NVIDIA Quadro P520 vs NVIDIA GeForce 615

Comparative analysis of NVIDIA Quadro P520 and NVIDIA GeForce 615 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s).

 

Differences

Reasons to consider the NVIDIA Quadro P520

  • Videocard is newer: launch date 7 year(s) 0 month(s) later
  • Around 97% higher core clock speed: 1303 MHz vs 660 MHz
  • 4524.6x more texture fill rate: 23.89 GTexel/s vs 5.28 GTexel / s
  • 8x more pipelines: 384 vs 48
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
  • 2x more maximum memory size: 2 GB vs 1 GB
  • 3.3x more memory clock speed: 6000 MHz vs 1800 MHz
  • 3.9x better performance in PassMark - G3D Mark: 2105 vs 546
  • 6.4x better performance in Geekbench - OpenCL: 7391 vs 1162
  • 5.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3527 vs 668
  • 5.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3527 vs 668
  • 2.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3566 vs 1286
  • 2.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3566 vs 1286
  • Around 34% better performance in GFXBench 4.0 - T-Rex (Frames): 2295 vs 1708
  • Around 34% better performance in GFXBench 4.0 - T-Rex (Fps): 2295 vs 1708
Specifications (specs)
Launch date 27 May 2019 vs 15 May 2012
Core clock speed 1303 MHz vs 660 MHz
Texture fill rate 23.89 GTexel/s vs 5.28 GTexel / s
Pipelines 384 vs 48
Manufacturing process technology 14 nm vs 40 nm
Maximum memory size 2 GB vs 1 GB
Memory clock speed 6000 MHz vs 1800 MHz
Benchmarks
PassMark - G3D Mark 2105 vs 546
Geekbench - OpenCL 7391 vs 1162
GFXBench 4.0 - Car Chase Offscreen (Frames) 3527 vs 668
GFXBench 4.0 - Car Chase Offscreen (Fps) 3527 vs 668
GFXBench 4.0 - Manhattan (Frames) 3566 vs 1286
GFXBench 4.0 - Manhattan (Fps) 3566 vs 1286
GFXBench 4.0 - T-Rex (Frames) 2295 vs 1708
GFXBench 4.0 - T-Rex (Fps) 2295 vs 1708

Reasons to consider the NVIDIA GeForce 615

  • 36.7x lower typical power consumption: 49 Watt vs 1800 million
  • Around 28% better performance in PassMark - G2D Mark: 312 vs 243
Specifications (specs)
Thermal Design Power (TDP) 49 Watt vs 1800 million
Benchmarks
PassMark - G2D Mark 312 vs 243

Compare benchmarks

GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA GeForce 615

PassMark - G2D Mark
GPU 1
GPU 2
243
312
PassMark - G3D Mark
GPU 1
GPU 2
2105
546
Geekbench - OpenCL
GPU 1
GPU 2
7391
1162
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3527
668
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3527
668
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3566
1286
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3566
1286
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2295
1708
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2295
1708
Name NVIDIA Quadro P520 NVIDIA GeForce 615
PassMark - G2D Mark 243 312
PassMark - G3D Mark 2105 546
Geekbench - OpenCL 7391 1162
GFXBench 4.0 - Car Chase Offscreen (Frames) 3527 668
GFXBench 4.0 - Car Chase Offscreen (Fps) 3527 668
GFXBench 4.0 - Manhattan (Frames) 3566 1286
GFXBench 4.0 - Manhattan (Fps) 3566 1286
GFXBench 4.0 - T-Rex (Frames) 2295 1708
GFXBench 4.0 - T-Rex (Fps) 2295 1708
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 3.257

Compare specifications (specs)

NVIDIA Quadro P520 NVIDIA GeForce 615

Essentials

Architecture Pascal Fermi
Code name GP108 GF108
Launch date 27 May 2019 15 May 2012
Place in performance rating 766 1293
Type Mobile workstation Desktop

Technical info

Boost clock speed 1493 MHz
Core clock speed 1303 MHz 660 MHz
Manufacturing process technology 14 nm 40 nm
Peak Double Precision (FP64) Performance 23.89 GFLOPS
Peak Half Precision (FP16) Performance 11.94 GFLOPS
Peak Single Precision (FP32) Performance 764.4 GFLOPS
Pipelines 384 48
Pixel fill rate 23.89 GPixel/s
Texture fill rate 23.89 GTexel/s 5.28 GTexel / s
Thermal Design Power (TDP) 1800 million 49 Watt
Floating-point performance 126.7 gflops
Transistor count 585 million

Video outputs and ports

Display Connectors No outputs No outputs
Multi monitor support

Compatibility, dimensions and requirements

Height PCIe 3.0 x16
Laptop size large
Supplementary power connectors None
Interface PCIe 2.0 x16

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 40.10 GB/s 28.8 GB / s
Memory bus width 64 Bit 128 Bit
Memory clock speed 6000 MHz 1800 MHz
Memory type GDDR5 DDR3

Technologies

Multi Monitor