NVIDIA GeForce RTX 3050 Mobile vs NVIDIA Quadro RTX 4000 Max-Q
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA Quadro RTX 4000 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 4 year(s) 10 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 7% lower typical power consumption: 75 Watt vs 80 Watt
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3716
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3359
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3716
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3359
Specifications (specs) | |
Launch date | 2021 vs 27 May 2019 |
Manufacturing process technology | 8 nm vs 12 nm |
Thermal Design Power (TDP) | 75 Watt vs 80 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3716 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3359 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3716 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3359 |
Reasons to consider the NVIDIA Quadro RTX 4000 Max-Q
- Around 35% higher core clock speed: 780 - 960 MHz vs 712 MHz
- Around 40% higher boost clock speed: 1380 - 1485 MHz vs 1057 MHz
- Around 25% higher pipelines: 2560 vs 2048
- 2x more maximum memory size: 8 GB vs 4 GB
- 9.3x more memory clock speed: 14000 MHz vs 1500 MHz (12 Gbps effective)
- Around 85% better performance in PassMark - G3D Mark: 12794 vs 6907
- Around 37% better performance in PassMark - G2D Mark: 566 vs 414
- Around 34% better performance in Geekbench - OpenCL: 67930 vs 50548
- Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 18169 vs 15760
- Around 15% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 18169 vs 15760
Specifications (specs) | |
Core clock speed | 780 - 960 MHz vs 712 MHz |
Boost clock speed | 1380 - 1485 MHz vs 1057 MHz |
Pipelines | 2560 vs 2048 |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 14000 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 12794 vs 6907 |
PassMark - G2D Mark | 566 vs 414 |
Geekbench - OpenCL | 67930 vs 50548 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 18169 vs 15760 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 18169 vs 15760 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA Quadro RTX 4000 Max-Q
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro RTX 4000 Max-Q |
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PassMark - G3D Mark | 6907 | 12794 |
PassMark - G2D Mark | 414 | 566 |
Geekbench - OpenCL | 50548 | 67930 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 18169 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3716 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 18169 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3716 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3359 |
3DMark Fire Strike - Graphics Score | 4896 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | NVIDIA Quadro RTX 4000 Max-Q | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA107 | N19E-Q3 MAX-Q |
Launch date | 2021 | 27 May 2019 |
Place in performance rating | 193 | 182 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1057 MHz | 1380 - 1485 MHz |
Core clock speed | 712 MHz | 780 - 960 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 2560 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | |
Thermal Design Power (TDP) | 75 Watt | 80 Watt |
Transistor count | 13600 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
Laptop size | large | |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 192 GB/s | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 14000 MHz |
Memory type | GDDR6 | GDDR6 |
Technologies |
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Multi Monitor | ||
VR Ready |