NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA GeForce GTX 1080 Max-Q
Comparative analysis of NVIDIA GeForce GTX 1660 Ti Max-Q and NVIDIA GeForce GTX 1080 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1660 Ti Max-Q
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- 545.8x more texture fill rate: 128.2 GTexel/s vs 234.9 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- 2.5x lower typical power consumption: 60 Watt vs 150 Watt
- Around 17% better performance in Geekbench - OpenCL: 53834 vs 45938
Specifications (specs) | |
Launch date | 23 April 2019 vs 27 June 2017 |
Texture fill rate | 128.2 GTexel/s vs 234.9 GTexel / s |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 60 Watt vs 150 Watt |
Benchmarks | |
Geekbench - OpenCL | 53834 vs 45938 |
Reasons to consider the NVIDIA GeForce GTX 1080 Max-Q
- Around 13% higher core clock speed: 1290 MHz vs 1140 MHz
- Around 10% higher boost clock speed: 1468 MHz vs 1335 MHz
- Around 67% higher pipelines: 2560 vs 1536
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- 6.7x more memory clock speed: 10008 MHz vs 1500 MHz (12000 MHz effective)
- Around 33% better performance in PassMark - G3D Mark: 11482 vs 8627
- 2x better performance in PassMark - G2D Mark: 731 vs 365
- Around 39% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 17105 vs 12301
- Around 50% better performance in GFXBench 4.0 - Manhattan (Frames): 5581 vs 3718
- Around 39% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 17105 vs 12301
- Around 50% better performance in GFXBench 4.0 - Manhattan (Fps): 5581 vs 3718
- Around 22% better performance in 3DMark Fire Strike - Graphics Score: 6008 vs 4915
Specifications (specs) | |
Core clock speed | 1290 MHz vs 1140 MHz |
Boost clock speed | 1468 MHz vs 1335 MHz |
Pipelines | 2560 vs 1536 |
Maximum memory size | 8 GB vs 6 GB |
Memory clock speed | 10008 MHz vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
PassMark - G3D Mark | 11482 vs 8627 |
PassMark - G2D Mark | 731 vs 365 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 17105 vs 12301 |
GFXBench 4.0 - Manhattan (Frames) | 5581 vs 3718 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 17105 vs 12301 |
GFXBench 4.0 - Manhattan (Fps) | 5581 vs 3718 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3358 |
3DMark Fire Strike - Graphics Score | 6008 vs 4915 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1660 Ti Max-Q
GPU 2: NVIDIA GeForce GTX 1080 Max-Q
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1660 Ti Max-Q | NVIDIA GeForce GTX 1080 Max-Q |
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PassMark - G3D Mark | 8627 | 11482 |
PassMark - G2D Mark | 365 | 731 |
Geekbench - OpenCL | 53834 | 45938 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 195.93 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1919.95 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.6 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.964 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 492.867 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12301 | 17105 |
GFXBench 4.0 - Manhattan (Frames) | 3718 | 5581 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12301 | 17105 |
GFXBench 4.0 - Manhattan (Fps) | 3718 | 5581 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3360 |
3DMark Fire Strike - Graphics Score | 4915 | 6008 |
Compare specifications (specs)
NVIDIA GeForce GTX 1660 Ti Max-Q | NVIDIA GeForce GTX 1080 Max-Q | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU116 | GP104 |
Launch date | 23 April 2019 | 27 June 2017 |
Place in performance rating | 333 | 182 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1335 MHz | 1468 MHz |
Core clock speed | 1140 MHz | 1290 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 128.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 8.202 TFLOPS | |
Peak Single Precision (FP32) Performance | 4.101 TFLOPS | |
Pipelines | 1536 | 2560 |
Pixel fill rate | 64.08 GPixel/s | |
Texture fill rate | 128.2 GTexel/s | 234.9 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 150 Watt |
Transistor count | 6600 million | 7,200 million |
Floating-point performance | 7,516 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | medium sized | large |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 288.0 GB/s | 320.3 GB / s |
Memory bus width | 192 bit | 256 Bit |
Memory clock speed | 1500 MHz (12000 MHz effective) | 10008 MHz |
Memory type | GDDR6 | GDDR5X |
Shared memory | 0 | |
Technologies |
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Multi Monitor | ||
Multi-Projection | ||
VR Ready |