NVIDIA GeForce MX110 vs NVIDIA GeForce GTX 650

Comparative analysis of NVIDIA GeForce MX110 and NVIDIA GeForce GTX 650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce MX110

  • Videocard is newer: launch date 3 year(s) 11 month(s) later
  • 2.1x lower typical power consumption: 30 Watt vs 64 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • 1002.4x more memory clock speed: 5012 MHz vs 5.0 GB/s
  • Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 3478
  • Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 3478
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3332
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3332
Specifications (specs)
Launch date 17 November 2017 vs 27 November 2013
Thermal Design Power (TDP) 30 Watt vs 64 Watt
Maximum memory size 2 GB vs 1 GB
Memory clock speed 5012 MHz vs 5.0 GB/s
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3502 vs 3478
GFXBench 4.0 - Manhattan (Fps) 3502 vs 3478
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3332
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3332

Reasons to consider the NVIDIA GeForce GTX 650

  • Around 10% higher core clock speed: 1058 MHz vs 965 MHz
  • Around 42% higher texture fill rate: 33.9 billion / sec vs 23.83 GTexel / s
  • Around 50% higher pipelines: 384 vs 256
  • Around 7% better floating-point performance: 812.5 gflops vs 762.6 gflops
  • Around 23% better performance in PassMark - G3D Mark: 1749 vs 1417
  • Around 95% better performance in PassMark - G2D Mark: 368 vs 189
  • Around 6% better performance in Geekbench - OpenCL: 4493 vs 4256
  • Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2663 vs 2197
  • Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2663 vs 2197
Specifications (specs)
Core clock speed 1058 MHz vs 965 MHz
Texture fill rate 33.9 billion / sec vs 23.83 GTexel / s
Pipelines 384 vs 256
Floating-point performance 812.5 gflops vs 762.6 gflops
Benchmarks
PassMark - G3D Mark 1749 vs 1417
PassMark - G2D Mark 368 vs 189
Geekbench - OpenCL 4493 vs 4256
GFXBench 4.0 - Car Chase Offscreen (Frames) 2663 vs 2197
GFXBench 4.0 - Car Chase Offscreen (Fps) 2663 vs 2197

Compare benchmarks

GPU 1: NVIDIA GeForce MX110
GPU 2: NVIDIA GeForce GTX 650

PassMark - G3D Mark
GPU 1
GPU 2
1417
1749
PassMark - G2D Mark
GPU 1
GPU 2
189
368
Geekbench - OpenCL
GPU 1
GPU 2
4256
4493
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2197
2663
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2197
2663
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3502
3478
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3502
3478
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3332
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3332
Name NVIDIA GeForce MX110 NVIDIA GeForce GTX 650
PassMark - G3D Mark 1417 1749
PassMark - G2D Mark 189 368
Geekbench - OpenCL 4256 4493
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 2663
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 2663
GFXBench 4.0 - Manhattan (Frames) 3502 3478
GFXBench 4.0 - Manhattan (Fps) 3502 3478
GFXBench 4.0 - T-Rex (Frames) 3352 3332
GFXBench 4.0 - T-Rex (Fps) 3352 3332
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 12.582
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 364.463
CompuBench 1.5 Desktop - T-Rex (Frames/s) 1.254
CompuBench 1.5 Desktop - Video Composition (Frames/s) 18.386
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 23.499
3DMark Fire Strike - Graphics Score 545

Compare specifications (specs)

NVIDIA GeForce MX110 NVIDIA GeForce GTX 650

Essentials

Architecture Maxwell Kepler
Code name GM108 GK106
Launch date 17 November 2017 27 November 2013
Place in performance rating 891 1003
Type Laptop Desktop
Launch price (MSRP) $109
Price now $144.81
Value for money (0-100) 16.05

Technical info

Boost clock speed 993 MHz
Core clock speed 965 MHz 1058 MHz
Floating-point performance 762.6 gflops 812.5 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 256 384
Texture fill rate 23.83 GTexel / s 33.9 billion / sec
Thermal Design Power (TDP) 30 Watt 64 Watt
CUDA cores 384
Transistor count 2,540 million

Video outputs and ports

Display Connectors No outputs One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort
Audio input for HDMI Internal
HDCP
HDMI
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None One 6-pin
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Length 5.70" (14.5 cm)

API support

DirectX 12.0 (11_0) 12.0 (11_0)
OpenGL 4.6 4.3

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 40.1 GB / s 80.0 GB / s
Memory bus width 64 Bit 128-bit GDDR5
Memory clock speed 5012 MHz 5.0 GB/s
Memory type GDDR5 / DDR3 GDDR5
Shared memory 0

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers
3D Blu-Ray
3D Gaming
Adaptive VSync
FXAA
TXAA