NVIDIA Quadro RTX 3000 vs AMD Radeon R9 390
Comparative analysis of NVIDIA Quadro RTX 3000 and AMD Radeon R9 390 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 3 year(s) 11 month(s) later
- Around 38% higher boost clock speed: 1380 MHz vs 1000 MHz
- 1241.9x more texture fill rate: 198.7 GTexel/s vs 160.0 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 3.4x lower typical power consumption: 80 Watt vs 275 Watt
- 14x more memory clock speed: 14000 MHz vs 1000 MHz
- Around 25% better performance in PassMark - G3D Mark: 11163 vs 8936
- Around 46% better performance in Geekbench - OpenCL: 64529 vs 44112
- Around 39% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14496 vs 10445
- Around 39% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14496 vs 10445
Specifications (specs) | |
Launch date | 27 May 2019 vs 18 June 2015 |
Boost clock speed | 1380 MHz vs 1000 MHz |
Texture fill rate | 198.7 GTexel/s vs 160.0 GTexel / s |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 80 Watt vs 275 Watt |
Memory clock speed | 14000 MHz vs 1000 MHz |
Benchmarks | |
PassMark - G3D Mark | 11163 vs 8936 |
Geekbench - OpenCL | 64529 vs 44112 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 vs 10445 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 vs 10445 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3708 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3708 |
GFXBench 4.0 - T-Rex (Frames) | 3361 vs 3353 |
GFXBench 4.0 - T-Rex (Fps) | 3361 vs 3353 |
Reasons to consider the AMD Radeon R9 390
- Around 11% higher pipelines: 2560 vs 2304
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 53% better performance in PassMark - G2D Mark: 800 vs 522
Specifications (specs) | |
Pipelines | 2560 vs 2304 |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
PassMark - G2D Mark | 800 vs 522 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: AMD Radeon R9 390
PassMark - G2D Mark |
|
|
||||
PassMark - G3D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA Quadro RTX 3000 | AMD Radeon R9 390 |
---|---|---|
PassMark - G2D Mark | 522 | 800 |
PassMark - G3D Mark | 11163 | 8936 |
Geekbench - OpenCL | 64529 | 44112 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 10445 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 10445 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 3708 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 3708 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 3353 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 3353 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 120.267 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3164.164 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.097 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 116.473 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 607.381 | |
3DMark Fire Strike - Graphics Score | 3958 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | AMD Radeon R9 390 | |
---|---|---|
Essentials |
||
Architecture | Turing | GCN 2.0 |
Code name | N19E-Q1 | Grenada |
Launch date | 27 May 2019 | 18 June 2015 |
Place in performance rating | 231 | 297 |
Type | Mobile workstation | Desktop |
Design | AMD Radeon R9 300 Series | |
Launch price (MSRP) | $329 | |
Technical info |
||
Boost clock speed | 1380 MHz | 1000 MHz |
Core clock speed | 945 MHz | |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 2560 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | 160.0 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 275 Watt |
Transistor count | 10800 million | 6,200 million |
Compute units | 40 | |
Floating-point performance | 5,120 gflops | |
Stream Processors | 2560 | |
Video outputs and ports |
||
Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort |
G-SYNC support | ||
DisplayPort support | ||
Dual-link DVI support | ||
Eyefinity | ||
HDMI | ||
Number of Eyefinity displays | 6 | |
VGA | ||
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | 1 x 6-pin, 1 x 8-pin |
Bridgeless CrossFire | ||
Bus support | PCIe 3.0 | |
Length | 275 mm | |
API support |
||
DirectX | 12.1 | 12 |
OpenCL | 1.2 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Mantle | ||
Memory |
||
Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 448 GB/s | 384 GB/s |
Memory bus width | 192 Bit | 512 bit |
Memory clock speed | 14000 MHz | 1000 MHz |
Memory type | GDDR6 | GDDR5 |
High bandwidth memory (HBM) | ||
Technologies |
||
Multi Monitor | ||
VR Ready | ||
AMD Eyefinity | ||
CrossFire | ||
DDMA audio | ||
FreeSync | ||
HD3D | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
ZeroCore |