NVIDIA Quadro T1200 Mobile vs ATI Mobility Radeon HD 550v
Comparative analysis of NVIDIA Quadro T1200 Mobile and ATI Mobility Radeon HD 550v videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro T1200 Mobile
- Around 90% higher core clock speed: 855 MHz vs 450 MHz
- 6333.3x more texture fill rate: 91.20 GTexel/s vs 14.4 GTexel / s
- 3.2x more pipelines: 1024 vs 320
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 55 nm
- 4x more maximum memory size: 4 GB vs 1 GB
- Around 4% higher memory clock speed: 1250 MHz (10 Gbps effective) vs 1200 MHz
- 29.4x better performance in PassMark - G3D Mark: 7832 vs 266
- Around 15% better performance in PassMark - G2D Mark: 459 vs 398
Specifications (specs) | |
Core clock speed | 855 MHz vs 450 MHz |
Texture fill rate | 91.20 GTexel/s vs 14.4 GTexel / s |
Pipelines | 1024 vs 320 |
Manufacturing process technology | 12 nm vs 55 nm |
Maximum memory size | 4 GB vs 1 GB |
Memory clock speed | 1250 MHz (10 Gbps effective) vs 1200 MHz |
Benchmarks | |
PassMark - G3D Mark | 7832 vs 266 |
PassMark - G2D Mark | 459 vs 398 |
Reasons to consider the ATI Mobility Radeon HD 550v
- Around 80% lower typical power consumption: 10 Watt vs 18 Watt
Thermal Design Power (TDP) | 10 Watt vs 18 Watt |
Compare benchmarks
GPU 1: NVIDIA Quadro T1200 Mobile
GPU 2: ATI Mobility Radeon HD 550v
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
Name | NVIDIA Quadro T1200 Mobile | ATI Mobility Radeon HD 550v |
---|---|---|
PassMark - G3D Mark | 7832 | 266 |
PassMark - G2D Mark | 459 | 398 |
Geekbench - OpenCL | 42927 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 | |
GFXBench 4.0 - Manhattan (Frames) | 2476 | |
GFXBench 4.0 - T-Rex (Frames) | 2238 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 | |
GFXBench 4.0 - Manhattan (Fps) | 2476 | |
GFXBench 4.0 - T-Rex (Fps) | 2238 |
Compare specifications (specs)
NVIDIA Quadro T1200 Mobile | ATI Mobility Radeon HD 550v | |
---|---|---|
Essentials |
||
Architecture | Turing | TeraScale |
Code name | TU117 | M96 |
Place in performance rating | 353 | 393 |
Type | Laptop | Laptop |
Launch date | 5 May 2010 | |
Technical info |
||
Boost clock speed | 1425 MHz | |
Core clock speed | 855 MHz | 450 MHz |
Manufacturing process technology | 12 nm | 55 nm |
Peak Double Precision (FP64) Performance | 91.20 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 5.837 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 2.918 TFLOPS | |
Pipelines | 1024 | 320 |
Pixel fill rate | 45.60 GPixel/s | |
Texture fill rate | 91.20 GTexel/s | 14.4 GTexel / s |
Thermal Design Power (TDP) | 18 Watt | 10 Watt |
Transistor count | 4700 million | 514 million |
Floating-point performance | 288 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Laptop size | medium sized | |
API support |
||
DirectX | 12.1 | 10.1 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 3.3 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 1 GB |
Memory bandwidth | 160 GB/s | 19.2 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1250 MHz (10 Gbps effective) | 1200 MHz |
Memory type | GDDR6 | GDDR3, DDR3, DDR2 |
Shared memory | 0 |