NVIDIA GeForce GTX 1650 Ti vs NVIDIA Quadro M6000 24 GB
Comparative analysis of NVIDIA GeForce GTX 1650 Ti and NVIDIA Quadro M6000 24 GB videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Videocard is newer: launch date 4 year(s) 0 month(s) later
- Around 37% higher core clock speed: 1350 MHz vs 988 MHz
- Around 33% higher boost clock speed: 1485 MHz vs 1114 MHz
- 333.2x more texture fill rate: 95.04 GTexel/s vs 285.2 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 5x lower typical power consumption: 50 Watt vs 250 Watt
- Around 6% better performance in Geekbench - OpenCL: 41946 vs 39431
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3354
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3354
Specifications (specs) | |
Launch date | 2 Apr 2020 vs 5 March 2016 |
Core clock speed | 1350 MHz vs 988 MHz |
Boost clock speed | 1485 MHz vs 1114 MHz |
Texture fill rate | 95.04 GTexel/s vs 285.2 GTexel / s |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 50 Watt vs 250 Watt |
Benchmarks | |
Geekbench - OpenCL | 41946 vs 39431 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3354 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3354 |
Reasons to consider the NVIDIA Quadro M6000 24 GB
- 3x more pipelines: 3072 vs 1024
- 6x more maximum memory size: 24 GB vs 4 GB
- 4.4x more memory clock speed: 6612 MHz vs 1500 MHz (12000 MHz effective)
- Around 57% better performance in PassMark - G3D Mark: 11869 vs 7566
- Around 79% better performance in PassMark - G2D Mark: 695 vs 389
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 13107 vs 12180
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 13107 vs 12180
Specifications (specs) | |
Pipelines | 3072 vs 1024 |
Maximum memory size | 24 GB vs 4 GB |
Memory clock speed | 6612 MHz vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
PassMark - G3D Mark | 11869 vs 7566 |
PassMark - G2D Mark | 695 vs 389 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13107 vs 12180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13107 vs 12180 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: NVIDIA Quadro M6000 24 GB
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro M6000 24 GB |
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PassMark - G3D Mark | 7566 | 11869 |
PassMark - G2D Mark | 389 | 695 |
Geekbench - OpenCL | 41946 | 39431 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 151.899 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1844.67 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.683 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.919 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.054 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 13107 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 3354 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 13107 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 3354 |
3DMark Fire Strike - Graphics Score | 3668 |
Compare specifications (specs)
NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro M6000 24 GB | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM200 |
Launch date | 2 Apr 2020 | 5 March 2016 |
Place in performance rating | 273 | 234 |
Type | Laptop | Workstation |
Launch price (MSRP) | $4,999 | |
Technical info |
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Boost clock speed | 1485 MHz | 1114 MHz |
Core clock speed | 1350 MHz | 988 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Pipelines | 1024 | 3072 |
Pixel fill rate | 47.52 GPixel/s | |
Texture fill rate | 95.04 GTexel/s | 285.2 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 250 Watt |
Transistor count | 4700 million | 8,000 million |
Floating-point performance | 6,844 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 4x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Length | 267 mm | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 24 GB |
Memory bandwidth | 192.0 GB/s | 317.4 GB / s |
Memory bus width | 128 bit | 384 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 6612 MHz |
Memory type | GDDR6 | GDDR5 |