NVIDIA T500 Mobile vs NVIDIA GeForce GTX 570
Comparative analysis of NVIDIA T500 Mobile and NVIDIA GeForce GTX 570 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA T500 Mobile
- Videocard is newer: launch date 9 year(s) 11 month(s) later
- 2162.2x more texture fill rate: 94.92 GTexel/s vs 43.9 billion / sec
- Around 87% higher pipelines: 896 vs 480
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 40 nm
- 12.2x lower typical power consumption: 18 Watt vs 219 Watt
- Around 60% higher maximum memory size: 2 GB vs 1280 MB
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5095 vs 4862
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5095 vs 4862
- 2.2x better performance in Geekbench - OpenCL: 29371 vs 13566
Specifications (specs) | |
Launch date | 2 Dec 2020 vs 7 December 2010 |
Texture fill rate | 94.92 GTexel/s vs 43.9 billion / sec |
Pipelines | 896 vs 480 |
Manufacturing process technology | 12 nm vs 40 nm |
Thermal Design Power (TDP) | 18 Watt vs 219 Watt |
Maximum memory size | 2 GB vs 1280 MB |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5095 vs 4862 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5095 vs 4862 |
GFXBench 4.0 - T-Rex (Frames) | 3339 vs 3325 |
GFXBench 4.0 - T-Rex (Fps) | 3339 vs 3325 |
Geekbench - OpenCL | 29371 vs 13566 |
Reasons to consider the NVIDIA GeForce GTX 570
- Around 7% higher core clock speed: 1464 MHz vs 1365 MHz
- Around 52% higher memory clock speed: 1900 MHz (3800 data rate) vs 1250 MHz (10 Gbps effective)
- Around 15% better performance in GFXBench 4.0 - Manhattan (Frames): 3668 vs 3199
- Around 15% better performance in GFXBench 4.0 - Manhattan (Fps): 3668 vs 3199
Specifications (specs) | |
Core clock speed | 1464 MHz vs 1365 MHz |
Memory clock speed | 1900 MHz (3800 data rate) vs 1250 MHz (10 Gbps effective) |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3668 vs 3199 |
GFXBench 4.0 - Manhattan (Fps) | 3668 vs 3199 |
Compare benchmarks
GPU 1: NVIDIA T500 Mobile
GPU 2: NVIDIA GeForce GTX 570
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Geekbench - OpenCL |
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Name | NVIDIA T500 Mobile | NVIDIA GeForce GTX 570 |
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GFXBench 4.0 - Car Chase Offscreen (Frames) | 5095 | 4862 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5095 | 4862 |
GFXBench 4.0 - Manhattan (Frames) | 3199 | 3668 |
GFXBench 4.0 - Manhattan (Fps) | 3199 | 3668 |
GFXBench 4.0 - T-Rex (Frames) | 3339 | 3325 |
GFXBench 4.0 - T-Rex (Fps) | 3339 | 3325 |
Geekbench - OpenCL | 29371 | 13566 |
PassMark - G3D Mark | 3927 | |
PassMark - G2D Mark | 476 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 36.849 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 736.185 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.369 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 40.08 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 122.953 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA T500 Mobile | NVIDIA GeForce GTX 570 | |
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Essentials |
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Architecture | Turing | Fermi 2.0 |
Code name | TU117 | GF110 |
Launch date | 2 Dec 2020 | 7 December 2010 |
Place in performance rating | 648 | 714 |
Launch price (MSRP) | $349 | |
Price now | $99.99 | |
Type | Desktop | |
Value for money (0-100) | 48.11 | |
Technical info |
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Boost clock speed | 1695 MHz | |
Core clock speed | 1365 MHz | 1464 MHz |
Manufacturing process technology | 12 nm | 40 nm |
Peak Double Precision (FP64) Performance | 94.92 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.075 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.037 TFLOPS | |
Pipelines | 896 | 480 |
Pixel fill rate | 54.24 GPixel/s | |
Texture fill rate | 94.92 GTexel/s | 43.9 billion / sec |
Thermal Design Power (TDP) | 18 Watt | 219 Watt |
Transistor count | 4700 million | 3,000 million |
CUDA cores | 480 | |
Floating-point performance | 1,405.4 gflops | |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, Mini HDMITwo Dual Link DVI |
Audio input for HDMI | Internal | |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | Two 6-pin |
Bus support | PCI-E 2.0 x 16 | |
Height | 4.376" (111 mm) (11.1 cm) | |
Length | 10.5" (267 mm) (26.7 cm) | |
SLI options | 3-way | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.2 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 1280 MB |
Memory bandwidth | 80 GB/s | 152.0 GB / s |
Memory bus width | 64 bit | 320 Bit |
Memory clock speed | 1250 MHz (10 Gbps effective) | 1900 MHz (3800 data rate) |
Memory type | GDDR6 | GDDR5 |
Technologies |
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3D Vision | ||
CUDA | ||
DSR | ||
SLI | ||
Surround |