AMD Radeon 550X Mobile vs NVIDIA GeForce 920A
Comparative analysis of AMD Radeon 550X Mobile and NVIDIA GeForce 920A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the AMD Radeon 550X Mobile
- Videocard is newer: launch date 3 year(s) 0 month(s) later
- Around 91% higher core clock speed: 1100 MHz vs 575 MHz
- 5595.7x more texture fill rate: 51.48 GTexel/s vs 9.2 GTexel / s
- Around 67% higher pipelines: 640 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 3.9x more memory clock speed: 7000 MHz vs 1800 MHz
- 2.8x better performance in Geekbench - OpenCL: 10522 vs 3693
Specifications (specs) | |
Launch date | 3 April 2018 vs 13 March 2015 |
Core clock speed | 1100 MHz vs 575 MHz |
Texture fill rate | 51.48 GTexel/s vs 9.2 GTexel / s |
Pipelines | 640 vs 384 |
Manufacturing process technology | 14 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 7000 MHz vs 1800 MHz |
Benchmarks | |
Geekbench - OpenCL | 10522 vs 3693 |
Reasons to consider the NVIDIA GeForce 920A
- 267.6x better floating-point performance: 441.6 gflops vs 1.65 TFLOPs
- Around 52% lower typical power consumption: 33 Watt vs 50 Watt
Floating-point performance | 441.6 gflops vs 1.65 TFLOPs |
Thermal Design Power (TDP) | 33 Watt vs 50 Watt |
Compare benchmarks
GPU 1: AMD Radeon 550X Mobile
GPU 2: NVIDIA GeForce 920A
Geekbench - OpenCL |
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Name | AMD Radeon 550X Mobile | NVIDIA GeForce 920A |
---|---|---|
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2322 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2322 | |
GFXBench 4.0 - Manhattan (Frames) | 1748 | |
GFXBench 4.0 - Manhattan (Fps) | 1748 | |
GFXBench 4.0 - T-Rex (Frames) | 2522 | |
GFXBench 4.0 - T-Rex (Fps) | 2522 | |
Geekbench - OpenCL | 10522 | 3693 |
PassMark - G3D Mark | 836 | |
PassMark - G2D Mark | 159 |
Compare specifications (specs)
AMD Radeon 550X Mobile | NVIDIA GeForce 920A | |
---|---|---|
Essentials |
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Architecture | GCN 4.0 | Kepler 2.0 |
Code name | Lexa | GK208B |
Design | Radeon 500X Series | |
GCN generation | 4th Gen | |
Launch date | 3 April 2018 | 13 March 2015 |
Place in performance rating | 1180 | 1183 |
Type | Desktop, Laptop | Desktop |
Technical info |
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Boost clock speed | 1287 MHz | |
Compute units | 8/10 | |
Core clock speed | 1100 MHz | 575 MHz |
Floating-point performance | 1.65 TFLOPs | 441.6 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 640 | 384 |
Pixel fill rate | 20.60 GP/s | |
Render output units | 16 | |
Stream Processors | 512/640 | |
Texture fill rate | 51.48 GTexel/s | 9.2 GTexel / s |
Texture Units | 40 | |
Thermal Design Power (TDP) | 50 Watt | 33 Watt |
Transistor count | 2,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x8 |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 56 GB/s | 14.4 GB / s |
Memory bus width | 64 bit | 64 Bit |
Memory clock speed | 7000 MHz | 1800 MHz |
Memory type | GDDR5 | DDR3 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support |