NVIDIA GeForce GTX 950M vs Intel Iris Pro Graphics 6200
Comparative analysis of NVIDIA GeForce GTX 950M and Intel Iris Pro Graphics 6200 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 950M
- Videocard is newer: launch date 6 month(s) later
- 3x more core clock speed: 914 MHz vs 300 MHz
- 13.3x more pipelines: 640 vs 48
- Around 63% better floating-point performance: 1,439 gflops vs 883.2 gflops
- Around 77% better performance in PassMark - G3D Mark: 2587 vs 1461
- 2.1x better performance in Geekbench - OpenCL: 9507 vs 4463
- Around 68% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4148 vs 2475
- 3.9x better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 958
- Around 46% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2304
- Around 68% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4148 vs 2475
- 3.9x better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 958
- Around 46% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2304
Specifications (specs) | |
Launch date | 13 March 2015 vs 5 September 2014 |
Core clock speed | 914 MHz vs 300 MHz |
Pipelines | 640 vs 48 |
Floating-point performance | 1,439 gflops vs 883.2 gflops |
Benchmarks | |
PassMark - G3D Mark | 2587 vs 1461 |
Geekbench - OpenCL | 9507 vs 4463 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4148 vs 2475 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 958 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 2304 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4148 vs 2475 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 958 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 2304 |
Reasons to consider the Intel Iris Pro Graphics 6200
- Around 2% higher boost clock speed: 1150 MHz vs 1124 MHz
- Around 23% higher texture fill rate: 55.2 GTexel / s vs 44.96 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 5x lower typical power consumption: 15 Watt vs 75 Watt
- 2.6x better performance in PassMark - G2D Mark: 569 vs 216
Specifications (specs) | |
Boost clock speed | 1150 MHz vs 1124 MHz |
Texture fill rate | 55.2 GTexel / s vs 44.96 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 75 Watt |
Benchmarks | |
PassMark - G2D Mark | 569 vs 216 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 950M
GPU 2: Intel Iris Pro Graphics 6200
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 950M | Intel Iris Pro Graphics 6200 |
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PassMark - G3D Mark | 2587 | 1461 |
PassMark - G2D Mark | 216 | 569 |
Geekbench - OpenCL | 9507 | 4463 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 42.396 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 373.644 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.54 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 39.412 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 139.158 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4148 | 2475 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 958 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 2304 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4148 | 2475 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 958 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 2304 |
3DMark Fire Strike - Graphics Score | 3350 |
Compare specifications (specs)
NVIDIA GeForce GTX 950M | Intel Iris Pro Graphics 6200 | |
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Essentials |
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Architecture | Maxwell | Generation 8.0 |
Code name | GM107 | Broadwell GT3e |
Launch date | 13 March 2015 | 5 September 2014 |
Place in performance rating | 863 | 790 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1124 MHz | 1150 MHz |
Core clock speed | 914 MHz | 300 MHz |
CUDA cores | 640 | |
Floating-point performance | 1,439 gflops | 883.2 gflops |
Manufacturing process technology | 28 nm | 14 nm |
Pipelines | 640 | 48 |
Texture fill rate | 44.96 GTexel / s | 55.2 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 15 Watt |
Transistor count | 1,870 million | 189 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x1 |
Laptop size | medium sized | medium sized |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_1) |
OpenGL | 4.5 | 4.6 |
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 32 or 80 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 1000 or 2500 MHz | |
Memory type | DDR3 or GDDR5 | |
Shared memory | 0 | 1 |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI | ||
Quick Sync |