NVIDIA Quadro P520 vs NVIDIA GeForce FX 5700
Comparative analysis of NVIDIA Quadro P520 and NVIDIA GeForce FX 5700 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro P520
- Videocard is newer: launch date 15 year(s) 7 month(s) later
- 3.1x more core clock speed: 1303 MHz vs 425 MHz
- 14052.9x more texture fill rate: 23.89 GTexel/s vs 1.7 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 130 nm
- 16x more maximum memory size: 2 GB vs 128 MB
- 12x more memory clock speed: 6000 MHz vs 500 MHz
- Around 40% better performance in PassMark - G2D Mark: 242 vs 173
- 51.2x better performance in PassMark - G3D Mark: 2100 vs 41
Specifications (specs) | |
Launch date | 27 May 2019 vs 23 October 2003 |
Core clock speed | 1303 MHz vs 425 MHz |
Texture fill rate | 23.89 GTexel/s vs 1.7 GTexel / s |
Manufacturing process technology | 14 nm vs 130 nm |
Maximum memory size | 2 GB vs 128 MB |
Memory clock speed | 6000 MHz vs 500 MHz |
Benchmarks | |
PassMark - G2D Mark | 242 vs 173 |
PassMark - G3D Mark | 2100 vs 41 |
Reasons to consider the NVIDIA GeForce FX 5700
- 72x lower typical power consumption: 25 Watt vs 1800 million
Thermal Design Power (TDP) | 25 Watt vs 1800 million |
Compare benchmarks
GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA GeForce FX 5700
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | NVIDIA Quadro P520 | NVIDIA GeForce FX 5700 |
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PassMark - G2D Mark | 242 | 173 |
PassMark - G3D Mark | 2100 | 41 |
Geekbench - OpenCL | 7356 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3527 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3527 | |
GFXBench 4.0 - Manhattan (Frames) | 3566 | |
GFXBench 4.0 - Manhattan (Fps) | 3566 | |
GFXBench 4.0 - T-Rex (Frames) | 2295 | |
GFXBench 4.0 - T-Rex (Fps) | 2295 |
Compare specifications (specs)
NVIDIA Quadro P520 | NVIDIA GeForce FX 5700 | |
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Essentials |
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Architecture | Pascal | Rankine |
Code name | GP108 | NV36 A1 |
Launch date | 27 May 2019 | 23 October 2003 |
Place in performance rating | 765 | 988 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1493 MHz | |
Core clock speed | 1303 MHz | 425 MHz |
Manufacturing process technology | 14 nm | 130 nm |
Peak Double Precision (FP64) Performance | 23.89 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.94 GFLOPS | |
Peak Single Precision (FP32) Performance | 764.4 GFLOPS | |
Pipelines | 384 | |
Pixel fill rate | 23.89 GPixel/s | |
Texture fill rate | 23.89 GTexel/s | 1.7 GTexel / s |
Thermal Design Power (TDP) | 1800 million | 25 Watt |
Transistor count | 82 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Height | PCIe 3.0 x16 | |
Laptop size | large | |
Supplementary power connectors | None | None |
Interface | AGP 8x | |
API support |
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DirectX | 12.1 | 9.0a |
OpenCL | 1.2 | |
OpenGL | 4.6 | 1.5 (2.1) |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 128 MB |
Memory bandwidth | 40.10 GB/s | 16 GB / s |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 6000 MHz | 500 MHz |
Memory type | GDDR5 | DDR |
Technologies |
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Multi Monitor |