NVIDIA RTX A2000 Mobile vs AMD Radeon Pro 5700

Comparative analysis of NVIDIA RTX A2000 Mobile and AMD Radeon Pro 5700 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA RTX A2000 Mobile

  • Around 34% higher boost clock speed: 1815 MHz vs 1350 MHz
  • Around 11% higher pipelines: 2560 vs 2304
  • Around 37% lower typical power consumption: 95 Watt vs 130 Watt
Boost clock speed 1815 MHz vs 1350 MHz
Pipelines 2560 vs 2304
Thermal Design Power (TDP) 95 Watt vs 130 Watt

Reasons to consider the AMD Radeon Pro 5700

  • Around 69% higher core clock speed: 1243 MHz vs 735 MHz
  • Around 34% higher texture fill rate: 194.4 GTexel/s vs 145.2 GTexel/s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
  • 2x more maximum memory size: 8 GB vs 4 GB
  • Around 13% better performance in Geekbench - OpenCL: 64325 vs 56976
  • Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 18549 vs 12750
  • Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 18549 vs 12750
Specifications (specs)
Core clock speed 1243 MHz vs 735 MHz
Texture fill rate 194.4 GTexel/s vs 145.2 GTexel/s
Manufacturing process technology 7 nm vs 8 nm
Maximum memory size 8 GB vs 4 GB
Benchmarks
Geekbench - OpenCL 64325 vs 56976
GFXBench 4.0 - Car Chase Offscreen (Frames) 18549 vs 12750
GFXBench 4.0 - Manhattan (Frames) 3718 vs 3708
GFXBench 4.0 - T-Rex (Frames) 3359 vs 3355
GFXBench 4.0 - Car Chase Offscreen (Fps) 18549 vs 12750
GFXBench 4.0 - Manhattan (Fps) 3718 vs 3708
GFXBench 4.0 - T-Rex (Fps) 3359 vs 3355

Compare benchmarks

GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: AMD Radeon Pro 5700

Geekbench - OpenCL
GPU 1
GPU 2
56976
64325
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
12750
18549
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3708
3718
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3355
3359
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
12750
18549
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3708
3718
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3355
3359
Name NVIDIA RTX A2000 Mobile AMD Radeon Pro 5700
PassMark - G3D Mark 9973
PassMark - G2D Mark 476
Geekbench - OpenCL 56976 64325
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947
GFXBench 4.0 - Car Chase Offscreen (Frames) 12750 18549
GFXBench 4.0 - Manhattan (Frames) 3708 3718
GFXBench 4.0 - T-Rex (Frames) 3355 3359
GFXBench 4.0 - Car Chase Offscreen (Fps) 12750 18549
GFXBench 4.0 - Manhattan (Fps) 3708 3718
GFXBench 4.0 - T-Rex (Fps) 3355 3359

Compare specifications (specs)

NVIDIA RTX A2000 Mobile AMD Radeon Pro 5700

Essentials

Architecture Ampere RDNA 1.0
Code name GA106 Navi 10
Place in performance rating 267 228
Launch date 4 Aug 2020
Type Desktop

Technical info

Boost clock speed 1815 MHz 1350 MHz
Core clock speed 735 MHz 1243 MHz
Manufacturing process technology 8 nm 7 nm
Peak Double Precision (FP64) Performance 145.2 GFLOPS (1:64) 388.8 GFLOPS (1:16)
Peak Half Precision (FP16) Performance 9.293 TFLOPS (1:1) 12.44 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 9.293 TFLOPS 6.221 TFLOPS
Pipelines 2560 2304
Pixel fill rate 87.12 GPixel/s 86.40 GPixel/s
Texture fill rate 145.2 GTexel/s 194.4 GTexel/s
Thermal Design Power (TDP) 95 Watt 130 Watt
Transistor count 13250 million 10300 million
Compute units 36
Render output units 64

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 4.0 x16 PCIe 4.0 x16
Supplementary power connectors None None
Recommended system power (PSU) 350 Watt
Width IGP

API support

DirectX 12.2 12.1
OpenCL 3.0 2.0
OpenGL 4.6 4.6
Shader Model 6.6 6.5
Vulkan

Memory

Maximum RAM amount 4 GB 8 GB
Memory bandwidth 192 GB/s 384.0 GB/s
Memory bus width 128 bit 256 bit
Memory clock speed 1500 MHz (12 Gbps effective) 1500 MHz (12 Gbps effective)
Memory type GDDR6 GDDR6