AMD Radeon RX 570X vs AMD Radeon RX 580
Comparative analysis of AMD Radeon RX 570X and AMD Radeon RX 580 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 570X
- Videocard is newer: launch date 90 year(s) 11 month(s) later
- Around 54% lower typical power consumption: 120 Watt vs 185 Watt
Launch date | 3 April 2108 vs 18 April 2017 |
Thermal Design Power (TDP) | 120 Watt vs 185 Watt |
Reasons to consider the AMD Radeon RX 580
- Around 8% higher core clock speed: 1257 MHz vs 1168 MHz
- Around 8% higher boost clock speed: 1340 MHz vs 1244 MHz
- Around 21% higher texture fill rate: 192.96 GTexel/s vs 159.23 GTexel/s
- Around 13% higher pipelines: 2304 vs 2048
- Around 22% better floating-point performance: 6.2 TFLOPs vs 5.1 TFLOPs
- Around 14% higher memory clock speed: 8000 MHz vs 7000 MHz
- Around 30% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11281 vs 8697
- Around 30% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11281 vs 8697
- Around 19% better performance in GFXBench 4.0 - Manhattan (Frames): 3695 vs 3101
- Around 19% better performance in GFXBench 4.0 - Manhattan (Fps): 3695 vs 3101
- Around 2% better performance in PassMark - G2D Mark: 768 vs 750
- 4.6x better performance in PassMark - G3D Mark: 8853 vs 1923
- Around 2% better performance in Geekbench - OpenCL: 39678 vs 38939
Specifications (specs) | |
Core clock speed | 1257 MHz vs 1168 MHz |
Boost clock speed | 1340 MHz vs 1244 MHz |
Texture fill rate | 192.96 GTexel/s vs 159.23 GTexel/s |
Pipelines | 2304 vs 2048 |
Floating-point performance | 6.2 TFLOPs vs 5.1 TFLOPs |
Memory clock speed | 8000 MHz vs 7000 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11281 vs 8697 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11281 vs 8697 |
GFXBench 4.0 - Manhattan (Frames) | 3695 vs 3101 |
GFXBench 4.0 - Manhattan (Fps) | 3695 vs 3101 |
GFXBench 4.0 - T-Rex (Frames) | 3349 vs 3345 |
GFXBench 4.0 - T-Rex (Fps) | 3349 vs 3345 |
PassMark - G2D Mark | 768 vs 750 |
PassMark - G3D Mark | 8853 vs 1923 |
Geekbench - OpenCL | 39678 vs 38939 |
Compare benchmarks
GPU 1: AMD Radeon RX 570X
GPU 2: AMD Radeon RX 580
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | AMD Radeon RX 570X | AMD Radeon RX 580 |
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GFXBench 4.0 - Car Chase Offscreen (Frames) | 8697 | 11281 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 8697 | 11281 |
GFXBench 4.0 - Manhattan (Frames) | 3101 | 3695 |
GFXBench 4.0 - Manhattan (Fps) | 3101 | 3695 |
GFXBench 4.0 - T-Rex (Frames) | 3345 | 3349 |
GFXBench 4.0 - T-Rex (Fps) | 3345 | 3349 |
PassMark - G2D Mark | 750 | 768 |
PassMark - G3D Mark | 1923 | 8853 |
Geekbench - OpenCL | 38939 | 39678 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 116.142 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1022.932 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.235 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 84.034 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 607.721 | |
3DMark Fire Strike - Graphics Score | 4362 |
Compare specifications (specs)
AMD Radeon RX 570X | AMD Radeon RX 580 | |
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Essentials |
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Architecture | GCN 4.0 | GCN 4.0 |
Code name | Polaris 20 | Polaris 20 |
Design | Radeon RX 500X Series | Radeon RX 500 Series |
GCN generation | 4th Gen | 4th Gen |
Launch date | 3 April 2108 | 18 April 2017 |
Place in performance rating | 341 | 339 |
Type | Desktop, Laptop | Desktop |
Launch price (MSRP) | $229 | |
Price now | $169.99 | |
Value for money (0-100) | 76.21 | |
Technical info |
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Boost clock speed | 1244 MHz | 1340 MHz |
Compute units | 32 | 36 |
Core clock speed | 1168 MHz | 1257 MHz |
Floating-point performance | 5.1 TFLOPs | 6.2 TFLOPs |
Manufacturing process technology | 14 nm | 14 nm |
Pipelines | 2048 | 2304 |
Pixel fill rate | 39.81 GP/s | 42.88 GP/s |
Render output units | 32 | 32 |
Stream Processors | 2048 | 2304 |
Texture fill rate | 159.23 GTexel/s | 192.96 GTexel/s |
Texture Units | 128 | 144 |
Thermal Design Power (TDP) | 120 Watt | 185 Watt |
Transistor count | 5,700 million | 5,700 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 241 mm | 241 mm |
Supplementary power connectors | 1x 6-pin | 1x 8-pin |
Bridgeless CrossFire | ||
Recommended system power (PSU) | 500 Watt | |
API support |
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DirectX | 12 | 12 |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
OpenCL | 2.0 | |
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 224 GB/s | 256 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory clock speed | 7000 MHz | 8000 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
AMD Eyefinity | ||
CrossFire | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready |