ATI Radeon 9600 PRO vs NVIDIA Quadro FX 2000
Comparative analysis of ATI Radeon 9600 PRO and NVIDIA Quadro FX 2000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the ATI Radeon 9600 PRO
- Videocard is newer: launch date 8 month(s) later
- Around 50% better performance in PassMark - G3D Mark: 27 vs 18
- Around 1% better performance in PassMark - G2D Mark: 148 vs 146
Specifications (specs) | |
Launch date | 1 October 2003 vs 21 January 2003 |
Benchmarks | |
PassMark - G3D Mark | 27 vs 18 |
PassMark - G2D Mark | 148 vs 146 |
Reasons to consider the NVIDIA Quadro FX 2000
- 2x more texture fill rate: 3.2 GTexel / s vs 1.6 GTexel / s
- Around 33% higher memory clock speed: 800 MHz vs 600 MHz
Texture fill rate | 3.2 GTexel / s vs 1.6 GTexel / s |
Memory clock speed | 800 MHz vs 600 MHz |
Compare benchmarks
GPU 1: ATI Radeon 9600 PRO
GPU 2: NVIDIA Quadro FX 2000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | ATI Radeon 9600 PRO | NVIDIA Quadro FX 2000 |
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PassMark - G3D Mark | 27 | 18 |
PassMark - G2D Mark | 148 | 146 |
Compare specifications (specs)
ATI Radeon 9600 PRO | NVIDIA Quadro FX 2000 | |
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Essentials |
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Architecture | Rage 8 | Rankine |
Code name | RV350 | NV30 |
Launch date | 1 October 2003 | 21 January 2003 |
Place in performance rating | 1115 | 1117 |
Type | Desktop | Workstation |
Technical info |
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Core clock speed | 400 MHz | 400 MHz |
Manufacturing process technology | 130 nm | 130 nm |
Texture fill rate | 1.6 GTexel / s | 3.2 GTexel / s |
Thermal Design Power (TDP) | 18 Watt | |
Transistor count | 76 million | 125 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x VGA, 1x S-Video | 2x DVI, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | AGP 8x | AGP 8x |
Supplementary power connectors | None | 1x Molex |
API support |
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DirectX | 9.0 | 9.0a |
OpenGL | 2.0 | 1.5 (2.1) |
Memory |
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Maximum RAM amount | 128 MB | 128 MB |
Memory bandwidth | 9.6 GB / s | 12.8 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 600 MHz | 800 MHz |
Memory type | DDR | DDR2 |