AMD Radeon 530 Mobile vs AMD Radeon 535 Mobile

Comparative analysis of AMD Radeon 530 Mobile and AMD Radeon 535 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the AMD Radeon 535 Mobile

  • 1004.1x more texture fill rate: 24.60 GTexel/s vs 24.5 GTexel / s
  • 2x more maximum memory size: 4 GB vs 2 GB
  • 2.5x more memory clock speed: 4500 MHz vs 1800 MHz
Boost clock speed 1024 MHz vs 1021 MHz
Texture fill rate 24.60 GTexel/s vs 24.5 GTexel / s
Maximum memory size 4 GB vs 2 GB
Memory clock speed 4500 MHz vs 1800 MHz

Compare benchmarks

GPU 1: AMD Radeon 530 Mobile
GPU 2: AMD Radeon 535 Mobile

Name AMD Radeon 530 Mobile AMD Radeon 535 Mobile
PassMark - G2D Mark 193
PassMark - G3D Mark 1077
Geekbench - OpenCL 6124
GFXBench 4.0 - Car Chase Offscreen (Frames) 2343
GFXBench 4.0 - Car Chase Offscreen (Fps) 2343
GFXBench 4.0 - Manhattan (Frames) 2405
GFXBench 4.0 - Manhattan (Fps) 2405
GFXBench 4.0 - T-Rex (Frames) 3346
GFXBench 4.0 - T-Rex (Fps) 3346

Compare specifications (specs)

AMD Radeon 530 Mobile AMD Radeon 535 Mobile

Essentials

Architecture GCN 3.0 GCN 3.0
Code name Topaz Topaz
Launch date 18 April 2017 18 April 2017
Place in performance rating not rated 986
Type Desktop Desktop
Design Radeon 500 Series

Technical info

Boost clock speed 1021 MHz 1024 MHz
Core clock speed 730 MHz 730 MHz
Floating-point performance 784.1 gflops 784.1 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 384 384
Texture fill rate 24.5 GTexel / s 24.60 GTexel/s
Thermal Design Power (TDP) 50 Watt 50 Watt
Transistor count 3,100 million 834 M
Compute units 6
Pixel fill rate 8.20 GP/s
Render output units 8
Stream Processors 384
Texture Units 24

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x8 PCIe 3.0 x8

API support

DirectX 12.0 (12_0) 12
OpenGL 4.5 4.5
Vulkan

Memory

Maximum RAM amount 2 GB 4 GB
Memory bandwidth 14.4 GB / s 48 GB/s
Memory bus width 64 Bit 64 bit
Memory clock speed 1800 MHz 4500 MHz
Memory type DDR3 GDDR5

Technologies

4K H264 Decode
4K H264 Encode
H265/HEVC Decode
H265/HEVC Encode
HDMI 4K Support

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