NVIDIA RTX A5000 vs NVIDIA GeForce RTX 3080 Max-Q
Comparative analysis of NVIDIA RTX A5000 and NVIDIA GeForce RTX 3080 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA RTX A5000
- Videocard is newer: launch date 3 month(s) later
- Around 50% higher core clock speed: 1170 MHz vs 780 MHz
- Around 36% higher boost clock speed: 1695 MHz vs 1245 MHz
- Around 82% higher texture fill rate: 433.9 GTexel/s vs 239.0 GTexel/s
- Around 33% higher pipelines: 8192 vs 6144
- 3x more maximum memory size: 24 GB vs 8 GB
- Around 33% higher memory clock speed: 2000 MHz (16 Gbps effective) vs 1500 MHz, 12 Gbps effective
- Around 39% better performance in PassMark - G3D Mark: 22961 vs 16521
- Around 61% better performance in PassMark - G2D Mark: 1039 vs 645
- Around 46% better performance in Geekbench - OpenCL: 154648 vs 105640
Specifications (specs) | |
Launch date | 12 Apr 2021 vs 12 Jan 2021 |
Core clock speed | 1170 MHz vs 780 MHz |
Boost clock speed | 1695 MHz vs 1245 MHz |
Texture fill rate | 433.9 GTexel/s vs 239.0 GTexel/s |
Pipelines | 8192 vs 6144 |
Maximum memory size | 24 GB vs 8 GB |
Memory clock speed | 2000 MHz (16 Gbps effective) vs 1500 MHz, 12 Gbps effective |
Benchmarks | |
PassMark - G3D Mark | 22961 vs 16521 |
PassMark - G2D Mark | 1039 vs 645 |
Geekbench - OpenCL | 154648 vs 105640 |
Reasons to consider the NVIDIA GeForce RTX 3080 Max-Q
- 2.9x lower typical power consumption: 80 Watt vs 230 Watt
- Around 16% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 26045 vs 22508
- Around 16% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 26045 vs 22508
Specifications (specs) | |
Thermal Design Power (TDP) | 80 Watt vs 230 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26045 vs 22508 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3355 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26045 vs 22508 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3355 |
Compare benchmarks
GPU 1: NVIDIA RTX A5000
GPU 2: NVIDIA GeForce RTX 3080 Max-Q
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | NVIDIA RTX A5000 | NVIDIA GeForce RTX 3080 Max-Q |
---|---|---|
PassMark - G3D Mark | 22961 | 16521 |
PassMark - G2D Mark | 1039 | 645 |
Geekbench - OpenCL | 154648 | 105640 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 581.432 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 6836.931 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 54.372 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 191.518 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2038.811 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 22508 | 26045 |
GFXBench 4.0 - Manhattan (Frames) | 3714 | 3719 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 22508 | 26045 |
GFXBench 4.0 - Manhattan (Fps) | 3714 | 3719 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3359 |
3DMark Fire Strike - Graphics Score | 11915 |
Compare specifications (specs)
NVIDIA RTX A5000 | NVIDIA GeForce RTX 3080 Max-Q | |
---|---|---|
Essentials |
||
Architecture | Ampere | Ampere |
Code name | GA102 | GA104 |
Launch date | 12 Apr 2021 | 12 Jan 2021 |
Place in performance rating | 65 | 120 |
Type | Laptop | |
Technical info |
||
Boost clock speed | 1695 MHz | 1245 MHz |
Core clock speed | 1170 MHz | 780 MHz |
Manufacturing process technology | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 867.8 GFLOPS (1:32) | 239.0 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 27.77 TFLOPS (1:1) | 15.30 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 27.77 TFLOPS | 15.30 TFLOPS |
Pipelines | 8192 | 6144 |
Pixel fill rate | 162.7 GPixel/s | 119.5 GPixel/s |
Texture fill rate | 433.9 GTexel/s | 239.0 GTexel/s |
Thermal Design Power (TDP) | 230 Watt | 80 Watt |
Transistor count | 28300 million | 17400 million |
Video outputs and ports |
||
Display Connectors | 4x DisplayPort | Portable Device Dependent |
DisplayPort support | ||
G-SYNC support | ||
HDMI | ||
Compatibility, dimensions and requirements |
||
Form factor | Dual-slot | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 550 Watt | |
Supplementary power connectors | 1x 8-pin | None |
Width | 112 mm (4.4 inches) | |
Laptop size | large | |
API support |
||
DirectX | 12.2 | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.7 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 24 GB | 8 GB |
Memory bandwidth | 768 GB/s | 384.0 GB/s |
Memory bus width | 384 bit | 256 bit |
Memory clock speed | 2000 MHz (16 Gbps effective) | 1500 MHz, 12 Gbps effective |
Memory type | GDDR6 | GDDR6 |
Technologies |
||
GPU Boost | ||
VR Ready |