- 2x more maximum memory size: 4 GB vs 2 GB
Core clock speed | 970 MHz vs 952 MHz |
Maximum memory size | 4 GB vs 2 GB |
Compare benchmarks
GPU 1: NVIDIA GeForce 930MX
GPU 2: AMD Radeon R5 M315
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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Name | NVIDIA GeForce 930MX | AMD Radeon R5 M315 |
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PassMark - G3D Mark | 1293 | 474 |
PassMark - G2D Mark | 194 | 166 |
Geekbench - OpenCL | 5489 | 3573 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 165.338 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.09 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 | 780 |
GFXBench 4.0 - Manhattan (Frames) | 3577 | 2761 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 | 780 |
GFXBench 4.0 - Manhattan (Fps) | 3577 | 2761 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | |
3DMark Fire Strike - Graphics Score | 495 |
Compare specifications (specs)
NVIDIA GeForce 930MX | AMD Radeon R5 M315 | |
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Essentials |
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Architecture | Maxwell | GCN 3.0 |
Code name | GM108 | Meso |
Launch date | 1 March 2016 | 5 May 2015 |
Place in performance rating | 1114 | 1117 |
Type | Laptop | Desktop |
Design | AMD Radeon R5 300 Series | |
Technical info |
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Boost clock speed | 1020 MHz | |
Core clock speed | 952 MHz | 970 MHz |
Floating-point performance | 783.4 gflops | 745.0 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 320 |
Texture fill rate | 24.48 GTexel / s | 23.28 GTexel / s |
Thermal Design Power (TDP) | 17 Watt | |
Compute units | 5 | |
Transistor count | 3,100 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | PCIe 3.0 |
Interface | PCIe 3.0 x8 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 12 |
OpenGL | 4.5 | 4.4 |
Mantle | ||
OpenCL | Not Listed | |
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 14.4 GB / s | 14.4 GB / s |
Memory bus width | 64 Bit | 64 bit |
Memory clock speed | 1800 MHz | 1000 MHz |
Memory type | DDR3, GDDR5 | DDR3 |
Shared memory | 0 | 0 |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
DualGraphics | ||
HD3D | ||
PowerTune | ||
Switchable graphics | ||
ZeroCore |