NVIDIA GeForce MX110 vs Intel Iris Graphics 550

Comparative analysis of NVIDIA GeForce MX110 and Intel Iris Graphics 550 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA GeForce MX110

  • Videocard is newer: launch date 2 year(s) 2 month(s) later
  • 3.2x more core clock speed: 965 MHz vs 300 MHz
  • 5.3x more pipelines: 256 vs 48
  • Around 1% better performance in PassMark - G3D Mark: 1446 vs 1432
  • 2.7x better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 1290
  • 2.7x better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 1290
  • Around 6% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3157
  • Around 6% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3157
Specifications (specs)
Launch date 17 November 2017 vs 1 September 2015
Core clock speed 965 MHz vs 300 MHz
Pipelines 256 vs 48
Benchmarks
PassMark - G3D Mark 1446 vs 1432
GFXBench 4.0 - Manhattan (Frames) 3502 vs 1290
GFXBench 4.0 - Manhattan (Fps) 3502 vs 1290
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3157
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3157

Reasons to consider the Intel Iris Graphics 550

  • Around 11% higher boost clock speed: 1100 MHz vs 993 MHz
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 2x lower typical power consumption: 15 Watt vs 30 Watt
  • Around 61% better performance in PassMark - G2D Mark: 305 vs 190
  • Around 71% better performance in Geekbench - OpenCL: 7182 vs 4212
  • Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2675 vs 2197
  • Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2675 vs 2197
Specifications (specs)
Boost clock speed 1100 MHz vs 993 MHz
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 15 Watt vs 30 Watt
Benchmarks
PassMark - G2D Mark 305 vs 190
Geekbench - OpenCL 7182 vs 4212
GFXBench 4.0 - Car Chase Offscreen (Frames) 2675 vs 2197
GFXBench 4.0 - Car Chase Offscreen (Fps) 2675 vs 2197

Compare benchmarks

GPU 1: NVIDIA GeForce MX110
GPU 2: Intel Iris Graphics 550

PassMark - G3D Mark
GPU 1
GPU 2
1446
1432
PassMark - G2D Mark
GPU 1
GPU 2
190
305
Geekbench - OpenCL
GPU 1
GPU 2
4212
7182
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2197
2675
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2197
2675
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3502
1290
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3502
1290
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3157
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3157
Name NVIDIA GeForce MX110 Intel Iris Graphics 550
PassMark - G3D Mark 1446 1432
PassMark - G2D Mark 190 305
Geekbench - OpenCL 4212 7182
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 2675
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 2675
GFXBench 4.0 - Manhattan (Frames) 3502 1290
GFXBench 4.0 - Manhattan (Fps) 3502 1290
GFXBench 4.0 - T-Rex (Frames) 3352 3157
GFXBench 4.0 - T-Rex (Fps) 3352 3157

Compare specifications (specs)

NVIDIA GeForce MX110 Intel Iris Graphics 550

Essentials

Architecture Maxwell Generation 9.0
Code name GM108 Skylake GT3e
Launch date 17 November 2017 1 September 2015
Place in performance rating 904 953
Type Laptop Laptop

Technical info

Boost clock speed 993 MHz 1100 MHz
Core clock speed 965 MHz 300 MHz
Floating-point performance 762.6 gflops
Manufacturing process technology 28 nm 14 nm
Pipelines 256 48
Texture fill rate 23.83 GTexel / s
Thermal Design Power (TDP) 30 Watt 15 Watt
Transistor count 189 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors None

API support

DirectX 12.0 (11_0) 12.0 (12_1)
OpenGL 4.6 4.6

Memory

Maximum RAM amount 2 GB
Memory bandwidth 40.1 GB / s
Memory bus width 64 Bit
Memory clock speed 5012 MHz
Memory type GDDR5 / DDR3 eDRAM
Shared memory 0 1

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers
Quick Sync