NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA GeForce GTX 470M
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and NVIDIA GeForce GTX 470M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 8 year(s) 8 month(s) later
- 8883.2x more texture fill rate: 175.0 GTexel/s vs 19.7 billion / sec
- 8x more pipelines: 2304 vs 288
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 40 nm
- Around 25% lower typical power consumption: 60 Watt vs 75 Watt
- 4x more maximum memory size: 6 GB vs 1536 MB
- 4.3x better performance in PassMark - G3D Mark: 8366 vs 1953
- 5.1x better performance in GFXBench 4.0 - Manhattan (Frames): 3706 vs 732
- 3x better performance in GFXBench 4.0 - T-Rex (Frames): 3351 vs 1112
- 5.1x better performance in GFXBench 4.0 - Manhattan (Fps): 3706 vs 732
- 3x better performance in GFXBench 4.0 - T-Rex (Fps): 3351 vs 1112
Specifications (specs) | |
Launch date | 27 May 2019 vs 3 September 2010 |
Texture fill rate | 175.0 GTexel/s vs 19.7 billion / sec |
Pipelines | 2304 vs 288 |
Manufacturing process technology | 12 nm vs 40 nm |
Thermal Design Power (TDP) | 60 Watt vs 75 Watt |
Maximum memory size | 6 GB vs 1536 MB |
Benchmarks | |
PassMark - G3D Mark | 8366 vs 1953 |
GFXBench 4.0 - Manhattan (Frames) | 3706 vs 732 |
GFXBench 4.0 - T-Rex (Frames) | 3351 vs 1112 |
GFXBench 4.0 - Manhattan (Fps) | 3706 vs 732 |
GFXBench 4.0 - T-Rex (Fps) | 3351 vs 1112 |
Reasons to consider the NVIDIA GeForce GTX 470M
- Around 83% higher core clock speed: 1100 MHz vs 600 MHz
- Around 20% better performance in PassMark - G2D Mark: 413 vs 343
Specifications (specs) | |
Core clock speed | 1100 MHz vs 600 MHz |
Benchmarks | |
PassMark - G2D Mark | 413 vs 343 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA GeForce GTX 470M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 470M |
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PassMark - G3D Mark | 8366 | 1953 |
PassMark - G2D Mark | 343 | 413 |
Geekbench - OpenCL | 68305 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 732 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 1112 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 732 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 1112 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 470M | |
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Essentials |
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Architecture | Turing | Fermi |
Code name | TU106 | GF104 |
Launch date | 27 May 2019 | 3 September 2010 |
Place in performance rating | 325 | 898 |
Type | Mobile workstation | Laptop |
Technical info |
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Boost clock speed | 1215 MHz | |
Core clock speed | 600 MHz | 1100 MHz |
Manufacturing process technology | 12 nm | 40 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 288 |
Pixel fill rate | 77.76 GPixel/s | |
Texture fill rate | 175.0 GTexel/s | 19.7 billion / sec |
Thermal Design Power (TDP) | 60 Watt | 75 Watt |
Transistor count | 10800 million | 1,950 million |
Floating-point performance | 616.3 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | None |
Width | IGP | |
Laptop size | large | |
SLI options | 2-way | |
API support |
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DirectX | 12.1 | 12 API |
OpenCL | 1.2 | 1.1 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 1536 MB |
Memory bandwidth | 448 GB/s | 60.0 GB / s |
Memory bus width | 256 bit | 192 Bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 1250 MHz | |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
CUDA | ||
SLI |