NVIDIA GeForce MX330 vs ATI FirePro V5800

Comparative analysis of NVIDIA GeForce MX330 and ATI FirePro V5800 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).

 

Differences

Reasons to consider the NVIDIA GeForce MX330

  • Videocard is newer: launch date 9 year(s) 9 month(s) later
  • 2.2x more core clock speed: 1531 MHz vs 690 MHz
  • 1386.2x more texture fill rate: 38.26 GTexel/s vs 27.6 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
  • 7.4x lower typical power consumption: 10 Watt vs 74 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • 3.5x better performance in Geekbench - OpenCL: 10876 vs 3099
  • 2.1x better performance in PassMark - G3D Mark: 2454 vs 1176
  • Around 78% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 2135
  • Around 78% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 2135
Specifications (specs)
Launch date 10 Feb 2020 vs 26 April 2010
Core clock speed 1531 MHz vs 690 MHz
Texture fill rate 38.26 GTexel/s vs 27.6 GTexel / s
Manufacturing process technology 14 nm vs 40 nm
Thermal Design Power (TDP) 10 Watt vs 74 Watt
Maximum memory size 2 GB vs 1 GB
Benchmarks
Geekbench - OpenCL 10876 vs 3099
PassMark - G3D Mark 2454 vs 1176
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 vs 2135
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 vs 2135

Reasons to consider the ATI FirePro V5800

  • 2.1x more pipelines: 800 vs 384
  • 2.7x more memory clock speed: 4000 MHz vs 1502 MHz (6008 MHz effective)
  • Around 18% better performance in PassMark - G2D Mark: 272 vs 230
  • Around 19% better performance in GFXBench 4.0 - Manhattan (Frames): 3319 vs 2784
  • Around 19% better performance in GFXBench 4.0 - Manhattan (Fps): 3319 vs 2784
Specifications (specs)
Pipelines 800 vs 384
Memory clock speed 4000 MHz vs 1502 MHz (6008 MHz effective)
Benchmarks
PassMark - G2D Mark 272 vs 230
GFXBench 4.0 - Manhattan (Frames) 3319 vs 2784
GFXBench 4.0 - Manhattan (Fps) 3319 vs 2784

Compare benchmarks

GPU 1: NVIDIA GeForce MX330
GPU 2: ATI FirePro V5800

Geekbench - OpenCL
GPU 1
GPU 2
10876
3099
PassMark - G2D Mark
GPU 1
GPU 2
230
272
PassMark - G3D Mark
GPU 1
GPU 2
2454
1176
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3352
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3352
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2784
3319
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2784
3319
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3808
2135
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3808
2135
Name NVIDIA GeForce MX330 ATI FirePro V5800
Geekbench - OpenCL 10876 3099
PassMark - G2D Mark 230 272
PassMark - G3D Mark 2454 1176
GFXBench 4.0 - T-Rex (Frames) 3352 3352
GFXBench 4.0 - T-Rex (Fps) 3352 3352
GFXBench 4.0 - Manhattan (Frames) 2784 3319
GFXBench 4.0 - Manhattan (Fps) 2784 3319
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 2135
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 2135

Compare specifications (specs)

NVIDIA GeForce MX330 ATI FirePro V5800

Essentials

Architecture Pascal TeraScale 2
Code name GP108 Juniper
Launch date 10 Feb 2020 26 April 2010
Place in performance rating 765 867
Type Laptop Workstation
Launch price (MSRP) $479

Technical info

Boost clock speed 1594 MHz
Core clock speed 1531 MHz 690 MHz
Manufacturing process technology 14 nm 40 nm
Peak Double Precision (FP64) Performance 38.26 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 19.13 GFLOPS (1:64)
Peak Single Precision (FP32) Performance 1,224 GFLOPS
Pipelines 384 800
Pixel fill rate 25.50 GPixel/s
Texture fill rate 38.26 GTexel/s 27.6 GTexel / s
Thermal Design Power (TDP) 10 Watt 74 Watt
Transistor count 1800 million 1,040 million
Floating-point performance 1,104.0 gflops

Video outputs and ports

Display Connectors No outputs 1x DVI, 2x DisplayPort

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None None
Width IGP
Length 229 mm

API support

DirectX 12.1 11.2 (11_0)
OpenCL 1.2
OpenGL 4.6 4.4
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 48.06 GB/s 64.0 GB / s
Memory bus width 64 bit 128 Bit
Memory clock speed 1502 MHz (6008 MHz effective) 4000 MHz
Memory type GDDR5 GDDR5