NVIDIA Quadro M2000M vs NVIDIA GeForce GTX 960 OEM

Comparative analysis of NVIDIA Quadro M2000M and NVIDIA GeForce GTX 960 OEM videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA Quadro M2000M

  • Around 78% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 51.048 vs 28.659
Benchmarks
CompuBench 1.5 Desktop - Video Composition (Frames/s) 51.048 vs 28.659

Reasons to consider the NVIDIA GeForce GTX 960 OEM

  • Around 14% higher core clock speed: 1176 MHz vs 1029 MHz
  • Around 9% higher boost clock speed: 1201 MHz vs 1098 MHz
  • Around 75% higher texture fill rate: 76.86 GTexel / s vs 43.92 GTexel / s
  • Around 60% higher pipelines: 1024 vs 640
  • Around 75% better floating-point performance: 2,460 gflops vs 1,405 gflops
  • Around 40% higher memory clock speed: 7012 MHz vs 5012 MHz
  • Around 62% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 76.687 vs 47.281
  • Around 14% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 890.785 vs 782.113
Specifications (specs)
Core clock speed 1176 MHz vs 1029 MHz
Boost clock speed 1201 MHz vs 1098 MHz
Texture fill rate 76.86 GTexel / s vs 43.92 GTexel / s
Pipelines 1024 vs 640
Floating-point performance 2,460 gflops vs 1,405 gflops
Memory clock speed 7012 MHz vs 5012 MHz
Benchmarks
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 76.687 vs 47.281
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 890.785 vs 782.113

Compare benchmarks

GPU 1: NVIDIA Quadro M2000M
GPU 2: NVIDIA GeForce GTX 960 OEM

CompuBench 1.5 Desktop - Face Detection (mPixels/s)
GPU 1
GPU 2
47.281
76.687
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s)
GPU 1
GPU 2
782.113
890.785
CompuBench 1.5 Desktop - Video Composition (Frames/s)
GPU 1
GPU 2
51.048
28.659
Name NVIDIA Quadro M2000M NVIDIA GeForce GTX 960 OEM
PassMark - G3D Mark 3464
PassMark - G2D Mark 340
Geekbench - OpenCL 8148
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 47.281 76.687
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 782.113 890.785
CompuBench 1.5 Desktop - T-Rex (Frames/s) 3.5
CompuBench 1.5 Desktop - Video Composition (Frames/s) 51.048 28.659
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 171.268
GFXBench 4.0 - Car Chase Offscreen (Frames) 4920
GFXBench 4.0 - Manhattan (Frames) 3715
GFXBench 4.0 - T-Rex (Frames) 3355
GFXBench 4.0 - Car Chase Offscreen (Fps) 4920
GFXBench 4.0 - Manhattan (Fps) 3715
GFXBench 4.0 - T-Rex (Fps) 3355

Compare specifications (specs)

NVIDIA Quadro M2000M NVIDIA GeForce GTX 960 OEM

Essentials

Architecture Maxwell Maxwell 2.0
Code name GM107 GM206
Launch date 3 December 2015 26 November 2015
Place in performance rating 701 961
Type Mobile workstation Desktop

Technical info

Boost clock speed 1098 MHz 1201 MHz
Core clock speed 1029 MHz 1176 MHz
Floating-point performance 1,405 gflops 2,460 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 640 1024
Texture fill rate 43.92 GTexel / s 76.86 GTexel / s
Thermal Design Power (TDP) 55 Watt
Transistor count 1,870 million 2,940 million

Video outputs and ports

Display Connectors No outputs No outputs
Display Port 1.2

Compatibility, dimensions and requirements

Interface MXM-A (3.0) PCIe 3.0 x16
Laptop size large
Supplementary power connectors None None

API support

DirectX 12 12.0 (12_1)
OpenGL 4.5 4.6
Shader Model 5.0
Vulkan

Memory

Maximum RAM amount 4 GB 4 GB
Memory bandwidth 80 GB / s 112.2 GB / s
Memory bus width 128 Bit 128 Bit
Memory clock speed 5012 MHz 7012 MHz
Memory type GDDR5 GDDR5
Shared memory 0

Technologies

3D Vision Pro
Mosaic
nView Display Management
Optimus