NVIDIA Quadro P520 vs NVIDIA GeForce 615
Comparative analysis of NVIDIA Quadro P520 and NVIDIA GeForce 615 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s).
Differences
Reasons to consider the NVIDIA Quadro P520
- Videocard is newer: launch date 7 year(s) 0 month(s) later
- Around 97% higher core clock speed: 1303 MHz vs 660 MHz
- 4524.6x more texture fill rate: 23.89 GTexel/s vs 5.28 GTexel / s
- 8x more pipelines: 384 vs 48
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 2x more maximum memory size: 2 GB vs 1 GB
- 3.3x more memory clock speed: 6000 MHz vs 1800 MHz
- 3.9x better performance in PassMark - G3D Mark: 2105 vs 546
- 6.4x better performance in Geekbench - OpenCL: 7391 vs 1162
- 5.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3527 vs 668
- 5.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3527 vs 668
- 2.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3566 vs 1286
- 2.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3566 vs 1286
- Around 34% better performance in GFXBench 4.0 - T-Rex (Frames): 2295 vs 1708
- Around 34% better performance in GFXBench 4.0 - T-Rex (Fps): 2295 vs 1708
Specifications (specs) | |
Launch date | 27 May 2019 vs 15 May 2012 |
Core clock speed | 1303 MHz vs 660 MHz |
Texture fill rate | 23.89 GTexel/s vs 5.28 GTexel / s |
Pipelines | 384 vs 48 |
Manufacturing process technology | 14 nm vs 40 nm |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 6000 MHz vs 1800 MHz |
Benchmarks | |
PassMark - G3D Mark | 2105 vs 546 |
Geekbench - OpenCL | 7391 vs 1162 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3527 vs 668 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3527 vs 668 |
GFXBench 4.0 - Manhattan (Frames) | 3566 vs 1286 |
GFXBench 4.0 - Manhattan (Fps) | 3566 vs 1286 |
GFXBench 4.0 - T-Rex (Frames) | 2295 vs 1708 |
GFXBench 4.0 - T-Rex (Fps) | 2295 vs 1708 |
Reasons to consider the NVIDIA GeForce 615
- 36.7x lower typical power consumption: 49 Watt vs 1800 million
- Around 28% better performance in PassMark - G2D Mark: 312 vs 243
Specifications (specs) | |
Thermal Design Power (TDP) | 49 Watt vs 1800 million |
Benchmarks | |
PassMark - G2D Mark | 312 vs 243 |
Compare benchmarks
GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA GeForce 615
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro P520 | NVIDIA GeForce 615 |
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PassMark - G2D Mark | 243 | 312 |
PassMark - G3D Mark | 2105 | 546 |
Geekbench - OpenCL | 7391 | 1162 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3527 | 668 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3527 | 668 |
GFXBench 4.0 - Manhattan (Frames) | 3566 | 1286 |
GFXBench 4.0 - Manhattan (Fps) | 3566 | 1286 |
GFXBench 4.0 - T-Rex (Frames) | 2295 | 1708 |
GFXBench 4.0 - T-Rex (Fps) | 2295 | 1708 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 3.257 |
Compare specifications (specs)
NVIDIA Quadro P520 | NVIDIA GeForce 615 | |
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Essentials |
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Architecture | Pascal | Fermi |
Code name | GP108 | GF108 |
Launch date | 27 May 2019 | 15 May 2012 |
Place in performance rating | 766 | 1293 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1493 MHz | |
Core clock speed | 1303 MHz | 660 MHz |
Manufacturing process technology | 14 nm | 40 nm |
Peak Double Precision (FP64) Performance | 23.89 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.94 GFLOPS | |
Peak Single Precision (FP32) Performance | 764.4 GFLOPS | |
Pipelines | 384 | 48 |
Pixel fill rate | 23.89 GPixel/s | |
Texture fill rate | 23.89 GTexel/s | 5.28 GTexel / s |
Thermal Design Power (TDP) | 1800 million | 49 Watt |
Floating-point performance | 126.7 gflops | |
Transistor count | 585 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Height | PCIe 3.0 x16 | |
Laptop size | large | |
Supplementary power connectors | None | |
Interface | PCIe 2.0 x16 | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 40.10 GB/s | 28.8 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 6000 MHz | 1800 MHz |
Memory type | GDDR5 | DDR3 |
Technologies |
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Multi Monitor |