NVIDIA Quadro RTX 3000 Max-Q vs AMD Radeon R9 M470
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and AMD Radeon R9 M470 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 3 year(s) 0 month(s) later
- Around 22% higher boost clock speed: 1215 MHz vs 1000 MHz
- 3645.8x more texture fill rate: 175.0 GTexel/s vs 48 GTexel / s
- 3x more pipelines: 2304 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- 3.6x better performance in PassMark - G3D Mark: 8366 vs 2331
- Around 12% better performance in PassMark - G2D Mark: 343 vs 307
- Around 43% better performance in Geekbench - OpenCL: 68305 vs 47924
- 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 3706 vs 1804
- 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3351 vs 1674
- 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 3706 vs 1804
- 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3351 vs 1674
Specifications (specs) | |
Launch date | 27 May 2019 vs 15 May 2016 |
Boost clock speed | 1215 MHz vs 1000 MHz |
Texture fill rate | 175.0 GTexel/s vs 48 GTexel / s |
Pipelines | 2304 vs 768 |
Manufacturing process technology | 12 nm vs 28 nm |
Maximum memory size | 6 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 8366 vs 2331 |
PassMark - G2D Mark | 343 vs 307 |
Geekbench - OpenCL | 68305 vs 47924 |
GFXBench 4.0 - Manhattan (Frames) | 3706 vs 1804 |
GFXBench 4.0 - T-Rex (Frames) | 3351 vs 1674 |
GFXBench 4.0 - Manhattan (Fps) | 3706 vs 1804 |
GFXBench 4.0 - T-Rex (Fps) | 3351 vs 1674 |
Reasons to consider the AMD Radeon R9 M470
- Around 50% higher core clock speed: 900 MHz vs 600 MHz
Core clock speed | 900 MHz vs 600 MHz |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: AMD Radeon R9 M470
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | AMD Radeon R9 M470 |
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PassMark - G3D Mark | 8366 | 2331 |
PassMark - G2D Mark | 343 | 307 |
Geekbench - OpenCL | 68305 | 47924 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 1804 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 1674 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 1804 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 1674 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | AMD Radeon R9 M470 | |
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Essentials |
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Architecture | Turing | GCN 2.0 |
Code name | TU106 | Strato |
Launch date | 27 May 2019 | 15 May 2016 |
Place in performance rating | 325 | 768 |
Type | Mobile workstation | Laptop |
Technical info |
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Boost clock speed | 1215 MHz | 1000 MHz |
Core clock speed | 600 MHz | 900 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 768 |
Pixel fill rate | 77.76 GPixel/s | |
Texture fill rate | 175.0 GTexel/s | 48 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | |
Transistor count | 10800 million | 2,080 million |
Floating-point performance | 1,536 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
Laptop size | large | |
API support |
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DirectX | 12.1 | 12.0 (12_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 4 GB |
Memory bandwidth | 448 GB/s | 96 GB / s |
Memory bus width | 256 bit | 128 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 6000 MHz | |
Shared memory | 0 | |
Technologies |
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DirectCompute 5.0 |