AMD Radeon RX 560X (Laptop) vs AMD Radeon RX 580
Comparative analysis of AMD Radeon RX 560X (Laptop) and AMD Radeon RX 580 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon RX 560X (Laptop)
- Videocard is newer: launch date 11 month(s) later
- 2.8x lower typical power consumption: 65 Watt vs 185 Watt
Launch date | 3 April 2018 vs 18 April 2017 |
Thermal Design Power (TDP) | 65 Watt vs 185 Watt |
Reasons to consider the AMD Radeon RX 580
- Around 7% higher core clock speed: 1257 MHz vs 1175 MHz
- Around 5% higher boost clock speed: 1340 MHz vs 1275 MHz
- 2.4x more texture fill rate: 192.96 GTexel/s vs 81.60 GTexel/s
- 2.3x more pipelines: 2304 vs 1024
- 2.4x better floating-point performance: 6.2 TFLOPs vs 2.6 TFLOPs
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 14% higher memory clock speed: 8000 MHz vs 7000 MHz
- 2.4x better performance in 3DMark Fire Strike - Graphics Score: 4359 vs 1826
- 2x better performance in Geekbench - OpenCL: 42010 vs 20572
- Around 77% better performance in PassMark - G2D Mark: 771 vs 435
- 2.8x better performance in PassMark - G3D Mark: 8877 vs 3197
Specifications (specs) | |
Core clock speed | 1257 MHz vs 1175 MHz |
Boost clock speed | 1340 MHz vs 1275 MHz |
Texture fill rate | 192.96 GTexel/s vs 81.60 GTexel/s |
Pipelines | 2304 vs 1024 |
Floating-point performance | 6.2 TFLOPs vs 2.6 TFLOPs |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 8000 MHz vs 7000 MHz |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 4359 vs 1826 |
Geekbench - OpenCL | 42010 vs 20572 |
PassMark - G2D Mark | 771 vs 435 |
PassMark - G3D Mark | 8877 vs 3197 |
Compare benchmarks
GPU 1: AMD Radeon RX 560X (Laptop)
GPU 2: AMD Radeon RX 580
3DMark Fire Strike - Graphics Score |
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Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon RX 560X (Laptop) | AMD Radeon RX 580 |
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3DMark Fire Strike - Graphics Score | 1826 | 4359 |
Geekbench - OpenCL | 20572 | 42010 |
PassMark - G2D Mark | 435 | 771 |
PassMark - G3D Mark | 3197 | 8877 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 116.142 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1022.932 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.235 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 84.034 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 607.721 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11281 | |
GFXBench 4.0 - Manhattan (Frames) | 3695 | |
GFXBench 4.0 - T-Rex (Frames) | 3349 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11281 | |
GFXBench 4.0 - Manhattan (Fps) | 3695 | |
GFXBench 4.0 - T-Rex (Fps) | 3349 |
Compare specifications (specs)
AMD Radeon RX 560X (Laptop) | AMD Radeon RX 580 | |
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Essentials |
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Architecture | GCN 4.0 | GCN 4.0 |
Code name | Baffin | Polaris 20 |
Design | Radeon RX 500X Series | Radeon RX 500 Series |
GCN generation | 4th Gen | 4th Gen |
Launch date | 3 April 2018 | 18 April 2017 |
Place in performance rating | 468 | 330 |
Type | Desktop, Laptop | Desktop |
Launch price (MSRP) | $229 | |
Price now | $169.99 | |
Value for money (0-100) | 76.21 | |
Technical info |
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Boost clock speed | 1275 MHz | 1340 MHz |
Compute units | 14/16 | 36 |
Core clock speed | 1175 MHz | 1257 MHz |
Floating-point performance | 2.6 TFLOPs | 6.2 TFLOPs |
Manufacturing process technology | 14 nm | 14 nm |
Pipelines | 1024 | 2304 |
Pixel fill rate | 20.40 GP/s | 42.88 GP/s |
Render output units | 16 | 32 |
Stream Processors | 896/1024 | 2304 |
Texture fill rate | 81.60 GTexel/s | 192.96 GTexel/s |
Texture Units | 64 | 144 |
Thermal Design Power (TDP) | 65 Watt | 185 Watt |
Transistor count | 3,000 million | 5,700 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Bridgeless CrossFire | ||
Length | 241 mm | |
Recommended system power (PSU) | 500 Watt | |
Supplementary power connectors | 1x 8-pin | |
API support |
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DirectX | 12 | 12 |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
OpenCL | 2.0 | |
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 112 GB/s | 256 GB/s |
Memory bus width | 128 bit | 256 bit |
Memory clock speed | 7000 MHz | 8000 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
AMD Eyefinity | ||
CrossFire | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready |