NVIDIA GeForce GTX 1650 SUPER vs AMD Radeon Pro WX 4130 Mobile
Comparative analysis of NVIDIA GeForce GTX 1650 SUPER and AMD Radeon Pro WX 4130 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 SUPER
- Videocard is newer: launch date 2 year(s) 8 month(s) later
- Around 53% higher core clock speed: 1530 MHz vs 1002 MHz
- Around 64% higher boost clock speed: 1725 MHz vs 1053 MHz
- 3276.4x more texture fill rate: 138.0 GTexel/s vs 42.12 GTexel / s
- 2x more pipelines: 1280 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 5.2x better performance in PassMark - G3D Mark: 10143 vs 1967
- 2.2x better performance in PassMark - G2D Mark: 752 vs 344
- 8x better performance in Geekbench - OpenCL: 55386 vs 6939
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 13569 vs 5180
- 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 13569 vs 5180
Specifications (specs) | |
Launch date | 22 Nov 2019 vs 1 March 2017 |
Core clock speed | 1530 MHz vs 1002 MHz |
Boost clock speed | 1725 MHz vs 1053 MHz |
Texture fill rate | 138.0 GTexel/s vs 42.12 GTexel / s |
Pipelines | 1280 vs 640 |
Manufacturing process technology | 12 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 10143 vs 1967 |
PassMark - G2D Mark | 752 vs 344 |
Geekbench - OpenCL | 55386 vs 6939 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13569 vs 5180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13569 vs 5180 |
Reasons to consider the AMD Radeon Pro WX 4130 Mobile
- 2x lower typical power consumption: 50 Watt vs 100 Watt
Thermal Design Power (TDP) | 50 Watt vs 100 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 SUPER
GPU 2: AMD Radeon Pro WX 4130 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce GTX 1650 SUPER | AMD Radeon Pro WX 4130 Mobile |
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PassMark - G3D Mark | 10143 | 1967 |
PassMark - G2D Mark | 752 | 344 |
Geekbench - OpenCL | 55386 | 6939 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 178.926 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1940.024 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.167 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 102.69 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 802.026 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13569 | 5180 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3357 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13569 | 5180 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Fps) | 3357 | |
3DMark Fire Strike - Graphics Score | 4669 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 SUPER | AMD Radeon Pro WX 4130 Mobile | |
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Essentials |
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Architecture | Turing | GCN 4.0 |
Code name | TU116 | Baffin |
Launch date | 22 Nov 2019 | 1 March 2017 |
Place in performance rating | 269 | 490 |
Type | Desktop | Workstation |
Technical info |
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Boost clock speed | 1725 MHz | 1053 MHz |
Core clock speed | 1530 MHz | 1002 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 138.0 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 8.832 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 4.416 TFLOPS | |
Pipelines | 1280 | 640 |
Pixel fill rate | 55.20 GPixel/s | |
Texture fill rate | 138.0 GTexel/s | 42.12 GTexel / s |
Thermal Design Power (TDP) | 100 Watt | 50 Watt |
Transistor count | 6600 million | 3,000 million |
Floating-point performance | 1,348 gflops | |
Video outputs and ports |
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Display Connectors | 1xDVI, 1xHDMI, 1xDisplayPort | No outputs |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Length | 9 inches (229 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 6-pin | |
Width | Dual-slot | |
API support |
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DirectX | 12.1 | 12.0 (12_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192 GB/s | 112.0 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 6000 MHz |