AMD Radeon RX Vega 10 Mobile vs NVIDIA GeForce 256 DDR
Comparative analysis of AMD Radeon RX Vega 10 Mobile and NVIDIA GeForce 256 DDR videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon RX Vega 10 Mobile
- Videocard is newer: launch date 17 year(s) 8 month(s) later
- 2.5x more core clock speed: 300 MHz vs 120 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 220 nm
- 8x more maximum memory size: 256 MB vs 32 MB
- 326.6x better performance in PassMark - G3D Mark: 1633 vs 5
- Around 86% better performance in PassMark - G2D Mark: 373 vs 201
Specifications (specs) | |
Launch date | 26 October 2017 vs 1 February 2000 |
Core clock speed | 300 MHz vs 120 MHz |
Manufacturing process technology | 14 nm vs 220 nm |
Maximum memory size | 256 MB vs 32 MB |
Benchmarks | |
PassMark - G3D Mark | 1633 vs 5 |
PassMark - G2D Mark | 373 vs 201 |
Reasons to consider the NVIDIA GeForce 256 DDR
- 9.2x more texture fill rate: 480 MTexel / s vs 52 GTexel / s
Texture fill rate | 480 MTexel / s vs 52 GTexel / s |
Compare benchmarks
GPU 1: AMD Radeon RX Vega 10 Mobile
GPU 2: NVIDIA GeForce 256 DDR
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
Name | AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce 256 DDR |
---|---|---|
PassMark - G3D Mark | 1633 | 5 |
PassMark - G2D Mark | 373 | 201 |
Geekbench - OpenCL | 10258 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 29.977 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 309.874 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.177 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.847 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 167.399 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2315 | |
GFXBench 4.0 - Manhattan (Frames) | 3162 | |
GFXBench 4.0 - T-Rex (Frames) | 3339 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2315 | |
GFXBench 4.0 - Manhattan (Fps) | 3162 | |
GFXBench 4.0 - T-Rex (Fps) | 3339 |
Compare specifications (specs)
AMD Radeon RX Vega 10 Mobile | NVIDIA GeForce 256 DDR | |
---|---|---|
Essentials |
||
Architecture | GCN 5.0 | Celsius |
Code name | Raven | NV10 A3 |
Launch date | 26 October 2017 | 1 February 2000 |
Place in performance rating | 912 | 911 |
Type | Desktop | Desktop |
Technical info |
||
Boost clock speed | 1300 MHz | |
Core clock speed | 300 MHz | 120 MHz |
Floating-point performance | 1,664 gflops | |
Manufacturing process technology | 14 nm | 220 nm |
Pipelines | 640 | |
Texture fill rate | 52 GTexel / s | 480 MTexel / s |
Thermal Design Power (TDP) | 10 Watt | |
Transistor count | 4,940 million | 17 million |
Video outputs and ports |
||
Display Connectors | No outputs | 1x VGA |
Compatibility, dimensions and requirements |
||
Interface | IGP | AGP 4x |
Supplementary power connectors | None | |
API support |
||
DirectX | 12.0 (12_1) | 7.0 |
OpenGL | 4.6 | 1.2 |
Memory |
||
Maximum RAM amount | 256 MB | 32 MB |
Memory bandwidth | 12.8 GB / s | 4.8 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory type | DDR4 | DDR |
Memory clock speed | 300 MHz |