NVIDIA Quadro P4200 Mobile vs AMD Radeon RX Vega 64 Liquid Cooling
Comparative analysis of NVIDIA Quadro P4200 Mobile and AMD Radeon RX Vega 64 Liquid Cooling videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro P4200 Mobile
- Videocard is newer: launch date 6 month(s) later
- 321x better floating-point performance: 4,398 gflops vs 13.7 TFLOPs
- 3.5x lower typical power consumption: 100 Watt vs 345 Watt
- 3.2x more memory clock speed: 6008 MHz vs 1890 MHz
Launch date | 21 February 2018 vs 7 August 2017 |
Floating-point performance | 4,398 gflops vs 13.7 TFLOPs |
Thermal Design Power (TDP) | 100 Watt vs 345 Watt |
Memory clock speed | 6008 MHz vs 1890 MHz |
Reasons to consider the AMD Radeon RX Vega 64 Liquid Cooling
- Around 15% higher core clock speed: 1406 MHz vs 1227 MHz
- Around 2% higher boost clock speed: 1677 MHz vs 1647 MHz
- 3124.5x more texture fill rate: 429.30 GTexel/s vs 137.4 GTexel / s
- 2.3x more pipelines: 4096 vs 1792
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19324 vs 16345
- 32.6x better performance in GFXBench 4.0 - T-Rex (Frames): 3362 vs 103
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19324 vs 16345
- 32.6x better performance in GFXBench 4.0 - T-Rex (Fps): 3362 vs 103
Specifications (specs) | |
Core clock speed | 1406 MHz vs 1227 MHz |
Boost clock speed | 1677 MHz vs 1647 MHz |
Texture fill rate | 429.30 GTexel/s vs 137.4 GTexel / s |
Pipelines | 4096 vs 1792 |
Manufacturing process technology | 14 nm vs 16 nm |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19324 vs 16345 |
GFXBench 4.0 - Manhattan (Frames) | 3723 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3362 vs 103 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19324 vs 16345 |
GFXBench 4.0 - Manhattan (Fps) | 3723 vs 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3362 vs 103 |
Compare benchmarks
GPU 1: NVIDIA Quadro P4200 Mobile
GPU 2: AMD Radeon RX Vega 64 Liquid Cooling
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro P4200 Mobile | AMD Radeon RX Vega 64 Liquid Cooling |
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PassMark - G3D Mark | 10579 | |
PassMark - G2D Mark | 525 | |
Geekbench - OpenCL | 34875 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16345 | 19324 |
GFXBench 4.0 - Manhattan (Frames) | 3714 | 3723 |
GFXBench 4.0 - T-Rex (Frames) | 103 | 3362 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16345 | 19324 |
GFXBench 4.0 - Manhattan (Fps) | 3714 | 3723 |
GFXBench 4.0 - T-Rex (Fps) | 103 | 3362 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA Quadro P4200 Mobile | AMD Radeon RX Vega 64 Liquid Cooling | |
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Essentials |
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Architecture | Pascal | GCN 5.0 |
Code name | GP104 | Vega 10 |
Launch date | 21 February 2018 | 7 August 2017 |
Place in performance rating | 285 | 208 |
Type | Mobile workstation | Desktop |
Design | Radeon RX Vega Series | |
Launch price (MSRP) | $699 | |
Technical info |
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Boost clock speed | 1647 MHz | 1677 MHz |
Core clock speed | 1227 MHz | 1406 MHz |
Floating-point performance | 4,398 gflops | 13.7 TFLOPs |
Manufacturing process technology | 16 nm | 14 nm |
Pipelines | 1792 | 4096 |
Texture fill rate | 137.4 GTexel / s | 429.30 GTexel/s |
Thermal Design Power (TDP) | 100 Watt | 345 Watt |
Transistor count | 7,200 million | 12,500 million |
Compute units | 64 | |
Peak Double Precision (FP64) Performance | 840 GFLOPs | |
Peak Half Precision (FP16) Performance | 26.7 TFLOPs | |
Peak Single Precision (FP32) Performance | 13.4 TFLOPs | |
Pixel fill rate | 107.30 GP/s | |
Render output units | 64 | |
Stream Processors | 4096 | |
Texture Units | 256 | |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Length | 282 mm | |
Recommended system power (PSU) | 1000 Watt | |
Supplementary power connectors | 2x 8-pin | |
API support |
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DirectX | 12.0 (12_1) | 12 |
OpenGL | 4.6 | 4.5 |
OpenCL | 2.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 192.3 GB / s | 483.8 GB/s |
Memory bus width | 256 Bit | 2048 bit |
Memory clock speed | 6008 MHz | 1890 MHz |
Memory type | GDDR5 | HBM2 |
Technologies |
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AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
FreeSync | ||
LiquidVR | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
ZeroCore |