NVIDIA Quadro T2000 Mobile vs NVIDIA GeForce GTX 970
Comparative analysis of NVIDIA Quadro T2000 Mobile and NVIDIA GeForce GTX 970 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro T2000 Mobile
- Videocard is newer: launch date 4 year(s) 8 month(s) later
- Around 50% higher core clock speed: 1575 MHz vs 1050 MHz
- Around 52% higher boost clock speed: 1785 MHz vs 1178 MHz
- 1047.7x more texture fill rate: 114.2 GTexel/s vs 109 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 2.5x lower typical power consumption: 60 Watt vs 148 Watt
- 1142.9x more memory clock speed: 8000 MHz vs 7.0 GB/s
- Around 45% better performance in Geekbench - OpenCL: 38863 vs 26878
Specifications (specs) | |
Launch date | 27 May 2019 vs 19 September 2014 |
Core clock speed | 1575 MHz vs 1050 MHz |
Boost clock speed | 1785 MHz vs 1178 MHz |
Texture fill rate | 114.2 GTexel/s vs 109 billion / sec |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 60 Watt vs 148 Watt |
Memory clock speed | 8000 MHz vs 7.0 GB/s |
Benchmarks | |
Geekbench - OpenCL | 38863 vs 26878 |
GFXBench 4.0 - T-Rex (Frames) | 3353 vs 3340 |
GFXBench 4.0 - T-Rex (Fps) | 3353 vs 3340 |
Reasons to consider the NVIDIA GeForce GTX 970
- Around 63% higher pipelines: 1664 vs 1024
- Around 34% better performance in PassMark - G3D Mark: 9646 vs 7194
- Around 70% better performance in PassMark - G2D Mark: 773 vs 456
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11499 vs 9313
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11499 vs 9313
- Around 9% better performance in 3DMark Fire Strike - Graphics Score: 3622 vs 3319
Specifications (specs) | |
Pipelines | 1664 vs 1024 |
Benchmarks | |
PassMark - G3D Mark | 9646 vs 7194 |
PassMark - G2D Mark | 773 vs 456 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11499 vs 9313 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11499 vs 9313 |
3DMark Fire Strike - Graphics Score | 3622 vs 3319 |
Compare benchmarks
GPU 1: NVIDIA Quadro T2000 Mobile
GPU 2: NVIDIA GeForce GTX 970
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA Quadro T2000 Mobile | NVIDIA GeForce GTX 970 |
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PassMark - G3D Mark | 7194 | 9646 |
PassMark - G2D Mark | 456 | 773 |
Geekbench - OpenCL | 38863 | 26878 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 | 11499 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3698 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 3340 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 | 11499 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3698 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 3340 |
3DMark Fire Strike - Graphics Score | 3319 | 3622 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 105.107 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1225.96 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.76 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.714 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 489.884 |
Compare specifications (specs)
NVIDIA Quadro T2000 Mobile | NVIDIA GeForce GTX 970 | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM204 |
Launch date | 27 May 2019 | 19 September 2014 |
Place in performance rating | 369 | 356 |
Type | Mobile workstation | Desktop |
Launch price (MSRP) | $329 | |
Price now | $407.76 | |
Value for money (0-100) | 28.59 | |
Technical info |
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Boost clock speed | 1785 MHz | 1178 MHz |
Core clock speed | 1575 MHz | 1050 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 114.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 7.311 TFLOPS | |
Peak Single Precision (FP32) Performance | 3.656 TFLOPS | |
Pipelines | 1024 | 1664 |
Pixel fill rate | 57.12 GPixel/s | |
Texture fill rate | 114.2 GTexel/s | 109 billion / sec |
Thermal Design Power (TDP) | 60 Watt | 148 Watt |
Transistor count | 4700 million | 5,200 million |
CUDA cores | 1664 | |
Floating-point performance | 3,920 gflops | |
Maximum GPU temperature | 98 °C | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 500 Watt | |
SLI options | 4x | |
Supplementary power connectors | 2x 6-pins | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 128.0 GB/s | 224 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 7.0 GB/s |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |