NVIDIA GeForce 930MX vs AMD Radeon R5 M315

Comparative analysis of NVIDIA GeForce 930MX and AMD Radeon R5 M315 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce 930MX

  • Videocard is newer: launch date 9 month(s) later
  • Around 5% higher texture fill rate: 24.48 GTexel / s vs 23.28 GTexel / s
  • Around 20% higher pipelines: 384 vs 320
  • Around 5% better floating-point performance: 783.4 gflops vs 745.0 gflops
  • Around 80% higher memory clock speed: 1800 MHz vs 1000 MHz
  • 2.7x better performance in PassMark - G3D Mark: 1293 vs 474
  • Around 17% better performance in PassMark - G2D Mark: 194 vs 166
  • Around 54% better performance in Geekbench - OpenCL: 5489 vs 3573
  • 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2053 vs 780
  • Around 30% better performance in GFXBench 4.0 - Manhattan (Frames): 3577 vs 2761
  • 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2053 vs 780
  • Around 30% better performance in GFXBench 4.0 - Manhattan (Fps): 3577 vs 2761
Specifications (specs)
Launch date 1 March 2016 vs 5 May 2015
Texture fill rate 24.48 GTexel / s vs 23.28 GTexel / s
Pipelines 384 vs 320
Floating-point performance 783.4 gflops vs 745.0 gflops
Memory clock speed 1800 MHz vs 1000 MHz
Benchmarks
PassMark - G3D Mark 1293 vs 474
PassMark - G2D Mark 194 vs 166
Geekbench - OpenCL 5489 vs 3573
GFXBench 4.0 - Car Chase Offscreen (Frames) 2053 vs 780
GFXBench 4.0 - Manhattan (Frames) 3577 vs 2761
GFXBench 4.0 - Car Chase Offscreen (Fps) 2053 vs 780
GFXBench 4.0 - Manhattan (Fps) 3577 vs 2761

Reasons to consider the AMD Radeon R5 M315

  • Around 2% higher core clock speed: 970 MHz vs 952 MHz
  • 2x more maximum memory size: 4 GB vs 2 GB
Core clock speed 970 MHz vs 952 MHz
Maximum memory size 4 GB vs 2 GB

Compare benchmarks

GPU 1: NVIDIA GeForce 930MX
GPU 2: AMD Radeon R5 M315

PassMark - G3D Mark
GPU 1
GPU 2
1293
474
PassMark - G2D Mark
GPU 1
GPU 2
194
166
Geekbench - OpenCL
GPU 1
GPU 2
5489
3573
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2053
780
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3577
2761
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2053
780
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3577
2761
Name NVIDIA GeForce 930MX AMD Radeon R5 M315
PassMark - G3D Mark 1293 474
PassMark - G2D Mark 194 166
Geekbench - OpenCL 5489 3573
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 23.565
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 165.338
CompuBench 1.5 Desktop - T-Rex (Frames/s) 1.09
GFXBench 4.0 - Car Chase Offscreen (Frames) 2053 780
GFXBench 4.0 - Manhattan (Frames) 3577 2761
GFXBench 4.0 - T-Rex (Frames) 3357
GFXBench 4.0 - Car Chase Offscreen (Fps) 2053 780
GFXBench 4.0 - Manhattan (Fps) 3577 2761
GFXBench 4.0 - T-Rex (Fps) 3357
3DMark Fire Strike - Graphics Score 495

Compare specifications (specs)

NVIDIA GeForce 930MX AMD Radeon R5 M315

Essentials

Architecture Maxwell GCN 3.0
Code name GM108 Meso
Launch date 1 March 2016 5 May 2015
Place in performance rating 1114 1117
Type Laptop Desktop
Design AMD Radeon R5 300 Series

Technical info

Boost clock speed 1020 MHz
Core clock speed 952 MHz 970 MHz
Floating-point performance 783.4 gflops 745.0 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 384 320
Texture fill rate 24.48 GTexel / s 23.28 GTexel / s
Thermal Design Power (TDP) 17 Watt
Compute units 5
Transistor count 3,100 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Bus support PCI Express 3.0 PCIe 3.0
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None

API support

DirectX 12.0 (11_0) 12
OpenGL 4.5 4.4
Mantle
OpenCL Not Listed

Memory

Maximum RAM amount 2 GB 4 GB
Memory bandwidth 14.4 GB / s 14.4 GB / s
Memory bus width 64 Bit 64 bit
Memory clock speed 1800 MHz 1000 MHz
Memory type DDR3, GDDR5 DDR3
Shared memory 0 0

Technologies

CUDA
GameWorks
GPU Boost
Optimus
DualGraphics
HD3D
PowerTune
Switchable graphics
ZeroCore