NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA GeForce GTX 1080 (Laptop)
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and NVIDIA GeForce GTX 1080 (Laptop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 2 year(s) 9 month(s) later
- 617.5x more texture fill rate: 175.0 GTexel/s vs 283.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- 3x lower typical power consumption: 60 Watt vs 180 Watt
- Around 30% better performance in Geekbench - OpenCL: 68305 vs 52401
- Around 47% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 220.867 vs 150.103
- Around 14% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.026 vs 14.035
- 3.4x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 94.532 vs 27.417
Specifications (specs) | |
Launch date | 27 May 2019 vs 15 August 2016 |
Texture fill rate | 175.0 GTexel/s vs 283.4 GTexel / s |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 60 Watt vs 180 Watt |
Benchmarks | |
Geekbench - OpenCL | 68305 vs 52401 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 vs 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 vs 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 vs 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 vs 27.417 |
Reasons to consider the NVIDIA GeForce GTX 1080 (Laptop)
- 2.7x more core clock speed: 1607 MHz vs 600 MHz
- Around 46% higher boost clock speed: 1771 MHz vs 1215 MHz
- Around 11% higher pipelines: 2560 vs 2304
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 27% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 819.934 vs 645.647
- Around 99% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20151 vs 10140
- Around 25% better performance in GFXBench 4.0 - Manhattan (Frames): 4646 vs 3706
- Around 25% better performance in GFXBench 4.0 - T-Rex (Frames): 4195 vs 3351
- Around 99% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20151 vs 10140
- Around 25% better performance in GFXBench 4.0 - Manhattan (Fps): 4646 vs 3706
- Around 25% better performance in GFXBench 4.0 - T-Rex (Fps): 4195 vs 3351
Specifications (specs) | |
Core clock speed | 1607 MHz vs 600 MHz |
Boost clock speed | 1771 MHz vs 1215 MHz |
Pipelines | 2560 vs 2304 |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 819.934 vs 645.647 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20151 vs 10140 |
GFXBench 4.0 - Manhattan (Frames) | 4646 vs 3706 |
GFXBench 4.0 - T-Rex (Frames) | 4195 vs 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20151 vs 10140 |
GFXBench 4.0 - Manhattan (Fps) | 4646 vs 3706 |
GFXBench 4.0 - T-Rex (Fps) | 4195 vs 3351 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA GeForce GTX 1080 (Laptop)
Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 1080 (Laptop) |
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PassMark - G3D Mark | 8366 | |
PassMark - G2D Mark | 343 | |
Geekbench - OpenCL | 68305 | 52401 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | 27.417 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | 819.934 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | 20151 |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 4646 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 4195 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | 20151 |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 4646 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 4195 |
3DMark Fire Strike - Graphics Score | 7208 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 1080 (Laptop) | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU106 | GP104 |
Launch date | 27 May 2019 | 15 August 2016 |
Place in performance rating | 325 | 280 |
Type | Mobile workstation | Laptop |
Launch price (MSRP) | $499.99 | |
Price now | $439.99 | |
Value for money (0-100) | 43.70 | |
Technical info |
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Boost clock speed | 1215 MHz | 1771 MHz |
Core clock speed | 600 MHz | 1607 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 2560 |
Pixel fill rate | 77.76 GPixel/s | |
Texture fill rate | 175.0 GTexel/s | 283.4 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 180 Watt |
Transistor count | 10800 million | 7,200 million |
CUDA cores | 2560 | |
Floating-point performance | 9,068 gflops | |
Maximum GPU temperature | 94 °C | |
Video outputs and ports |
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Display Connectors | No outputs | DP 1.42, HDMI 2.0b, DL-DVI |
G-SYNC support | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
Bus support | PCIe 3.0 | |
Laptop size | large | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 448 GB/s | 320 GB / s |
Memory bus width | 256 bit | 256 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 10 GB/s | |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality | ||
VR Ready |