NVIDIA GeForce RTX 2080 Mobile vs NVIDIA Quadro K510M
Comparative analysis of NVIDIA GeForce RTX 2080 Mobile and NVIDIA Quadro K510M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2080 Mobile
- Videocard is newer: launch date 5 year(s) 6 month(s) later
- Around 63% higher core clock speed: 1380 MHz vs 846 MHz
- 15.3x more pipelines: 2944 vs 192
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 5x more memory clock speed: 12000 MHz vs 2400 MHz
- Around 84% better performance in PassMark - G2D Mark: 812 vs 441
- 23.6x better performance in PassMark - G3D Mark: 15107 vs 641
- 20.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 22622 vs 1087
- 20.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 22622 vs 1087
- 3.1x better performance in GFXBench 4.0 - Manhattan (Frames): 6319 vs 2012
- 3.1x better performance in GFXBench 4.0 - Manhattan (Fps): 6319 vs 2012
- Around 86% better performance in GFXBench 4.0 - T-Rex (Frames): 5714 vs 3071
- Around 86% better performance in GFXBench 4.0 - T-Rex (Fps): 5714 vs 3071
Specifications (specs) | |
Launch date | 29 January 2019 vs 23 July 2013 |
Core clock speed | 1380 MHz vs 846 MHz |
Pipelines | 2944 vs 192 |
Manufacturing process technology | 12 nm vs 28 nm |
Memory clock speed | 12000 MHz vs 2400 MHz |
Benchmarks | |
PassMark - G2D Mark | 812 vs 441 |
PassMark - G3D Mark | 15107 vs 641 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 22622 vs 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 22622 vs 1087 |
GFXBench 4.0 - Manhattan (Frames) | 6319 vs 2012 |
GFXBench 4.0 - Manhattan (Fps) | 6319 vs 2012 |
GFXBench 4.0 - T-Rex (Frames) | 5714 vs 3071 |
GFXBench 4.0 - T-Rex (Fps) | 5714 vs 3071 |
Reasons to consider the NVIDIA Quadro K510M
- 5x lower typical power consumption: 30 Watt vs 150 Watt
Thermal Design Power (TDP) | 30 Watt vs 150 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2080 Mobile
GPU 2: NVIDIA Quadro K510M
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 2080 Mobile | NVIDIA Quadro K510M |
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3DMark Fire Strike - Graphics Score | 10104 | |
PassMark - G2D Mark | 812 | 441 |
PassMark - G3D Mark | 15107 | 641 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 22622 | 1087 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 22622 | 1087 |
GFXBench 4.0 - Manhattan (Frames) | 6319 | 2012 |
GFXBench 4.0 - Manhattan (Fps) | 6319 | 2012 |
GFXBench 4.0 - T-Rex (Frames) | 5714 | 3071 |
GFXBench 4.0 - T-Rex (Fps) | 5714 | 3071 |
Compare specifications (specs)
NVIDIA GeForce RTX 2080 Mobile | NVIDIA Quadro K510M | |
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Essentials |
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Architecture | Turing | Kepler 2.0 |
Code name | TU104 | GK208 |
Launch date | 29 January 2019 | 23 July 2013 |
Place in performance rating | 106 | 830 |
Price now | $699.99 | |
Type | Laptop | Mobile workstation |
Value for money (0-100) | 37.18 | |
Technical info |
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Boost clock speed | 1590 MHz | |
Core clock speed | 1380 MHz | 846 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Pipelines | 2944 | 192 |
Thermal Design Power (TDP) | 150 Watt | 30 Watt |
Transistor count | 13,600 million | 1270 Million |
Floating-point performance | 324.9 gflops | |
Texture fill rate | 13.54 GTexel / s | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Laptop size | medium sized | |
API support |
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DirectX | 12.0 | 12 |
OpenGL | 4.6 | 4.5 |
Shader Model | 5 | |
Vulkan | ||
Memory |
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Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 12000 MHz | 2400 MHz |
Memory type | GDDR6 | GDDR5 |
Maximum RAM amount | 1 GB | |
Memory bandwidth | 19.2 GB / s | |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |