NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 465

Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 465 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the NVIDIA GeForce MX330

  • Videocard is newer: launch date 9 year(s) 8 month(s) later
  • Around 26% higher core clock speed: 1531 MHz vs 1215 MHz
  • 1433x more texture fill rate: 38.26 GTexel/s vs 26.7 billion / sec
  • Around 9% higher pipelines: 384 vs 352
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
  • 20x lower typical power consumption: 10 Watt vs 200 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • Around 16% better performance in Geekbench - OpenCL: 10876 vs 9346
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3321
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3321
  • Around 27% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 2999
  • Around 27% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 2999
Specifications (specs)
Launch date 10 Feb 2020 vs 31 May 2010
Core clock speed 1531 MHz vs 1215 MHz
Texture fill rate 38.26 GTexel/s vs 26.7 billion / sec
Pipelines 384 vs 352
Manufacturing process technology 14 nm vs 40 nm
Thermal Design Power (TDP) 10 Watt vs 200 Watt
Maximum memory size 2 GB vs 1 GB
Benchmarks
Geekbench - OpenCL 10876 vs 9346
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3321
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3321
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 vs 2999
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 vs 2999

Reasons to consider the NVIDIA GeForce GTX 465

  • Around 7% higher memory clock speed: 1603 MHz (3206 data rate) vs 1502 MHz (6008 MHz effective)
  • 2x better performance in PassMark - G2D Mark: 462 vs 230
  • Around 9% better performance in PassMark - G3D Mark: 2673 vs 2454
  • Around 31% better performance in GFXBench 4.0 - Manhattan (Frames): 3660 vs 2784
  • Around 31% better performance in GFXBench 4.0 - Manhattan (Fps): 3660 vs 2784
Specifications (specs)
Memory clock speed 1603 MHz (3206 data rate) vs 1502 MHz (6008 MHz effective)
Benchmarks
PassMark - G2D Mark 462 vs 230
PassMark - G3D Mark 2673 vs 2454
GFXBench 4.0 - Manhattan (Frames) 3660 vs 2784
GFXBench 4.0 - Manhattan (Fps) 3660 vs 2784

Compare benchmarks

GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce GTX 465

Geekbench - OpenCL
GPU 1
GPU 2
10876
9346
PassMark - G2D Mark
GPU 1
GPU 2
230
462
PassMark - G3D Mark
GPU 1
GPU 2
2454
2673
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3321
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3321
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2784
3660
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2784
3660
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3808
2999
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3808
2999
Name NVIDIA GeForce MX330 NVIDIA GeForce GTX 465
Geekbench - OpenCL 10876 9346
PassMark - G2D Mark 230 462
PassMark - G3D Mark 2454 2673
GFXBench 4.0 - T-Rex (Frames) 3352 3321
GFXBench 4.0 - T-Rex (Fps) 3352 3321
GFXBench 4.0 - Manhattan (Frames) 2784 3660
GFXBench 4.0 - Manhattan (Fps) 2784 3660
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 2999
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 2999
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 19.079
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 741.303
CompuBench 1.5 Desktop - T-Rex (Frames/s) 2.516
CompuBench 1.5 Desktop - Video Composition (Frames/s) 24.513
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 64.492

Compare specifications (specs)

NVIDIA GeForce MX330 NVIDIA GeForce GTX 465

Essentials

Architecture Pascal Fermi
Code name GP108 GF100
Launch date 10 Feb 2020 31 May 2010
Place in performance rating 765 825
Type Laptop Desktop
Launch price (MSRP) $279
Price now $263.28
Value for money (0-100) 12.73

Technical info

Boost clock speed 1594 MHz
Core clock speed 1531 MHz 1215 MHz
Manufacturing process technology 14 nm 40 nm
Peak Double Precision (FP64) Performance 38.26 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 19.13 GFLOPS (1:64)
Peak Single Precision (FP32) Performance 1,224 GFLOPS
Pipelines 384 352
Pixel fill rate 25.50 GPixel/s
Texture fill rate 38.26 GTexel/s 26.7 billion / sec
Thermal Design Power (TDP) 10 Watt 200 Watt
Transistor count 1800 million 3,100 million
Compute performance 30x
CUDA cores 352
Floating-point performance 855.4 gflops
Maximum GPU temperature 105 °C

Video outputs and ports

Display Connectors No outputs Two Dual Link DVIMini HDMI, 2x DVI, 1x mini-HDMI
Audio input for HDMI Internal
HDMI
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None Two 6-pins
Width IGP
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
Length 9.5" (241 mm) (24.1 cm)
SLI options 2-way3-way

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.2
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 48.06 GB/s 102.6 GB / s
Memory bus width 64 bit 256 Bit
Memory clock speed 1502 MHz (6008 MHz effective) 1603 MHz (3206 data rate)
Memory type GDDR5 GDDR5

Technologies

3D Vision
CUDA
DSR
SLI
Surround