NVIDIA GeForce GTX 1650 SUPER vs NVIDIA Quadro P4200 Mobile
Comparative analysis of NVIDIA GeForce GTX 1650 SUPER and NVIDIA Quadro P4200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 SUPER
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- Around 25% higher core clock speed: 1530 MHz vs 1227 MHz
- Around 5% higher boost clock speed: 1725 MHz vs 1647 MHz
- 1004.4x more texture fill rate: 138.0 GTexel/s vs 137.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- Around 43% better performance in PassMark - G2D Mark: 752 vs 525
- Around 59% better performance in Geekbench - OpenCL: 55386 vs 34875
- 32.6x better performance in GFXBench 4.0 - T-Rex (Frames): 3357 vs 103
- 32.6x better performance in GFXBench 4.0 - T-Rex (Fps): 3357 vs 103
Specifications (specs) | |
Launch date | 22 Nov 2019 vs 21 February 2018 |
Core clock speed | 1530 MHz vs 1227 MHz |
Boost clock speed | 1725 MHz vs 1647 MHz |
Texture fill rate | 138.0 GTexel/s vs 137.4 GTexel / s |
Manufacturing process technology | 12 nm vs 16 nm |
Benchmarks | |
PassMark - G2D Mark | 752 vs 525 |
Geekbench - OpenCL | 55386 vs 34875 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 103 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 103 |
Reasons to consider the NVIDIA Quadro P4200 Mobile
- Around 40% higher pipelines: 1792 vs 1280
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 4% better performance in PassMark - G3D Mark: 10579 vs 10143
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16345 vs 13569
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16345 vs 13569
Specifications (specs) | |
Pipelines | 1792 vs 1280 |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 10579 vs 10143 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16345 vs 13569 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16345 vs 13569 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 SUPER
GPU 2: NVIDIA Quadro P4200 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1650 SUPER | NVIDIA Quadro P4200 Mobile |
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PassMark - G3D Mark | 10143 | 10579 |
PassMark - G2D Mark | 752 | 525 |
Geekbench - OpenCL | 55386 | 34875 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 178.926 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1940.024 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.167 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 102.69 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 802.026 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13569 | 16345 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 103 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13569 | 16345 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 103 |
3DMark Fire Strike - Graphics Score | 4669 | 0 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 SUPER | NVIDIA Quadro P4200 Mobile | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU116 | GP104 |
Launch date | 22 Nov 2019 | 21 February 2018 |
Place in performance rating | 269 | 285 |
Type | Desktop | Mobile workstation |
Technical info |
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Boost clock speed | 1725 MHz | 1647 MHz |
Core clock speed | 1530 MHz | 1227 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 138.0 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 8.832 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 4.416 TFLOPS | |
Pipelines | 1280 | 1792 |
Pixel fill rate | 55.20 GPixel/s | |
Texture fill rate | 138.0 GTexel/s | 137.4 GTexel / s |
Thermal Design Power (TDP) | 100 Watt | 100 Watt |
Transistor count | 6600 million | 7,200 million |
Floating-point performance | 4,398 gflops | |
Video outputs and ports |
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Display Connectors | 1xDVI, 1xHDMI, 1xDisplayPort | No outputs |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Length | 9 inches (229 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 6-pin | |
Width | Dual-slot | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 192 GB/s | 192.3 GB / s |
Memory bus width | 128 bit | 256 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 6008 MHz |