NVIDIA Quadro RTX 3000 vs NVIDIA Quadro P6000
Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA Quadro P6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 2 year(s) 7 month(s) later
- 503.3x more texture fill rate: 198.7 GTexel/s vs 394.8 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- 3.1x lower typical power consumption: 80 Watt vs 250 Watt
- Around 55% higher memory clock speed: 14000 MHz vs 9016 MHz
- Around 7% better performance in Geekbench - OpenCL: 64287 vs 60145
Specifications (specs) | |
Launch date | 27 May 2019 vs 1 October 2016 |
Texture fill rate | 198.7 GTexel/s vs 394.8 GTexel / s |
Manufacturing process technology | 12 nm vs 16 nm |
Thermal Design Power (TDP) | 80 Watt vs 250 Watt |
Memory clock speed | 14000 MHz vs 9016 MHz |
Benchmarks | |
Geekbench - OpenCL | 64287 vs 60145 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3361 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3361 vs 3356 |
Reasons to consider the NVIDIA Quadro P6000
- Around 59% higher core clock speed: 1506 MHz vs 945 MHz
- Around 19% higher boost clock speed: 1645 MHz vs 1380 MHz
- Around 67% higher pipelines: 3840 vs 2304
- 4x more maximum memory size: 24 GB vs 6 GB
- Around 32% better performance in PassMark - G2D Mark: 691 vs 523
- Around 33% better performance in PassMark - G3D Mark: 14912 vs 11191
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20035 vs 14496
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20035 vs 14496
Specifications (specs) | |
Core clock speed | 1506 MHz vs 945 MHz |
Boost clock speed | 1645 MHz vs 1380 MHz |
Pipelines | 3840 vs 2304 |
Maximum memory size | 24 GB vs 6 GB |
Benchmarks | |
PassMark - G2D Mark | 691 vs 523 |
PassMark - G3D Mark | 14912 vs 11191 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20035 vs 14496 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20035 vs 14496 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA Quadro P6000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 | NVIDIA Quadro P6000 |
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PassMark - G2D Mark | 523 | 691 |
PassMark - G3D Mark | 11191 | 14912 |
Geekbench - OpenCL | 64287 | 60145 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 20035 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 20035 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 3356 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 194.277 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1916.09 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 17.951 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 31.471 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 545.751 | |
3DMark Fire Strike - Graphics Score | 8770 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | NVIDIA Quadro P6000 | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | N19E-Q1 | GP102 |
Launch date | 27 May 2019 | 1 October 2016 |
Place in performance rating | 229 | 220 |
Type | Mobile workstation | Workstation |
Launch price (MSRP) | $5,999 | |
Price now | $4,403.52 | |
Value for money (0-100) | 3.90 | |
Technical info |
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Boost clock speed | 1380 MHz | 1645 MHz |
Core clock speed | 945 MHz | 1506 MHz |
Manufacturing process technology | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 3840 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | 394.8 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 250 Watt |
Transistor count | 10800 million | 11,800 million |
Floating-point performance | 12,634 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 4x DisplayPort, DVI-D DP DP DP DP 3-pin Stereo |
G-SYNC support | ||
Multi-display synchronization | Quadro Sync II | |
Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | 1 x 8-pin |
Length | 267 mm | |
SLI options | 1 | |
Width | 2" (5.1 cm) | |
API support |
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DirectX | 12.1 | 12 |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | 5.1 |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 24 GB |
Memory bandwidth | 448 GB/s | |
Memory bus width | 192 Bit | 384 Bit |
Memory clock speed | 14000 MHz | 9016 MHz |
Memory type | GDDR6 | 384 Bit |
Technologies |
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Multi Monitor | ||
VR Ready | ||
3D Vision Pro | ||
ECC (Error Correcting Code) | ||
High-Performance Video I/O6 | ||
Mosaic | ||
nView Desktop Management |